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"We wanted to take all the seminal moments that everyone remembers from the first Tomb Raider and into an enhanced title, using technology from Crystal Dynamics, to make the game we always wanted to."
- Ian Livingstone (Eidos) talking about the original Tomb Raider remake for PS2, PSP and PC.
I can think of loads of movies that I'm glad have been remade, e.g Cape Fear with De Niro, because it gives a whole new generation who haven't bothered to watch the original version because it was in black and white and grainy a chance to experience some great storylines. On the flipside I can think of loads of movies that got remade pretty badly (Rollerball for example).
I can see remakes of old games being just as risky - on the one side it brings a whole new generation of gamers into contact with games that us old 'uns were reared on, on the other side if they're not up to par with current gen titles in terms of gameplay and graphics I can see the current generation of gamers wondering what all the fuss was about. So I can see why Square Enix are reluctant to bring FFVII up to date.
The one game of all time I'd like to see remade and brought up to date is Buck Rogers: Countdown to Doomsday (Strategic Simulations Inc., Megadrive). It was a 2D top down isometric turn-based move-about-on-a-grid strategy battle thing, but if they could revamp it into something that looks and plays as good as Enchanted Arms then I think that would work pretty well.
SSI got acquired by Mindscape in 1994, then spent a while as part of Mattel, then got bought by Ubisoft who retired SSI as a brand name in 2001. Maybe I should write to Ubisoft...
They are remaking FF4 for DS too.
And I think you can bet on a new Buck Rogers movie at some point given the current "remake everything" climate. I can hardly wait to see a modern interpretation of Twiki. :)
Think of the possibilities though: The whole Buck Rogers franchise thing could make a big comeback for a new generation, spawning more games, movies, merchandising etc. (Spiderman managed it). Then again they could still make the game but not necessarily call it a 'Buck Rogers' game, which brings us back to Mass Effect.
> The one game of all time I'd like to see remade and brought up
> to date is Buck Rogers: Countdown to Doomsday (Strategic
> Simulations Inc., Megadrive). It was a 2D top down isometric
> turn-based move-about-on-a-grid strategy battle thing, but if
> they could revamp it into something that looks and plays as good
> as Enchanted Arms then I think that would work pretty well.
You're insane. :)
And thankfully, I dont think there'd be much of a market for a buck rogers game now. :P
"We wanted to take all the seminal moments that everyone remembers from the first Tomb Raider and into an enhanced title, using technology from Crystal Dynamics, to make the game we always wanted to."
- Ian Livingstone (Eidos) talking about the original Tomb Raider remake for PS2, PSP and PC.
I can think of loads of movies that I'm glad have been remade, e.g Cape Fear with De Niro, because it gives a whole new generation who haven't bothered to watch the original version because it was in black and white and grainy a chance to experience some great storylines. On the flipside I can think of loads of movies that got remade pretty badly (Rollerball for example).
I can see remakes of old games being just as risky - on the one side it brings a whole new generation of gamers into contact with games that us old 'uns were reared on, on the other side if they're not up to par with current gen titles in terms of gameplay and graphics I can see the current generation of gamers wondering what all the fuss was about. So I can see why Square Enix are reluctant to bring FFVII up to date.
The one game of all time I'd like to see remade and brought up to date is Buck Rogers: Countdown to Doomsday (Strategic Simulations Inc., Megadrive). It was a 2D top down isometric turn-based move-about-on-a-grid strategy battle thing, but if they could revamp it into something that looks and plays as good as Enchanted Arms then I think that would work pretty well.
SSI got acquired by Mindscape in 1994, then spent a while as part of Mattel, then got bought by Ubisoft who retired SSI as a brand name in 2001. Maybe I should write to Ubisoft...