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FPS, don't you just love 'em?! The action, the pace, the strategy, it's all here. When you look at it from a different perspective you can see that it's a whole lot of genres in one. You've got the action, puzzles to solve and it's also an adventure at the same time. Storylines are quite original in FPSs, but what can you expect from a genre that's only called an FPS because it's in the 'first person'!
Most of you are used to the Quake 3's and the Unreal Tournament's, all those eye-hurting mallarchy where you continue strafing about, dodging as well as firing, but I simply enjoy the relaxed variety of FPSs available today, like Soldier of Fortune and the new James Bond for the PS2 where realism also plays a huge role. Games like Quake cannot be considered as realistic, but rather action-packed. The action in the arenas are non-stop and bullets fly at you from all angles, leaving you absolutely clueless at times of what's happening around you, especially when you first play it. Frantic gamers, however, dig into games like these and master them straight away, but I am the chilled kind of person who likes to admire a game, not just dive in and start bashing my controller for no apparent reason.
There are two types of FPSs you can blast away with:
The realistic and the unrealistic
The realistic FPSs have a movie-like storyline behind them as well as good graphics. Stages and settings have to be based in some kind of city-like place and weapons also have to be of believable standard, meaning no 'super-duper laser extracter' or 'congenial boom conductor'. You need basic hand guns, machine-guns, shotguns and of course rocket launchers. However, games like James Bond can be let off the odd gadgets because of the whole 'shaken, not stirred' storyline it's built up for the last five decades. Still, realistic first-person-shooters can have imaginative weapons, but please, not to the extreme. Also sound must be authentic and gameplay must be smooth and similar to games' role-model, movies!
When I say unrealistic, I mean unrealistic! Surely I'm talking about games like Doom, Quake and Unreal Tournament. All these games aren't realistic, but extremely good fun. Why? They are imaginative and offer something new, so immediately we're interested. Although characters don't appear real or move realistically, they do still have certain characteristics to them that add to the gameplay. Made-up weapons are often included in these highly-hallucinative games, and action surrounds you as your eyes and fingers bash away helplessly, most of the time to no success. Yes, these games aggrevate and annoy heavily. The continuous panting and gasping for breath makes you think that you're going to win, but suddenly you realise how wrong you are! Arenas are the main issues that distinct the two types of FPSs. They look too creative to be real and occassionally you find your characters AND opponents flying from one end to the other, from one floor to the other.
FPSs have a certain attraction that keeps us drooling for more. One of the best features in most FPSs is the multiplayer modes. The enjoyment you have with your mates, seeing their character fall to its doom and knowing you're victorious just excites you. The joy of winning is always present even if you're not the one winning! But which type of FPS do you prefer to play the multiplayer modes. Well, realistic ones like Soldier of Fortune for the PC have online capabilities and is hugely fun when playing against your online pals. At the same time though, the unrealistic ones also offer the same amount of enjoyment. Maybe it's just the fact that all FPSs are fun to play no matter how realistic or unrealistic they are. You may be flying to space or running to Rome in a game, but you'll still enjoy playing it. That's why first-person shooters are so great.
They make you think, strategise and keep you physically locked on for hours, depending on the quality. Recently I've been playing on my mates PS2 and he's got James Bond:AUF. This game is a fine example of a multi-genre FPS. It has certain levels where you have to drive a vehicle, but in this vehicle you can still scoop into FP mode and scower your opponents. This game is realistic and it sounds and looks the business. It contains the typical enemy characters most FPS have, meaning glum-looking and mainly stupid! Still, the joy of gunning them down is overwhelming and all the weapons are fantastic. This is just one of the great FPS available, but one of the best to be on a console.
PCs are best known for FPSs, and to no surprise. Some find the keyboard easier to use and others prefer pads, but the internet capabilities are massive. However, consoles are evolving and making way for online capabilities for all genre, but FPS are sure to be the biggest hit.
Thanks for reading (especially to all my fans) :P
FPSs rule!
