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Maegawa (president of Treasure): It seems that a lot of people really enjoyed Sin and Punishment for the N64, and we are very happy about that. As far as GameCube is concerned, it's true we like the machine. We wanted Ikaruga to be played by as many game fans as possible, from young kids to adult gamers, and GameCube was the perfect platform to achieve such a goal. What's more, the hardware allowed us to achieve a version even better than the arcade original. However, I can't say if we plan to put Sin and Punishment on the GameCube or not.
Most developers who "Can't say" normally mean they're considering it or doing it as if it wasn't true they'd deny it.
> I concur, and since i didnt have the resources to play the original i
> wouldnt mind a second chance.
I soooo wanted this game.
Maegawa (president of Treasure): It seems that a lot of people really enjoyed Sin and Punishment for the N64, and we are very happy about that. As far as GameCube is concerned, it's true we like the machine. We wanted Ikaruga to be played by as many game fans as possible, from young kids to adult gamers, and GameCube was the perfect platform to achieve such a goal. What's more, the hardware allowed us to achieve a version even better than the arcade original. However, I can't say if we plan to put Sin and Punishment on the GameCube or not.
Most developers who "Can't say" normally mean they're considering it or doing it as if it wasn't true they'd deny it.