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StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. They have made a few changes to the balance of the teams as lets face it, you had no chance of winning unless you were Protoss in the old game. This lead to some less than riviting multiplayer matches. Legions of veteran, upgraded, and brand-new unit types will be at your disposal but it doesn't look, from preliminary reports, that they have worked round the "grunt rush" issues of the first game. This was the worst game for "grunt rushes I have ever come across.
Again, Battlenet will allow for online play and they have made a few tweaks to make the server loadings smoother. Basically this game will be a curly whirly. Over they years they have reduced the sugar, reduced the size and changed the recipe for the chocolate but it is still just the same old Curly whirly.
Starcraft wouldn't work as online RPG, as the focus has never been on individual units, but instead on building large and well balanced armies.
Don't see the attraction of online RPGs either. Subscription rates + loss of social life, in addition to ire of lonely live-in partner is an unworkable combination. I'd love to have 3 months out to have a crack at it, but I have a job to go to, a house to pay for, a career to develop, a woman to marry and all that jazz.
Starcraft 2 will revive the chance to jump online for 20 minutes and thrash out a free for all vs as many mates as you can get online at once for the crown of ultimate supremacy.
That said, having seen the range of protoss units in the demo, I'm wondering exactly how the game will be balanced as well as broodwar was (eventually)...
Anyway, on the actual review side, the game does look nice, and I loved StarCraft, always wanted to be the Overmind of my own little swarm of evil creatures =D
Looking forward to what this sequel has to offer.
I am going to stop posting because you cant seem to do it without little posse of regulars complaining and accusing you of cheating. I will leave you to rot in your little clique
StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. They have made a few changes to the balance of the teams as lets face it, you had no chance of winning unless you were Protoss in the old game. This lead to some less than riviting multiplayer matches. Legions of veteran, upgraded, and brand-new unit types will be at your disposal but it doesn't look, from preliminary reports, that they have worked round the "grunt rush" issues of the first game. This was the worst game for "grunt rushes I have ever come across.
Again, Battlenet will allow for online play and they have made a few tweaks to make the server loadings smoother. Basically this game will be a curly whirly. Over they years they have reduced the sugar, reduced the size and changed the recipe for the chocolate but it is still just the same old Curly whirly.