> FPS is my favorite type of game.Its possibly the best way to let out your anger
> especially when your blowing a massive freak with the buggest gunn on the
> planet,sweet :-D
Weapons are brill on most FPS, which does include Fur Fighters. One of my favourite FPS was Soldier of Fortune and Deus Ex both for the PC, but James Bond: Agent Under Fire has definitely stole the show.
FPS, don't you just love 'em?! The action, the pace, the strategy, it's all here. When you look at it from a different perspective you can see that it's a whole lot of genres in one. You've got the action, puzzles to solve and it's also an adventure at the same time. Storylines are quite original in FPSs, but what can you expect from a genre that's only called an FPS because it's in the 'first person'!
Most of you are used to the Quake 3's and the Unreal Tournament's, all those eye-hurting mallarchy where you continue strafing about, dodging as well as firing, but I simply enjoy the relaxed variety of FPSs available today, like Soldier of Fortune and the new James Bond for the PS2 where realism also plays a huge role. Games like Quake cannot be considered as realistic, but rather action-packed. The action in the arenas are non-stop and bullets fly at you from all angles, leaving you absolutely clueless at times of what's happening around you, especially when you first play it. Frantic gamers, however, dig into games like these and master them straight away, but I am the chilled kind of person who likes to admire a game, not just dive in and start bashing my controller for no apparent reason.
There are two types of FPSs you can blast away with:
The realistic and the unrealistic
The realistic FPSs have a movie-like storyline behind them as well as good graphics. Stages and settings have to be based in some kind of city-like place and weapons also have to be of believable standard, meaning no 'super-duper laser extracter' or 'congenial boom conductor'. You need basic hand guns, machine-guns, shotguns and of course rocket launchers. However, games like James Bond can be let off the odd gadgets because of the whole 'shaken, not stirred' storyline it's built up for the last five decades. Still, realistic first-person-shooters can have imaginative weapons, but please, not to the extreme. Also sound must be authentic and gameplay must be smooth and similar to games' role-model, movies!
When I say unrealistic, I mean unrealistic! Surely I'm talking about games like Doom, Quake and Unreal Tournament. All these games aren't realistic, but extremely good fun. Why? They are imaginative and offer something new, so immediately we're interested. Although characters don't appear real or move realistically, they do still have certain characteristics to them that add to the gameplay. Made-up weapons are often included in these highly-hallucinative games, and action surrounds you as your eyes and fingers bash away helplessly, most of the time to no success. Yes, these games aggrevate and annoy heavily. The continuous panting and gasping for breath makes you think that you're going to win, but suddenly you realise how wrong you are! Arenas are the main issues that distinct the two types of FPSs. They look too creative to be real and occassionally you find your characters AND opponents flying from one end to the other, from one floor to the other.
FPSs have a certain attraction that keeps us drooling for more. One of the best features in most FPSs is the multiplayer modes. The enjoyment you have with your mates, seeing their character fall to its doom and knowing you're victorious just excites you. The joy of winning is always present even if you're not the one winning! But which type of FPS do you prefer to play the multiplayer modes. Well, realistic ones like Soldier of Fortune for the PC have online capabilities and is hugely fun when playing against your online pals. At the same time though, the unrealistic ones also offer the same amount of enjoyment. Maybe it's just the fact that all FPSs are fun to play no matter how realistic or unrealistic they are. You may be flying to space or running to Rome in a game, but you'll still enjoy playing it. That's why first-person shooters are so great.
They make you think, strategise and keep you physically locked on for hours, depending on the quality. Recently I've been playing on my mates PS2 and he's got James Bond:AUF. This game is a fine example of a multi-genre FPS. It has certain levels where you have to drive a vehicle, but in this vehicle you can still scoop into FP mode and scower your opponents. This game is realistic and it sounds and looks the business. It contains the typical enemy characters most FPS have, meaning glum-looking and mainly stupid! Still, the joy of gunning them down is overwhelming and all the weapons are fantastic. This is just one of the great FPS available, but one of the best to be on a console.
PCs are best known for FPSs, and to no surprise. Some find the keyboard easier to use and others prefer pads, but the internet capabilities are massive. However, consoles are evolving and making way for online capabilities for all genre, but FPS are sure to be the biggest hit.
Thanks for reading (especially to all my fans) :P
FPSs rule!