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Keeping games short and sweet alows the developer to concentrate more on making sure that the gameplay elements are more enjoyable during them few hours. This is opposed to say making a game 40 hours but filling it up with boring crap.
Conkers bad fur day, is probably one of my most enjoyable games to this very day. It only took me bout 12 hours to complete first time round, but it was amazing to play. This was pritty remarkable for Rare to make a platformer this enjoyable and refreshing, especially after releasing the very very boring DK64 in the same sort of shell as Banjo-kazooie.
It may be argued that even Conker was in the same sort of shell, but the gameplay style of of bad fur day were very different. It involved much more enjoyable activities, compared to collecting say 100 bananas on each level. Instead the gameplay was based much more around speach, and cut-scenes showing conker interacting with the surrounding characters which made it a much more enjoyable experience for the gamer.
Anyway, I'm straing from the point here! Conker was sooo much damn fun becasue it was short. Maybe RARE were restricted by the size of the N64 carts from making a bigger game, but maybe Conkers bad fur day was the better for it!
More and more of the latest games seem to be very short, yet very enjoyable. Devil May Cry is a very recent example of. Apparently not more than 10 hours gameplay, yet it has been acclaimed as a huge leap from its roots in the Resi series. Silent hill is another example of a short game, only 8 hours i hear.
But for all you gamers saying you are being conned, saying 8 hours gameplay isnt worth £40, then there are also titles to suit your needs. Jak and Daxter is apparently 40 hours plus, and is considered a mario beater.
Well there you have it, will the future bombard us with short games? Or will there be a fine balance of between shorties and the more in-depth longer games?
Shigsy, has stated that to appeal to younger gamers he would make games shorter...make what you will of that. But would he really release a short Zelda game?
> LOL, my first GAD. Only took 363 days :D
Your FIRST?
I didn't expect that. Well done anyway.
I need to think of a decnt topic that's original....kinda hard.
I like your point on Conkers Bad Fur Day. It's soooooo fun, while it lasts!
Cheerz SR. Now which game to choose...If only I hadnt gone out and bought DMC and Jak & daxter today...
Nintendo's brilliant past has come to haunt them
> as everyone is now expecting so much of them.
Very true, it is becoming increasingly high for Nintendo to better themselves. Super Mario world was a different class, but Nintendo still amazed the world with Mario 64. Will Mario sunshine have the same effect?
I really dont know how they take the Mario platformer to the next "level".
I hope they have somthin amazing for us all! Innovation has always been Nintendo's strong point, lets hope the tradition continues with Gamecube.
Nintendo's brilliant past has come to haunt them as everyone is now expecting so much of them.
The way I see it, game should either have 30 hours of play or a decent multiplayer mode or they're just not worth the 40-50 quid!
When MGS2 comes out, with it not being so short (I hope) do you think that it could be ratec 10/10? I do, I think it has a very good chance.
Perhaps that's what Nintendo are taking their cue from?
That game was very short, it was possible to complete in 3 hours! 3 hours! Shorely thats a bit too short?
I think so anyway I thik other people do too.
I read the review in a magazine, it was marked down because of the shortness of it.