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"Bad game, naughty game."

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Mon 26/11/01 at 01:39
Regular
Posts: 787
Been playing Silent Hill 2 and I've had to knock it on the head for tonight.

What an awesome game, but christ knows why this is a 15.
It's really hard to talk about it without using spoilers, so I'll just have to give indications of moments without specifics.

At one location, pitch black except for the pathetic torch-light you have. Radio is practically buzzing with static, meaning something is coming at you out there in the dark.
Pretty soon you see it, running at you.
So you whack it with your iron pole, and it starts to scream.
Not "Aiiiii" like Lara Croft falling down, I mean a full-blooded, demon "AAAAAAAARRRRRRRHHHHHHH" as it keeps coming at you.
It's very dark, this thing is screaming and the music is clanging pipes and nails-down-blackboard sounds.
Intense to say the least.

So I manage to off this thing and another one that comes at you from the blackness.
The radio falls quiet and now its just a low hum for music.
End of a corridor, a door ahead of you and one to the left.
As you approach, your light flickers briefly.
When you get about 10ft from the door, a gutteral breathing starts with the music rising in low-pitch hum.
The closer you get to the door, the louder the breathing and more menacing the music.
Try the door or not?
THUMP
Something hits the door beside you and I ran like a girl, all the way back down the corridor and hid in a room with only 1 way in.
Facing the door, you can hear footsteps coming and stopping outside the room.

And then all hell breaks loose.
Literally.

Silent Hill 2 is an adult game. In content, emotions conjured and the images used.
It's bloody frightening, intense, claustrophobic and NOT for the faint-hearted.
You just can't see, which makes it all the more frightening.
There might be something there,your radio is crackling but until you get near to whatever lurks,you have no idea where it is or what it is.

How a game manages to create such feelings of dread and genuine fright is beyond me, a sound as simple as a smashing bottle somewhere made me jump about a foot and look behind me, playing in the living room with all the lights off.
And then my stupid fat ginger dog decides to sniff from outside the door.
But all I hear is the snorfling of something behind the door.
Damn you ginger stink-dog, damn you.
I am 28 and not supposed to be worried to open the door to my living room.

Excellent.
Buy this game if you have a PS2, just don't play it alone at 1am with no lights on.
Mon 26/11/01 at 18:19
Posts: 0
Yeah i'm in the aparments and it i spooky, when you hear that breathing just on that one floor. Haven't had a chance to use my hand gun yet though, hopefully will soon though. And that evil girl kicking the key away from grrrr
Mon 26/11/01 at 15:01
Regular
"Infantalised Forums"
Posts: 23,089
And that's the path, in daylight without really nasty things at you.

Just wait till you reach the apartments...
Mon 26/11/01 at 14:48
Regular
"Copyright: FM Inc."
Posts: 10,338
Having given this game a quick 30 minute glance yesterday (before I went back to GTA3, had things to do there), I kinda agree, the 15 rating seems a little low. I think maybe 18 with a general grounding in horror movies and a psychological evaluation are needed to play this one.

My 30 minutes was spent largely walking along a woodland path, but it's the scariest stroll I've ever been on, and that's before I even met anything.

Then I met some of the monsters. If you've ever seen the film 'Jacob's Ladder' it's a bit like that. These things are just pure creepy. My ingame character seems to take them all in his stride though, but when they start skittering about it really puts the shivers up me.

Even my kitten was hiding behind the bed by the time I decided to give it a rest and have another go later when I felt a bit more, erm, what's the phrase?

"In the mood for dying from shock" I think is a good one.
Mon 26/11/01 at 09:05
Regular
"Infantalised Forums"
Posts: 23,089
Mystique wrote:
> have you had chance to see the making of DVD?
any good?

and could you clear
> up what silent hill 2 is about?

I started to watch the "Making of" DVD, but it advises that you complete the game 1st because there are spoiler and "you will understand more where the makers are coming from"

Seeing as I'm only at the beginning, I haven't watched it yet.
Mon 26/11/01 at 01:55
Regular
"Psytrance junkie"
Posts: 4,114
Ok, you've sold me that game now...what is it that makes us want to buy these despite knowing that we're liable to get so scared in playing it? OR even buying it because of that, which is probably more my reason, but I don't know why... things tend to fail to scare me, always looking for something to succeed.

Desensitised? Pah..
Mon 26/11/01 at 01:53
Regular
Posts: 18,775
have you had chance to see the making of DVD?
any good?

and could you clear up what silent hill 2 is about?
Mon 26/11/01 at 01:51
Regular
"Infantalised Forums"
Posts: 23,089
Try what?
Stand outside my door and make sniffy/chewing noises?

Well if a fat, retarded ginger stink-dog can make me fly round in panic, anything will.

An adult nervous because of a computer game...well done Konami.
It's a fantastic game, but a bad, naughty game for making me scared.

Bad naked, wet fleshed mannequin with legs for a head! Bad.
Bad screaming nurse with no face! Bad
Bad things hanging from the ceiling and scuttling along above you as you run.
Bad pyramid head thing with massive sword that eats bodies.

I wonder how many other games have padded cells with blood-smears on the walls?
Mon 26/11/01 at 01:46
Posts: 0
I'm gonna try that now

nice piece of advice there Goatboy
Mon 26/11/01 at 01:39
Regular
"Infantalised Forums"
Posts: 23,089
Been playing Silent Hill 2 and I've had to knock it on the head for tonight.

What an awesome game, but christ knows why this is a 15.
It's really hard to talk about it without using spoilers, so I'll just have to give indications of moments without specifics.

At one location, pitch black except for the pathetic torch-light you have. Radio is practically buzzing with static, meaning something is coming at you out there in the dark.
Pretty soon you see it, running at you.
So you whack it with your iron pole, and it starts to scream.
Not "Aiiiii" like Lara Croft falling down, I mean a full-blooded, demon "AAAAAAAARRRRRRRHHHHHHH" as it keeps coming at you.
It's very dark, this thing is screaming and the music is clanging pipes and nails-down-blackboard sounds.
Intense to say the least.

So I manage to off this thing and another one that comes at you from the blackness.
The radio falls quiet and now its just a low hum for music.
End of a corridor, a door ahead of you and one to the left.
As you approach, your light flickers briefly.
When you get about 10ft from the door, a gutteral breathing starts with the music rising in low-pitch hum.
The closer you get to the door, the louder the breathing and more menacing the music.
Try the door or not?
THUMP
Something hits the door beside you and I ran like a girl, all the way back down the corridor and hid in a room with only 1 way in.
Facing the door, you can hear footsteps coming and stopping outside the room.

And then all hell breaks loose.
Literally.

Silent Hill 2 is an adult game. In content, emotions conjured and the images used.
It's bloody frightening, intense, claustrophobic and NOT for the faint-hearted.
You just can't see, which makes it all the more frightening.
There might be something there,your radio is crackling but until you get near to whatever lurks,you have no idea where it is or what it is.

How a game manages to create such feelings of dread and genuine fright is beyond me, a sound as simple as a smashing bottle somewhere made me jump about a foot and look behind me, playing in the living room with all the lights off.
And then my stupid fat ginger dog decides to sniff from outside the door.
But all I hear is the snorfling of something behind the door.
Damn you ginger stink-dog, damn you.
I am 28 and not supposed to be worried to open the door to my living room.

Excellent.
Buy this game if you have a PS2, just don't play it alone at 1am with no lights on.

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