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"Why do we change movies into games?"

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Mon 12/11/01 at 20:03
Regular
Posts: 787
Loads of movies have been transformed into games, such as the out-standing bond films or the robotic sci-fi which is terminator. But why are games being made from the depths of the cinema? Are they any good? And if so, why?

Well to answer the first question I put forward which was why are movies being made into game, I will need to use an example… Harry Potter.
Now Harry Potter is a strange one because it was originally a set of books written by J.K Rowling, which has just recently been brought to the big screen.
Its about a boy called Harry Potter who finds out that he is a wizard so gets given a place at “hogwart’s school of witchcraft and wizardry”. When he’s there he gets into loads of fantastic magical adventures and so the story goes on…
Well anyway, the obvious reason why its been made and released this particular game now is because not just that every book has been on the selling list but because everyone is going crazy about the film.
Not trying to be nasty or anything but the game “Harry Potter and the philosophers stone” doesn’t seem to be anything special. The graphics and the story line are ok, but basically we can say been there done that to this one.
It seems that the creators have rushed to get it out while its hot instead of concentrating and giving the game what it needs to for fill its true potential.
Though I’m not sure it matters because times being as they are today, if it about Harry Potter it will sell.

Though the Harry Potter game may not be a classic, my next example is.

I’m sure you have all heard of the bond movie “goldeneye” so I won’t boar you with the story.
Its one of the best shoot em ups on the N64 and dare I say the whole world. Just playing this game makes you think how much those boys down at rare have put into it. The graphics are stunning, the game play is excellent and over all its fun.
It is pretty easy to make a game out of a bond film as they are packed full of guns, girls and exsplosions which makes an ideal setting for a first person shooter. Perhaps this is to exsplain for: goldeneye, tomorrow never dies, 007 agent under fire, 007 racing (well its still a bond game) and the world is not enough.
But why unlike Harry Potter is it labelled a classic?
Well the answer is simple really. Time, yes time. The people down at rare put time and effort into this mavillous creation, which earns itself the title.

But movies have not just been changing into games in recent years.
I mean they’ve been making them since the day of the snes!
Let’s take “the page master”.
Its about a 10 year old boy who is riding a bike through the streets but then goes the wrong way gets lost. As it starts to rain he goes into a building in the middle of nowhere which just happens to be the worlds largest library. The whole place is deserted accept for the librarian who wants him to take out some books where as the boy is more interested in finding a phone to call his mum.
As he walks to the end of the library (where the librarian has told him the phone is situated) he walks across a round marble chunk of floor that is parallel to a giant painting on the ceiling.
He slips on the floor and knocks himself out cold. The paint from the ceiling then drips onto the floor, turning the rest of the film into a cartoon.
To cut a long story short, to get back to the real world he must find the pagemaster who can only be reached by going through 3 different zones.
Along the way he meets 3 alive books:
A fairy book (from the fantasy zone with the voice of woppy Goldberg), a pirate book (from the pirate zone) and a Frankenstein book (from surprise, surprise, the horror zone).
They intern become his friends and so the story continues…
I don’t know why but this film seems to be as if it was based on a game, not the other way round. With colourful cartoon characters, different zones and a game like story line, the film was destining to become a great game!

Now lets add it all up…
Firstly, why are games being made from movies? For the simple facts that if it’s the ‘in’ thing it will sell for sure and if the story line can be easily converted from film to game, lots of the hard work like the concept and the characters are already done for you.
Now are they any good? Well that’s a matter of option really, though I don’t really think it matters if its good or bad because as I just explained.
To answer my last question, (“if any good, then why?”) there is a strait forward 2-word answer: time and effort.
(ok its 3 words, so sue me).
Basically all a movie needs to become great and acknowledged is to have some attention paid towards it.
Like a gifted child, if its ignored nothing will happen, but if its handled right it will come out to be a strait A* student.

Well thanks for reading/skimming (or just for taking the time to read this short massage)

lexus
Tue 13/11/01 at 18:14
Regular
"always swirling"
Posts: 2,852
Stryke wrote:
> Glad to hear it. The FOG takes many of our finest and never gives them back....


no, i'm only on load.......
Tue 13/11/01 at 08:01
Regular
Posts: 16,548
Glad to hear it. The FOG takes many of our finest and never gives them back....
Tue 13/11/01 at 07:01
Regular
"always swirling"
Posts: 2,852
Stryke wrote:
> No No No, Lexus, don't be converted by the evil FOG!

i am not.
my computers been playing up also and i (at the moment) can only go on the fog because dvd comes up with a blank page.

i will try again tonight

bye all
Tue 13/11/01 at 06:59
Regular
"always swirling"
Posts: 2,852
Stryke wrote:
> No No No, Lexus, you have it wrong. Why do we turn games into movies? Final
> Fantasy and Tomb Raider? DRIVEL! Don't betray your DVD forum roots, my friend,
> don't be converted by the evil FOG!

