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'[GAME] Let's Golf 3D'

This thread has been linked to the game 'Let's Tap'.
Wed 03/08/11 at 00:18:
Regular
"Short Attention Sp"
Posts: 76
There's only really so much that you can say about golf games. They all have pretty much the same features, the same mechanics, the same ideas. Select your club, press a button to start your swing, time it right, try to land on the fairway, avoid the giraffe, get the ball in the hole in as few shots as ....

Wait, giraffe?

OK, so it is fair to say that Let's Golf 3D does some things a little differently. Most obviously, it uses 3D, and to quite gorgeous effect. If ever there was a game that will stop you from pushing that slider all the way down, this is the one. At no point is it overused, and because you will rarely be moving your 3DS about you don't get anywhere near as much of the strange extra image effect that is the curse of more action-packed titles.

It also helps that the graphics are so bright and colourful. Vivid, bold colours flood the screen, and the game oozes charm from every pore. Yes, it is just another golf game like all the other golf games before it, with more than a passing nod to Everybody's Golf/Hot Shots Golf, but this is Gameloft doing what they do best. It may well be unashamedly copying the work of others, but they do have a happy knack of picking great games to copy, and doing it extremely well.

To start with, you have two characters to choose from, each with their own stats and special skill. Vincent is a power player, with the option to hit the ball at 120% power. Whereas Jade is more refined, and her special skill allows her to stop the ball rolling immediately. It isn't long, however, before you are unlocking more players, each with their own unique styles and skills. Each of these characters levels up as you progress with them, earning additional stats, and they can also be further customised by equipping special items that are unlocked whilst playing through career mode with them.

A special mention must be given to the structure of your career. Rather than take the usual route of playing tournaments over 18, 36, or 72 holes, Let's Golf mixes things up a bit by choosing 3 random holes, or forcing you to land closest to the pin on a par 3, and other diversions from the long slog. These smaller tournaments make this an asbolutely perfect title to play on your daily commute. It would be wrong, though, to condemn the game as lacking in substance, as there are a total of 6 courses, each hosting 10 tournaments. Throw a local 2 -player mode into the mix, along with challenges for each player over increasing difficulty levels, and it soon becomes clear that you are getting a lot of playtime for your money.

The courses are the real stars. Instead of real courses painstakingly recreated, these are more themed around a country or landscape. Each comes replete with its own hazards, so in Kenya it is entirely possible that your golf ball gets interrupted in flight by an animal that has wandered onto the fairway. The Arctic Tundra course has you playing golf on ice. It makes for a variety rarely encountered in what is generally one of the more serious genres, and it is refreshing to see. After all, who hasn't played keepy-ups with a golf ball on the club head in their time? (Although it would probably be safe to say you have never breakdanced at the tee...)

There are minor issues that have to be taken into account, of course. Being that this is an e-shop title, you may be surprised to find just how large of a download it is. Clocking in at an unprecedented 1,526 blocks, it would be wise to ensure you have the necessary time and the available charge to complete the download. You won't be playing this one straight away, that's for certain.

The other problem comes from the lack of any kind of online component. Whilst this is no deal breaker, it really does feel like a massive oversight. Passing the console back and forth between two of you does not have the same appeal as playing with people around the world, and this has to be filed as a missed opportunity. But then, given the load times between holes, this may be for the best. An online tournament would almost certainly take longer than the battery life would allow for!

These are but minor gripes, though. You'll not care in the slightest about them when you chip in from a bunker and get a nice little gold medal reward for it. Hitting the perfect drive does a great job of removing any negative thoughts because you are too busy having a blast! They don't affect the game at all, which is of the highest quality throughout. It would be worth the outlay as a full-price title, but at the e-shop price of 5.40 it is an absolute steal. Let's Golf 3D will make you smile without making your wallet frown, and it may be the first essential download for Nintendo's hand-held wonder.
There have been no replies to this thread yet.
Wed 03/08/11 at 00:18:
Regular
"Short Attention Sp"
Posts: 76
There's only really so much that you can say about golf games. They all have pretty much the same features, the same mechanics, the same ideas. Select your club, press a button to start your swing, time it right, try to land on the fairway, avoid the giraffe, get the ball in the hole in as few shots as ....

Wait, giraffe?

OK, so it is fair to say that Let's Golf 3D does some things a little differently. Most obviously, it uses 3D, and to quite gorgeous effect. If ever there was a game that will stop you from pushing that slider all the way down, this is the one. At no point is it overused, and because you will rarely be moving your 3DS about you don't get anywhere near as much of the strange extra image effect that is the curse of more action-packed titles.

It also helps that the graphics are so bright and colourful. Vivid, bold colours flood the screen, and the game oozes charm from every pore. Yes, it is just another golf game like all the other golf games before it, with more than a passing nod to Everybody's Golf/Hot Shots Golf, but this is Gameloft doing what they do best. It may well be unashamedly copying the work of others, but they do have a happy knack of picking great games to copy, and doing it extremely well.

To start with, you have two characters to choose from, each with their own stats and special skill. Vincent is a power player, with the option to hit the ball at 120% power. Whereas Jade is more refined, and her special skill allows her to stop the ball rolling immediately. It isn't long, however, before you are unlocking more players, each with their own unique styles and skills. Each of these characters levels up as you progress with them, earning additional stats, and they can also be further customised by equipping special items that are unlocked whilst playing through career mode with them.

A special mention must be given to the structure of your career. Rather than take the usual route of playing tournaments over 18, 36, or 72 holes, Let's Golf mixes things up a bit by choosing 3 random holes, or forcing you to land closest to the pin on a par 3, and other diversions from the long slog. These smaller tournaments make this an asbolutely perfect title to play on your daily commute. It would be wrong, though, to condemn the game as lacking in substance, as there are a total of 6 courses, each hosting 10 tournaments. Throw a local 2 -player mode into the mix, along with challenges for each player over increasing difficulty levels, and it soon becomes clear that you are getting a lot of playtime for your money.

The courses are the real stars. Instead of real courses painstakingly recreated, these are more themed around a country or landscape. Each comes replete with its own hazards, so in Kenya it is entirely possible that your golf ball gets interrupted in flight by an animal that has wandered onto the fairway. The Arctic Tundra course has you playing golf on ice. It makes for a variety rarely encountered in what is generally one of the more serious genres, and it is refreshing to see. After all, who hasn't played keepy-ups with a golf ball on the club head in their time? (Although it would probably be safe to say you have never breakdanced at the tee...)

There are minor issues that have to be taken into account, of course. Being that this is an e-shop title, you may be surprised to find just how large of a download it is. Clocking in at an unprecedented 1,526 blocks, it would be wise to ensure you have the necessary time and the available charge to complete the download. You won't be playing this one straight away, that's for certain.

The other problem comes from the lack of any kind of online component. Whilst this is no deal breaker, it really does feel like a massive oversight. Passing the console back and forth between two of you does not have the same appeal as playing with people around the world, and this has to be filed as a missed opportunity. But then, given the load times between holes, this may be for the best. An online tournament would almost certainly take longer than the battery life would allow for!

These are but minor gripes, though. You'll not care in the slightest about them when you chip in from a bunker and get a nice little gold medal reward for it. Hitting the perfect drive does a great job of removing any negative thoughts because you are too busy having a blast! They don't affect the game at all, which is of the highest quality throughout. It would be worth the outlay as a full-price title, but at the e-shop price of 5.40 it is an absolute steal. Let's Golf 3D will make you smile without making your wallet frown, and it may be the first essential download for Nintendo's hand-held wonder.

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