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"A Look at the Far Future of Gaming"

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Fri 23/11/01 at 19:12
Regular
Posts: 787
We’ve all imagined what the future of gaming will be like. We’d have; better graphics, better frame rate, be memory sizes and a load of other things. But has anyone stopped to think when these technologies will reach their limit?

We’ve all wanted better graphics in a game. Many games, graphics wise, try to make it look as real as possible. Several games have managed to pull of this to an extent. Games like GT 3 on the PS2 and Star Wars Rogue Leader on the Gamecube. But when it comes to how good we can actually make graphics, the smallest size you can make each individual dot on the screen in an atom. But even if you can possible make a machine in the far far future that can handle that kind of thing it still won’t look exactly as good as real life. On a TV screen things get smaller as they go further into the distance. An atom close to us, if they were visible to the human eye, would look smaller than one that is further away. This would apply in the game. But you cannot make atoms any smaller than they actually are so you can make an atom in the distance on a TV screen. Of course we wouldn’t really care. It will be possible in the future to give the illusion of things on the screen being real. You could always have a really huge screen that is miles away and every thing on the screen would be much bigger but this would cost a lot of money.

Another thing that is important for the newest games is originality. A game that is exactly the same a one you already have would be pointless. But if you think about it games won’t always have to be very different. In the far future when the gamers of today a long dead people could bring out a game that is very similar to one that we have to day and people would be none the wiser because they wouldn’t have played on the old game before. This even happens today. For example, I brought Banjo Kazooie on the N64 and later brought Donkey Kong 64. I found DK64 very boring, as it was very similar to BK. However, someone who never brought BK will find DK64 a very good game. When you’re old and you watch your grandchildren playing on their 'latest' computer game you’ll say: “In my day we used to have games like this, this is just cheap rip off form the best producers of our time”. But this wont matter to them, their games will be just as original to them as ours are to us.

There’s a limit to the frame rate that a game can go at as well. It’s impossible to make it a good as real life because, of course, we don’t move frame by frame but this will be unnoticeable to the human eye when we start getting incredibly high quality frame rate.

Another problem will be the level of detail in games. Putting each individual bump on the ground, each individual leaf on trees. Every thing that makes the game better looking could be put in. But putting everything you want in will just take so long that there wouldn’t be many games to choose from as most would still be in development. You’d get awesome looking games but the developers just wouldn’t have enough time to put in every little detail.

One genre of gaming will almost never be touched by these kinds of problems. These are puzzle games. When we have a game based on real life there is only so much things that are fun that you can make a game about. Sure over the years the will be many of new things the world has to offer but it’s been a long time since a totally new part of life has be created. There hasn’t been any major new sports introduced for several years, and several of the football titles are becoming a bit boring. But puzzles are always around. People can create new puzzles all the time. We have games like Denki Blocks and Chu Chu Rocket that are totally original and are fun games. These games don’t even need good graphics, as that’s not the point of a puzzle game.

Then there are visual styles from cell shading to realistic styles. But when will many of the visual style be used so much that they’re not special any more. Companies are always trying to find new and original looks. The latest being Nintendo’s choice in making their Gamecube Zelda game have a cartoony look.

We are lucky as with consoles like the PS2 out and consoles like the X-Box and the Gamecube just around the corner things are looking bright. All these consoles can handle great games. There are still plenty of original ideas for game producers to use and we’ll be getting this quality for almost the rest of our lives. I’m just looking forward to the same quality that we’ve been getting for the past 15 of so years to carry on in to the next generation of game playing. The future looks good!
Fri 23/11/01 at 19:12
Regular
"Dunemaul NE Hunter"
Posts: 549
We’ve all imagined what the future of gaming will be like. We’d have; better graphics, better frame rate, be memory sizes and a load of other things. But has anyone stopped to think when these technologies will reach their limit?

We’ve all wanted better graphics in a game. Many games, graphics wise, try to make it look as real as possible. Several games have managed to pull of this to an extent. Games like GT 3 on the PS2 and Star Wars Rogue Leader on the Gamecube. But when it comes to how good we can actually make graphics, the smallest size you can make each individual dot on the screen in an atom. But even if you can possible make a machine in the far far future that can handle that kind of thing it still won’t look exactly as good as real life. On a TV screen things get smaller as they go further into the distance. An atom close to us, if they were visible to the human eye, would look smaller than one that is further away. This would apply in the game. But you cannot make atoms any smaller than they actually are so you can make an atom in the distance on a TV screen. Of course we wouldn’t really care. It will be possible in the future to give the illusion of things on the screen being real. You could always have a really huge screen that is miles away and every thing on the screen would be much bigger but this would cost a lot of money.

Another thing that is important for the newest games is originality. A game that is exactly the same a one you already have would be pointless. But if you think about it games won’t always have to be very different. In the far future when the gamers of today a long dead people could bring out a game that is very similar to one that we have to day and people would be none the wiser because they wouldn’t have played on the old game before. This even happens today. For example, I brought Banjo Kazooie on the N64 and later brought Donkey Kong 64. I found DK64 very boring, as it was very similar to BK. However, someone who never brought BK will find DK64 a very good game. When you’re old and you watch your grandchildren playing on their 'latest' computer game you’ll say: “In my day we used to have games like this, this is just cheap rip off form the best producers of our time”. But this wont matter to them, their games will be just as original to them as ours are to us.

There’s a limit to the frame rate that a game can go at as well. It’s impossible to make it a good as real life because, of course, we don’t move frame by frame but this will be unnoticeable to the human eye when we start getting incredibly high quality frame rate.

Another problem will be the level of detail in games. Putting each individual bump on the ground, each individual leaf on trees. Every thing that makes the game better looking could be put in. But putting everything you want in will just take so long that there wouldn’t be many games to choose from as most would still be in development. You’d get awesome looking games but the developers just wouldn’t have enough time to put in every little detail.

One genre of gaming will almost never be touched by these kinds of problems. These are puzzle games. When we have a game based on real life there is only so much things that are fun that you can make a game about. Sure over the years the will be many of new things the world has to offer but it’s been a long time since a totally new part of life has be created. There hasn’t been any major new sports introduced for several years, and several of the football titles are becoming a bit boring. But puzzles are always around. People can create new puzzles all the time. We have games like Denki Blocks and Chu Chu Rocket that are totally original and are fun games. These games don’t even need good graphics, as that’s not the point of a puzzle game.

Then there are visual styles from cell shading to realistic styles. But when will many of the visual style be used so much that they’re not special any more. Companies are always trying to find new and original looks. The latest being Nintendo’s choice in making their Gamecube Zelda game have a cartoony look.

We are lucky as with consoles like the PS2 out and consoles like the X-Box and the Gamecube just around the corner things are looking bright. All these consoles can handle great games. There are still plenty of original ideas for game producers to use and we’ll be getting this quality for almost the rest of our lives. I’m just looking forward to the same quality that we’ve been getting for the past 15 of so years to carry on in to the next generation of game playing. The future looks good!
Fri 23/11/01 at 19:29
Regular
"Hoo Har"
Posts: 1,281
This is either a really big mistake or you've literally copied someone else’s topic! Have you read Ali’s topic 'The Next 'BIG' thing'
Obviously not...
Fri 23/11/01 at 19:36
Regular
"Dunemaul NE Hunter"
Posts: 549
What?
Fri 23/11/01 at 19:42
Regular
"Dunemaul NE Hunter"
Posts: 549
Waht I'm talking about is beyond the next game consoles. Also I'm talking more about the technical side of the games.

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