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"The End"

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Mon 17/12/01 at 22:41
Regular
Posts: 787
I got GTA3 in november (thanks to GAD) and it didn't disappoint in the slightest. In fact it was one of the lengthiest games I have ever layed hands on. Missions kept me very busy and trying, and the huge amount of freedom letting me roam around Liberty City doing whatever crime-based activity possible was brilliant. But quite recently I completed it and wondered what next? For a long time I have been thinking what Rockstar had as an extra feature for completion and soon enough I found out there was nothing. I ended up back in the same old garage with the same old ability of freedom.

That's the thing with games - you play them, enjoy them to the max - then it's not long until you finish it and expect more. Most games today do give extra features for completing the game, but you normally find this in short games like beat-em-ups and racing titles. You hardly ever find any rewards given from long adventures or action games, which is what I think we really should have. When we finish a game we expect more so we should have more like little short missions or extra characters, costumes and so on.

GT3 rewards you with extra cars for completing certain races. As you progress through the game you get new things like in GTA3(new cars, guns). But GT3 is a very long game so half way between completion you do hope for the game to finish soon. The reason for this is because of the repitition. Seeing the same thing and being in the same situation constantly, which really cannot be helped with games that are split into different genres. the solution for this is to have a game with a whole mixture of genres. Certain parts in the game you could have a FPS mode, then some racing, role-play and so on. These innovations would keep us wishing that the game would never end, and at the same time it would probably a very long game because of all the different genres included. The only problem that's stopping this is the developers' efforts. Already developers are working endless days to satisfy us as GT3 and Shenmue shows, so perfect games like these would take months or even years of hard labour. Still, there's no stopping them if they really wnat to sell well!

Games should have more features included so we don't beg for them to finish. I was just getting stuck in to GTA3 and look how it just blanked out on me. I spent ages trying to raise $500,000 expecting more missions, not knowing that it was the last mission...and once that mission was over, the game was over. I was expecting something more from the Rockstar team, but there was no reward for my day in, day out efforts. Most games do this, whilst other games (rubbish ones) leave us begging for it to finish, just for the pleasure of saying "I've completed it"!

Do you think this'll all change with GameCube and Xbox coming or are we going to be back to square one...?
Tue 18/12/01 at 07:28
Posts: 0
Accually there is no end to GTA3 because you can run around forever and never run out of things to do and that's what makes the game so fun. Sure, it would have been good they would have given you some awsome car or one bad gun but they have to stop the fun somewhere.


One game that kind of made me mad wiht the ending was Shenmue. I hated that but after I though, what better way to promote Shenmue II then by leaveing it wide open at the end. I mean it makes you want the game just to see what is next.
Mon 17/12/01 at 23:09
Regular
"Being Ignorant"
Posts: 2,574
But once you finish GTA3(and you soon will!) you won't be able to help, but expect something more. The storyline and movie at the end makes you want more, which is why I want more from it. I think there should've been a string of extra missions like bashing some gangs with baseball bats or chase missions for more fun, as well as earning more money and criminal status. I know there has to be an ending somewhere, but as GTA3 was such a joy to play I couldn't help but demand something extra like missions, or other little jobs.

Still, after completing it you can roam around doing rampages and collecting hidden packages as well as trying to make that damn plane fly for more than 12 seconds and causing city mayhem, but soon enough the tension mounts up and you can't bear it any longer!

GTA3 had so many new features to it and a lot of effort had been put into it, but since this effort was already being Rockstar could have made it longer as well.
Mon 17/12/01 at 23:07
Regular
"Maximum Homerdrive"
Posts: 431
this is why i now take my time while playing a game. Like when i played shenmue 1 on DC i rushed through thinking it was a massive game because it was on 4 or so disks but all it did was make me miss out on fun like the arcade games ect and i finished it in a week.

I'm now playing shen mue 2 and i'm taking my time every now and then i spend a sehnmue day doing something like working to raise some cashe to playing after burner.


speaking of which where about's is out run in the game or have i gone past it?

and yes it's so annoying when people don't reply i'll think i'll get my old post back near the top hehe.
Mon 17/12/01 at 23:02
Regular
Posts: 21,800
I like to eat cheese and spank children.

There you go I replied.
Mon 17/12/01 at 23:00
Regular
Posts: 14,117
Good post.

The thing is, they can't keep giving you extras.

Think about it. You complete GTA3, you get a bonus mission. You complete the bonus mission, and want ANOTHER bonus mission. It would just keep going and going.

There has to be an end to the game somewhere.

I haven't completed GTA3 (yet - but I will do!), so I don't know how the story develops, but with a game like GTA3, if the story finishes off nicely, there's not much more that they can do.

Any extras would affect the storyline, see?
Mon 17/12/01 at 22:59
Regular
"Want a cd key.."
Posts: 3,443
Its dissapointing while playing a game and you don't think its anywhere near the end and then it ends. Funny that isn't it.
Mon 17/12/01 at 22:53
Regular
"Being Ignorant"
Posts: 2,574
Even a sympathy post will do...just - somebody - REPLY!
If not for me, for replying's sake!
Thought you all were the chatty bunch? There you go Monkey_with_Attitude man, a word you're very familiar with...now REPLY damn it!
Mon 17/12/01 at 22:41
Regular
"Being Ignorant"
Posts: 2,574
I got GTA3 in november (thanks to GAD) and it didn't disappoint in the slightest. In fact it was one of the lengthiest games I have ever layed hands on. Missions kept me very busy and trying, and the huge amount of freedom letting me roam around Liberty City doing whatever crime-based activity possible was brilliant. But quite recently I completed it and wondered what next? For a long time I have been thinking what Rockstar had as an extra feature for completion and soon enough I found out there was nothing. I ended up back in the same old garage with the same old ability of freedom.

That's the thing with games - you play them, enjoy them to the max - then it's not long until you finish it and expect more. Most games today do give extra features for completing the game, but you normally find this in short games like beat-em-ups and racing titles. You hardly ever find any rewards given from long adventures or action games, which is what I think we really should have. When we finish a game we expect more so we should have more like little short missions or extra characters, costumes and so on.

GT3 rewards you with extra cars for completing certain races. As you progress through the game you get new things like in GTA3(new cars, guns). But GT3 is a very long game so half way between completion you do hope for the game to finish soon. The reason for this is because of the repitition. Seeing the same thing and being in the same situation constantly, which really cannot be helped with games that are split into different genres. the solution for this is to have a game with a whole mixture of genres. Certain parts in the game you could have a FPS mode, then some racing, role-play and so on. These innovations would keep us wishing that the game would never end, and at the same time it would probably a very long game because of all the different genres included. The only problem that's stopping this is the developers' efforts. Already developers are working endless days to satisfy us as GT3 and Shenmue shows, so perfect games like these would take months or even years of hard labour. Still, there's no stopping them if they really wnat to sell well!

Games should have more features included so we don't beg for them to finish. I was just getting stuck in to GTA3 and look how it just blanked out on me. I spent ages trying to raise $500,000 expecting more missions, not knowing that it was the last mission...and once that mission was over, the game was over. I was expecting something more from the Rockstar team, but there was no reward for my day in, day out efforts. Most games do this, whilst other games (rubbish ones) leave us begging for it to finish, just for the pleasure of saying "I've completed it"!

Do you think this'll all change with GameCube and Xbox coming or are we going to be back to square one...?

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