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THE RED FACTION REVIEW
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By Saesee ;¬)
In 1997 jaws dropped all over the globe to the sight of the insanely brilliant PC game, Half-Life. People wowed at it's functional and realistic levels, the detailed character models and drool-inducing weaponry. Then in the late year 2000, a new First Person Shooter by the name of Red Faction was announced, boasting incredible screenshots and promises of amazingly detailed gameplay - it seemed like Half-Life has about to be burried in a chest along with the Quake series. After almost years in development, Violition released Red Faction in July 2001. So what's on the disk?
The storyline is anything but paper-thin. On the planet Mars an evil mining cooperation by the name of Ultor has lured thousands of workers into it's employmewnt by promising a hefty pay check and an easy life back on Earth. The living conditions are terrible, you spend the whole day labouring in a dark tunnel miles under the martian surface and the guards - get this - bully you and torture your fellow miners for enjoyment, claiming "we're doing our job, mine-scum." Before long, leaflets and posters appear in the barracks suggesting that the miners start a Red Faction against the Ultor cooperation, and before you finish your shift, all hell breaks loose. You spend the rest of the game on a merry mission to get the hell off the surface, and making sure all 15,000 guards and mercineries pay horribly in the mean time.
Red Faction is a joy to play, there's no doubting that. despite a noticable framerate of 30 to 35 frames per second and jerky - almost comical animations from the game's characters, Red Faction has everything Half-Life didn't have. There are some good reasons RF sits aside from all other First-Person Shooters. First of all, there is a complex new sub-program ingeniously called "Geo-Mod", which allows you to completely obliterate the map and your surroundings except for steel walls, doors and hardrock. Can't find a key? All together now: "Then make your own door!" ;¬)
Secondly, you get to drive an assortment of Ultor vehicles, such as; (in chronological game order) A huuuuuuge rock drilling machine on wheels (perfect for mangling guards that *cough* accidently get in the way of the drillheads), an incredibly realistic U.S Army-style jeep (with a working gun turret!), a missile-firing sub (I love humming the Jaws theme while slowly advancing on an unsuspecting guard in the sub bay) and last but not least, a flying-thingy. Don't knoew how to describe it, but it looks like the sub but hovers - and it has a sweet revolving gun.
Finally, we have a story with decent main characters - not security guards or bald-headed scientists that explain your objectives and then run into a tripmine - no indeed. We have the bad-tempered Eos (the Red Faction leader), Hendrix (he's your codec - and a wise friend to talk to), and an insanely evil professor by the name of Capek (what a character! Sinister with a very wry smile, and a voice to match) and despite a rather jaggy intro movie, the character models are nothing short of amazing when you have a confrontation. Providing you play like a professional and save in regular intervals, the story pace is just right. Prepare to journey through virus-infected caves, on the barren surface of Mars, in the super-secure Administration Facility, and even on an orbiting space station.
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OVERVIEW
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Despite the rushed and slightly jerky physics engine (don't expect Sons of Liberty) - and particle animations that last for a few frames, Violition completely knocked Red Faction out of the park when it came to gameplay. Make a hole, smash some glass, run over a few helpless guards and make a fresh pot of coffee (literally :¬)) - Red Faction is everything packed into a stunning first person shooter. James Bond, anyone? ;¬)
- Saesee
P.S. Give money
Sorry!
----------------------
THE RED FACTION REVIEW
----------------------
By Saesee ;¬)
In 1997 jaws dropped all over the globe to the sight of the insanely brilliant PC game, Half-Life. People wowed at it's functional and realistic levels, the detailed character models and drool-inducing weaponry. Then in the late year 2000, a new First Person Shooter by the name of Red Faction was announced, boasting incredible screenshots and promises of amazingly detailed gameplay - it seemed like Half-Life has about to be burried in a chest along with the Quake series. After almost years in development, Violition released Red Faction in July 2001. So what's on the disk?
The storyline is anything but paper-thin. On the planet Mars an evil mining cooperation by the name of Ultor has lured thousands of workers into it's employmewnt by promising a hefty pay check and an easy life back on Earth. The living conditions are terrible, you spend the whole day labouring in a dark tunnel miles under the martian surface and the guards - get this - bully you and torture your fellow miners for enjoyment, claiming "we're doing our job, mine-scum." Before long, leaflets and posters appear in the barracks suggesting that the miners start a Red Faction against the Ultor cooperation, and before you finish your shift, all hell breaks loose. You spend the rest of the game on a merry mission to get the hell off the surface, and making sure all 15,000 guards and mercineries pay horribly in the mean time.
Red Faction is a joy to play, there's no doubting that. despite a noticable framerate of 30 to 35 frames per second and jerky - almost comical animations from the game's characters, Red Faction has everything Half-Life didn't have. There are some good reasons RF sits aside from all other First-Person Shooters. First of all, there is a complex new sub-program ingeniously called "Geo-Mod", which allows you to completely obliterate the map and your surroundings except for steel walls, doors and hardrock. Can't find a key? All together now: "Then make your own door!" ;¬)
Secondly, you get to drive an assortment of Ultor vehicles, such as; (in chronological game order) A huuuuuuge rock drilling machine on wheels (perfect for mangling guards that *cough* accidently get in the way of the drillheads), an incredibly realistic U.S Army-style jeep (with a working gun turret!), a missile-firing sub (I love humming the Jaws theme while slowly advancing on an unsuspecting guard in the sub bay) and last but not least, a flying-thingy. Don't knoew how to describe it, but it looks like the sub but hovers - and it has a sweet revolving gun.
Finally, we have a story with decent main characters - not security guards or bald-headed scientists that explain your objectives and then run into a tripmine - no indeed. We have the bad-tempered Eos (the Red Faction leader), Hendrix (he's your codec - and a wise friend to talk to), and an insanely evil professor by the name of Capek (what a character! Sinister with a very wry smile, and a voice to match) and despite a rather jaggy intro movie, the character models are nothing short of amazing when you have a confrontation. Providing you play like a professional and save in regular intervals, the story pace is just right. Prepare to journey through virus-infected caves, on the barren surface of Mars, in the super-secure Administration Facility, and even on an orbiting space station.
--------
OVERVIEW
--------
Despite the rushed and slightly jerky physics engine (don't expect Sons of Liberty) - and particle animations that last for a few frames, Violition completely knocked Red Faction out of the park when it came to gameplay. Make a hole, smash some glass, run over a few helpless guards and make a fresh pot of coffee (literally :¬)) - Red Faction is everything packed into a stunning first person shooter. James Bond, anyone? ;¬)
- Saesee
P.S. Give money