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"[GAME] Need For Speed Nitro"

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This thread has been linked to the game 'Need for Speed: Nitro'.
Mon 13/09/10 at 09:24
Moderator
"possibly impossible"
Posts: 24,985
Need For Change
Back in the day, Need For Speed games were all about driving fast against other real cars . More recent games have gone for custom paint jobs and flashy gimmicks, but have lost something in the process. Need For Speed Nitro is a bit of a return to form, but one that manages to slide in a couple of its own gimmicks too.

Forget any complicated car setups, here you get to choose from 30 cars, all proper badged ones at that, drive across 5 countries from Rio, Madrid, Cairo Singapore or Dubai and get to the end before anyone else. Simple. Or it would be if you didn’t have damage and the police to worry about.

Need For A Quick Escape
Oh yes, those favourite Need For Speed Police are back, trying to stop you by any means they can. The good news is they’re just as fun as in the early games but the outcome is far less harsh. The Police will attempt to damage your car, limiting your boost and sometimes causing you to lose the race in the process, but they can be avoided.

Need For Boost
Of course, the main idea is to get in the lead and good control of Boost helps you here. Just like Burnout, your boost is a gradually increasing meter that fills as you do slides, go near other cars or generally drive at the seat of your pants. Using it is the difference between winning or losing and any damage you take from other cars will limit this, so it’s not just a case of flying through the track as fast as you can without a care for your paintwork.

Need For A Good Interior Designer
When you do get back in the lead there’s a nice surprise waiting. Your car design and colours start to take over the world around you, buildings and roadside objects get ‘painted’ in your colours. As soon as someone else takes the lead then this starts to change to their own colour scheme. It’s a cool idea that works surprisingly well.

Graphically Nitro is a typical Wii game but boosted by the art style and effects. Without the blending colours of the lead car the city looks like a slightly better version of something on the Gamecube and the car models often look a bit distorted. However, you’ll be travelling far too fast to take that much notice of the scenery and it’s functional enough to make it look pretty as you fly along at high speed.

Need for a Wrap Up
With both an Arcade mode and the usual Career to unlock further races, Need For Speed Nitro will keep you busy for a while and it’s one of those games that will keep you coming back in short bursts for a quck race. In short it’s a classic arcade racer with the benefit of real world cars and not a Kart in sight.

8/10
Wed 15/09/10 at 10:51
Moderator
"possibly impossible"
Posts: 24,985
Thanks HM and Gemma. I've only really ever loved the first 2 games on the PSX and the original on PC. Tried to get into the others but there was far too much tuning and they just didn't feel right. Although its basic, NFS Nitro is the most fun I've had with a NFS game since those early ones.
Tue 14/09/10 at 13:23
Regular
Posts: 18
I've never been addicted to a Need for Speed game since Need for Speed Underground 2 on the Xbox. The game seemed never ending!
Mon 13/09/10 at 16:52
Regular
"@optometrytweet"
Posts: 4,686
Need For a Good Read...fufilled.

Great review pb!
Mon 13/09/10 at 09:24
Moderator
"possibly impossible"
Posts: 24,985
Need For Change
Back in the day, Need For Speed games were all about driving fast against other real cars . More recent games have gone for custom paint jobs and flashy gimmicks, but have lost something in the process. Need For Speed Nitro is a bit of a return to form, but one that manages to slide in a couple of its own gimmicks too.

Forget any complicated car setups, here you get to choose from 30 cars, all proper badged ones at that, drive across 5 countries from Rio, Madrid, Cairo Singapore or Dubai and get to the end before anyone else. Simple. Or it would be if you didn’t have damage and the police to worry about.

Need For A Quick Escape
Oh yes, those favourite Need For Speed Police are back, trying to stop you by any means they can. The good news is they’re just as fun as in the early games but the outcome is far less harsh. The Police will attempt to damage your car, limiting your boost and sometimes causing you to lose the race in the process, but they can be avoided.

Need For Boost
Of course, the main idea is to get in the lead and good control of Boost helps you here. Just like Burnout, your boost is a gradually increasing meter that fills as you do slides, go near other cars or generally drive at the seat of your pants. Using it is the difference between winning or losing and any damage you take from other cars will limit this, so it’s not just a case of flying through the track as fast as you can without a care for your paintwork.

Need For A Good Interior Designer
When you do get back in the lead there’s a nice surprise waiting. Your car design and colours start to take over the world around you, buildings and roadside objects get ‘painted’ in your colours. As soon as someone else takes the lead then this starts to change to their own colour scheme. It’s a cool idea that works surprisingly well.

Graphically Nitro is a typical Wii game but boosted by the art style and effects. Without the blending colours of the lead car the city looks like a slightly better version of something on the Gamecube and the car models often look a bit distorted. However, you’ll be travelling far too fast to take that much notice of the scenery and it’s functional enough to make it look pretty as you fly along at high speed.

Need for a Wrap Up
With both an Arcade mode and the usual Career to unlock further races, Need For Speed Nitro will keep you busy for a while and it’s one of those games that will keep you coming back in short bursts for a quck race. In short it’s a classic arcade racer with the benefit of real world cars and not a Kart in sight.

8/10

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