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What do you guys think of this practice ?,is it fair ? or do you think that EA have a damn cheek to seriously devalue the trade in value of a game you may have paid around £40 for and have either completed or didn't really care for ?.In the case of Medal Of Honor it really does restrict what modes of the game you can play,it's basically just the single player campaign (which I believe is extremely short) that is available,everything else is locked.
If this works for EA surely other developers will follow suit ?.Would boycotting these titles perhaps make EA rethink their strategy ?.In the past I have heard games developers likening the effect of the sale of second hand games to that of piracy as in they do not get any revenue from it.If this practice does become the norm should the retail price of games drop in order to compensate for the fact that they are going to be worth less when you come to trade in or resell them ?.
Be interested to know what the peeps on here think of this.
In addition to that, there's been talk of the game companies selling online licences to the shops. Now this is a move I don't understand as while it's getting the developers in on the 2nd hand market, it would still be significantly undercutting their main business. It's certainly the best outcome for the customers though in what is a bad situation.
You're right it doesnt add up. The problem is that consumer maths involves a sense of entitlement that has no bearing on reality. :)
The reality is that currently other games developers are not enforcing this practice so they are more far more likely to get my business.If other developers follow suit then fair enough,but while this is not the case EA would need to release something pretty spectacular to make me want to part with my hard earned cash.
Just read some more below. Multiplayer should most definitely be part of the package. For games like CoD, where multiplayer makes up about 80% of the games life IMO, you'd be spending £45 (on release) for just the singleplayer essentially. Mixed with the fact that there will be oodles of DLC, aswell as XBL fees for some, it just doesn't add up.
You're right it doesnt add up. The problem is that consumer maths involves a sense of entitlement that has no bearing on reality. :)
Although you can't blame the developers. If you agree with all of the above, there's one thing you can do: don't buy the game.
Take Modern Warfare 2 for example I paid £45 for that game and then bought both map packs at a cost of around £10 each,that's £65 I have shelled out on one game.Is this not enough for that games developers ?.As mentioned,due to EA's practice I have decided not to buy Medal Of Honor (which I was going to),so that's £65 of my earned cash to Activision and sod all to EA.I'm asking myself which developer has got this right ?.
They've shot themselves in the foot, because alot of people will be put off buying/selling it because of this code.
I'm not sure at what point I was pretending developers are swimming in money, I am a developer myself, I know what it is like.
You werent, Pete was though. I wrote a reply and got distracted and by the time I hit post you'd posted. :)
And pretending game developers are swimming in money isnt helpful. You might want to look at when EA last posted a profit. Even so, game development is high risk. Naturally the rewards are great if a game is successful. And if some of those risks werent paying off then we wouldnt get new investment in games.
I'm not sure at what point I was pretending developers are swimming in money, I am a developer myself, I know what it is like.
And consumers aren't also swimming in money which is why an online charge will feel like a second charge to some and why some people react strongly against it.
I'm not against the idea, I understand why they are doing it. Naturally they want a share of the 2nd hand market but perhaps they need to look at why it has become so big. Is an online pass the best incentive to buying brand new? I don't play online much so it changes nothing towards my pre-owned shopping.