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"Ikargu Developer Treasure: Can't say"

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Wed 14/05/03 at 00:05
Regular
Posts: 787
GaMeRs: Since you guys seem to like the GameCube, and since Shigeru Miyamoto said that the GameCube was designed with N64 ports in mind, is there a chance you'll ever port Sin and Punishment to the GameCube? Yasushi Suzuki's art style looks great in 3D.

Maegawa (president of Treasure): It seems that a lot of people really enjoyed Sin and Punishment for the N64, and we are very happy about that. As far as GameCube is concerned, it's true we like the machine. We wanted Ikaruga to be played by as many game fans as possible, from young kids to adult gamers, and GameCube was the perfect platform to achieve such a goal. What's more, the hardware allowed us to achieve a version even better than the arcade original. However, I can't say if we plan to put Sin and Punishment on the GameCube or not.

Most developers who "Can't say" normally mean they're considering it or doing it as if it wasn't true they'd deny it.
Wed 14/05/03 at 00:25
Regular
Posts: 18,185
cookie monster wrote:
> I concur, and since i didnt have the resources to play the original i
> wouldnt mind a second chance.

I soooo wanted this game.
Wed 14/05/03 at 00:23
Regular
"+34 Intellect"
Posts: 21,334
I concur, and since i didnt have the resources to play the original i wouldnt mind a second chance.
Wed 14/05/03 at 00:05
Regular
Posts: 18,185
GaMeRs: Since you guys seem to like the GameCube, and since Shigeru Miyamoto said that the GameCube was designed with N64 ports in mind, is there a chance you'll ever port Sin and Punishment to the GameCube? Yasushi Suzuki's art style looks great in 3D.

Maegawa (president of Treasure): It seems that a lot of people really enjoyed Sin and Punishment for the N64, and we are very happy about that. As far as GameCube is concerned, it's true we like the machine. We wanted Ikaruga to be played by as many game fans as possible, from young kids to adult gamers, and GameCube was the perfect platform to achieve such a goal. What's more, the hardware allowed us to achieve a version even better than the arcade original. However, I can't say if we plan to put Sin and Punishment on the GameCube or not.

Most developers who "Can't say" normally mean they're considering it or doing it as if it wasn't true they'd deny it.

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