The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
That's the thing with games - you play them, enjoy them to the max - then it's not long until you finish it and expect more. Most games today do give extra features for completing the game, but you normally find this in short games like beat-em-ups and racing titles. You hardly ever find any rewards given from long adventures or action games, which is what I think we really should have. When we finish a game we expect more so we should have more like little short missions or extra characters, costumes and so on.
GT3 rewards you with extra cars for completing certain races. As you progress through the game you get new things like in GTA3(new cars, guns). But GT3 is a very long game so half way between completion you do hope for the game to finish soon. The reason for this is because of the repitition. Seeing the same thing and being in the same situation constantly, which really cannot be helped with games that are split into different genres. the solution for this is to have a game with a whole mixture of genres. Certain parts in the game you could have a FPS mode, then some racing, role-play and so on. These innovations would keep us wishing that the game would never end, and at the same time it would probably a very long game because of all the different genres included. The only problem that's stopping this is the developers' efforts. Already developers are working endless days to satisfy us as GT3 and Shenmue shows, so perfect games like these would take months or even years of hard labour. Still, there's no stopping them if they really wnat to sell well!
Games should have more features included so we don't beg for them to finish. I was just getting stuck in to GTA3 and look how it just blanked out on me. I spent ages trying to raise $500,000 expecting more missions, not knowing that it was the last mission...and once that mission was over, the game was over. I was expecting something more from the Rockstar team, but there was no reward for my day in, day out efforts. Most games do this, whilst other games (rubbish ones) leave us begging for it to finish, just for the pleasure of saying "I've completed it"!
Do you think this'll all change with GameCube and Xbox coming or are we going to be back to square one...?
One game that kind of made me mad wiht the ending was Shenmue. I hated that but after I though, what better way to promote Shenmue II then by leaveing it wide open at the end. I mean it makes you want the game just to see what is next.
Still, after completing it you can roam around doing rampages and collecting hidden packages as well as trying to make that damn plane fly for more than 12 seconds and causing city mayhem, but soon enough the tension mounts up and you can't bear it any longer!
GTA3 had so many new features to it and a lot of effort had been put into it, but since this effort was already being Rockstar could have made it longer as well.
I'm now playing shen mue 2 and i'm taking my time every now and then i spend a sehnmue day doing something like working to raise some cashe to playing after burner.
speaking of which where about's is out run in the game or have i gone past it?
and yes it's so annoying when people don't reply i'll think i'll get my old post back near the top hehe.
There you go I replied.
The thing is, they can't keep giving you extras.
Think about it. You complete GTA3, you get a bonus mission. You complete the bonus mission, and want ANOTHER bonus mission. It would just keep going and going.
There has to be an end to the game somewhere.
I haven't completed GTA3 (yet - but I will do!), so I don't know how the story develops, but with a game like GTA3, if the story finishes off nicely, there's not much more that they can do.
Any extras would affect the storyline, see?
If not for me, for replying's sake!
Thought you all were the chatty bunch? There you go Monkey_with_Attitude man, a word you're very familiar with...now REPLY damn it!
That's the thing with games - you play them, enjoy them to the max - then it's not long until you finish it and expect more. Most games today do give extra features for completing the game, but you normally find this in short games like beat-em-ups and racing titles. You hardly ever find any rewards given from long adventures or action games, which is what I think we really should have. When we finish a game we expect more so we should have more like little short missions or extra characters, costumes and so on.
GT3 rewards you with extra cars for completing certain races. As you progress through the game you get new things like in GTA3(new cars, guns). But GT3 is a very long game so half way between completion you do hope for the game to finish soon. The reason for this is because of the repitition. Seeing the same thing and being in the same situation constantly, which really cannot be helped with games that are split into different genres. the solution for this is to have a game with a whole mixture of genres. Certain parts in the game you could have a FPS mode, then some racing, role-play and so on. These innovations would keep us wishing that the game would never end, and at the same time it would probably a very long game because of all the different genres included. The only problem that's stopping this is the developers' efforts. Already developers are working endless days to satisfy us as GT3 and Shenmue shows, so perfect games like these would take months or even years of hard labour. Still, there's no stopping them if they really wnat to sell well!
Games should have more features included so we don't beg for them to finish. I was just getting stuck in to GTA3 and look how it just blanked out on me. I spent ages trying to raise $500,000 expecting more missions, not knowing that it was the last mission...and once that mission was over, the game was over. I was expecting something more from the Rockstar team, but there was no reward for my day in, day out efforts. Most games do this, whilst other games (rubbish ones) leave us begging for it to finish, just for the pleasure of saying "I've completed it"!
Do you think this'll all change with GameCube and Xbox coming or are we going to be back to square one...?