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"[GAME] WWE All Stars"

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This thread has been linked to the game 'WWE All Stars'.
Tue 17/05/11 at 14:56
Moderator
"possibly impossible"
Posts: 24,985
Wrestling has changed a lot in the last 20 years. The fun, bright costumes and humour of the WWF and early WWE have taken on a more serious tone. This is mirrored in the type of wrestling games that now appear, all hard edged and complicated to master.

Retro Fight!
Enter WWE Allstars, cue flashing lights, loud explosions and, yes, those bright colours. It’s like a blast from the past, but with a modern lick of face paint. It's like a trip back to the early 90's of gaming on one hand, mixed with the best of modern gaming on the other.

Rubber Rambo
THQ have made an interesting choice for their latest old vs new match up, a sequel of sorts to the WWE Legends games. The wrestlers are depicted in almost cartoon proportions and yet all look very recognisable. Chests pumped, bodies gleaming like plastic rather than skin and every last detail present. It’s a great mix of reality and caricature.

Button Barbarian
It’s not just the characters that have changed though. Gone are all the complicated series of button presses and holds. Allstars boils its main controls down to a simple few context sensitive commands that still, somehow, manage to cover everything from grappling to climbing on the top rope and even using chairs dotted around outside the ring.

The complicated controls are still there in the background, though, for those who wish to get more from the game. Taunting a downed enemy takes a bit of practice and pulling off special moves can be tricky. It’s a mix that should benefit both the novice and the expert gamer.

Cagey Commando
Cage matches make a welcome appearance, a nice change of strategy in climbing out of the cage rather than pinning an opponent to win. Other modes include the madness that is elimination, the classic Tag Team battle (though, disappointingly, not one wrestler at a time as far as I can tell from my games in that mode) and extreme rules, which adds objects to use.

Mortal Multiplayer Kombat
Online is fairly good, but a bit laggy, though that might just be my connection. Far more entertaining is the ability to play against someone in the same room. This is one of those games that demands multiplayer over a single screen and probably ends in real fights after the game has ended.

Street Fighter Summary
In short, Allstars is a modern version of the arcade game WWF Wrestlemania, with more modes and better graphics. This is no bad thing, by any stretch. The Wrestlemania arcade game was a big favourite of mine on the SNES and saw many hours of play, especially in multiplayer. WWE Allstars aims to replicate this by being just as easy to pick up and play, but still hard to master when going up against harder and harder opponents.
8/10
Fri 26/08/11 at 19:32
Regular
Posts: 1
i played the demo .... great game !!!
Tue 17/05/11 at 14:56
Moderator
"possibly impossible"
Posts: 24,985
Wrestling has changed a lot in the last 20 years. The fun, bright costumes and humour of the WWF and early WWE have taken on a more serious tone. This is mirrored in the type of wrestling games that now appear, all hard edged and complicated to master.

Retro Fight!
Enter WWE Allstars, cue flashing lights, loud explosions and, yes, those bright colours. It’s like a blast from the past, but with a modern lick of face paint. It's like a trip back to the early 90's of gaming on one hand, mixed with the best of modern gaming on the other.

Rubber Rambo
THQ have made an interesting choice for their latest old vs new match up, a sequel of sorts to the WWE Legends games. The wrestlers are depicted in almost cartoon proportions and yet all look very recognisable. Chests pumped, bodies gleaming like plastic rather than skin and every last detail present. It’s a great mix of reality and caricature.

Button Barbarian
It’s not just the characters that have changed though. Gone are all the complicated series of button presses and holds. Allstars boils its main controls down to a simple few context sensitive commands that still, somehow, manage to cover everything from grappling to climbing on the top rope and even using chairs dotted around outside the ring.

The complicated controls are still there in the background, though, for those who wish to get more from the game. Taunting a downed enemy takes a bit of practice and pulling off special moves can be tricky. It’s a mix that should benefit both the novice and the expert gamer.

Cagey Commando
Cage matches make a welcome appearance, a nice change of strategy in climbing out of the cage rather than pinning an opponent to win. Other modes include the madness that is elimination, the classic Tag Team battle (though, disappointingly, not one wrestler at a time as far as I can tell from my games in that mode) and extreme rules, which adds objects to use.

Mortal Multiplayer Kombat
Online is fairly good, but a bit laggy, though that might just be my connection. Far more entertaining is the ability to play against someone in the same room. This is one of those games that demands multiplayer over a single screen and probably ends in real fights after the game has ended.

Street Fighter Summary
In short, Allstars is a modern version of the arcade game WWF Wrestlemania, with more modes and better graphics. This is no bad thing, by any stretch. The Wrestlemania arcade game was a big favourite of mine on the SNES and saw many hours of play, especially in multiplayer. WWE Allstars aims to replicate this by being just as easy to pick up and play, but still hard to master when going up against harder and harder opponents.
8/10

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