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Tetrisphere is puzzler on the N64 which has been around for some time, and is generally under-rated by some. It is loosely based on the original Tetris idea. The game consists of a globe randomly covered with differently coloured shapes. The aim of the game is to remove the shapes and thus getting to the centre of the globe. The computer generates a sequence of random shapes. These have to be positioned and dropped by the player. If correctly positioned, when dropped original shapes on the globe are removed in ‘combos’. When sufficient pieces have been removed, the centre of the globe is uncovered. There are a number of levels of complexity and skill with different moves required to activate the ‘combos’. Along with varying numbers of layers to get to the centre of the globe.
The game allows single or multi player modes with an additional puzzle section. The multi-player mode has a twist in that you can send extra ‘black’ pieces to your opponent. These prove to be more difficult to remove, and interrupt your flow.
Once you are proficient with the basics, the game can become quite compulsive and your reactions and skill level can be honed against the computer. The interaction between players in multi-player modes equals that of many highly rated races/shoot ‘em ups.
I have found this game appeals to a wide cross section of gamers once their preconceptions have been over come. It might now be possible to pick up a bargain in the form of this game, and I would recommend the small investment
Tetrisphere is puzzler on the N64 which has been around for some time, and is generally under-rated by some. It is loosely based on the original Tetris idea. The game consists of a globe randomly covered with differently coloured shapes. The aim of the game is to remove the shapes and thus getting to the centre of the globe. The computer generates a sequence of random shapes. These have to be positioned and dropped by the player. If correctly positioned, when dropped original shapes on the globe are removed in ‘combos’. When sufficient pieces have been removed, the centre of the globe is uncovered. There are a number of levels of complexity and skill with different moves required to activate the ‘combos’. Along with varying numbers of layers to get to the centre of the globe.
The game allows single or multi player modes with an additional puzzle section. The multi-player mode has a twist in that you can send extra ‘black’ pieces to your opponent. These prove to be more difficult to remove, and interrupt your flow.
Once you are proficient with the basics, the game can become quite compulsive and your reactions and skill level can be honed against the computer. The interaction between players in multi-player modes equals that of many highly rated races/shoot ‘em ups.
I have found this game appeals to a wide cross section of gamers once their preconceptions have been over come. It might now be possible to pick up a bargain in the form of this game, and I would recommend the small investment