*looks around nervously and darts from
> the thread*


i would of done that but i just couldn't think of that many examples, and only seeing one of the 2 films up there i wouldn't really portray my case very well.
Mon 12/11/01 at 21:52
Regular
"Trout a la creme"
Posts: 2,858
Why bother coming up with an original story for your game when you can spend a bit of money and get a ready made storyline and a name that people will recognise. The film comes with its ready made advertising so why not just ride on the back of that. If you have a game engine made but don't know what characters to put in it: simple get a licence to make a game based on a film and you have your cast ready made.
(The pagemaster was just another Culkin movie vehicle in which he spends most of the time doing the voice for the animation because he had grown up since the home alone films and people might notice that he looks a lot older than the cahracter he was playing [not that has ever stopped the cast of Buffy])
Mon 12/11/01 at 20:25
Regular
Posts: 16,548
No No No, Lexus, you have it wrong. Why do we turn games into movies? Final Fantasy and Tomb Raider? DRIVEL! Don't betray your DVD forum roots, my friend, don't be converted by the evil FOG!

*looks around nervously and darts from the thread*
Mon 12/11/01 at 20:03
Regular
"always swirling"
Posts: 2,852
Loads of movies have been transformed into games, such as the out-standing bond films or the robotic sci-fi which is terminator. But why are games being made from the depths of the cinema? Are they any good? And if so, why?

Well to answer the first question I put forward which was why are movies being made into game, I will need to use an example… Harry Potter.
Now Harry Potter is a strange one because it was originally a set of books written by J.K Rowling, which has just recently been brought to the big screen.
Its about a boy called Harry Potter who finds out that he is a wizard so gets given a place at “hogwart’s school of witchcraft and wizardry”. When he’s there he gets into loads of fantastic magical adventures and so the story goes on…
Well anyway, the obvious reason why its been made and released this particular game now is because not just that every book has been on the selling list but because everyone is going crazy about the film.
Not trying to be nasty or anything but the game “Harry Potter and the philosophers stone” doesn’t seem to be anything special. The graphics and the story line are ok, but basically we can say been there done that to this one.
It seems that the creators have rushed to get it out while its hot instead of concentrating and giving the game what it needs to for fill its true potential.
Though I’m not sure it matters because times being as they are today, if it about Harry Potter it will sell.

Though the Harry Potter game may not be a classic, my next example is.

I’m sure you have all heard of the bond movie “goldeneye” so I won’t boar you with the story.
Its one of the best shoot em ups on the N64 and dare I say the whole world. Just playing this game makes you think how much those boys down at rare have put into it. The graphics are stunning, the game play is excellent and over all its fun.
It is pretty easy to make a game out of a bond film as they are packed full of guns, girls and exsplosions which makes an ideal setting for a first person shooter. Perhaps this is to exsplain for: goldeneye, tomorrow never dies, 007 agent under fire, 007 racing (well its still a bond game) and the world is not enough.
But why unlike Harry Potter is it labelled a classic?
Well the answer is simple really. Time, yes time. The people down at rare put time and effort into this mavillous creation, which earns itself the title.

But movies have not just been changing into games in recent years.
I mean they’ve been making them since the day of the snes!
Let’s take “the page master”.
Its about a 10 year old boy who is riding a bike through the streets but then goes the wrong way gets lost. As it starts to rain he goes into a building in the middle of nowhere which just happens to be the worlds largest library. The whole place is deserted accept for the librarian who wants him to take out some books where as the boy is more interested in finding a phone to call his mum.
As he walks to the end of the library (where the librarian has told him the phone is situated) he walks across a round marble chunk of floor that is parallel to a giant painting on the ceiling.
He slips on the floor and knocks himself out cold. The paint from the ceiling then drips onto the floor, turning the rest of the film into a cartoon.
To cut a long story short, to get back to the real world he must find the pagemaster who can only be reached by going through 3 different zones.
Along the way he meets 3 alive books:
A fairy book (from the fantasy zone with the voice of woppy Goldberg), a pirate book (from the pirate zone) and a Frankenstein book (from surprise, surprise, the horror zone).
They intern become his friends and so the story continues…
I don’t know why but this film seems to be as if it was based on a game, not the other way round. With colourful cartoon characters, different zones and a game like story line, the film was destining to become a great game!

Now lets add it all up…
Firstly, why are games being made from movies? For the simple facts that if it’s the ‘in’ thing it will sell for sure and if the story line can be easily converted from film to game, lots of the hard work like the concept and the characters are already done for you.
Now are they any good? Well that’s a matter of option really, though I don’t really think it matters if its good or bad because as I just explained.
To answer my last question, (“if any good, then why?”) there is a strait forward 2-word answer: time and effort.
(ok its 3 words, so sue me).
Basically all a movie needs to become great and acknowledged is to have some attention paid towards it.
Like a gifted child, if its ignored nothing will happen, but if its handled right it will come out to be a strait A* student.

Well thanks for reading/skimming (or just for taking the time to read this short massage)

lexus

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