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"The end of an era."

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Thu 08/11/01 at 20:39
Regular
Posts: 787
Farewell cartridge media. Farewell 64-bit gaming. May you remain in our memories and by our TV's for a very long time.

What am I talking about?

The N64. It's not 'dead' as some people say, it's just that the 64-bit gaming era has finally drawn to an end. No more games are scheduled for release (other than Powerpuff girls which I doubt will be release in the UK) and thus, the large bulky cartridges are to be no more.

So here's a round up of the ups and downs of Nintendo's brilliant machine:

The release of the N64 was magnificent! The first game on the N64 revolutionised gaming to a new level! This was the first time that we could play games with such amazing detail and with such amazing quality. This game is Super Mario 64. It was the first platformer of it's kind and was stunning. It suprised the whole world! No one would've believed in the days of the NES that Nintendo would ever produce gaming to this level. Mario was no disappointment and still remains to this day, some gamers favourite game of all time!

The Rumble Pak was the first device on any popular console to allow you to feel what was going on in the game. Although it did cost you some batteries. Nearly every game made for the N64 is Rumble Pak compatable and the 'Pak' itself is so easy to use. Just plug it into the back of the controller and away you go.

The Controller Pak wasn't a first though. Memory devices were needed on formats such as the Sega Saturn and the Sony Playstation. However they were also needed with some N64 games which didn't have a battery back up memory system. They could store many games saves, the unofficial Controller Paks being the best.

The 3D stick on the controller was one of the reasons this console was bought. This was the first popular console to have a 3D stick as standard. It allowed more freedom of movement in games and was a great aiming device in FPS's like Goldeneye 007.

Goldeneye 007 was Rare's first major game on the N64. This is how they got their name on the gaming map. This game revolutionised FPS gaming which has never been the same since it's release. Rare are also responsible for the classic game Perfect Dark which was based on the Goldeneye game. This was slightly more enhanced and felt 'better' to play. However, in my opinion, Goldeneye was the best for Multiplayer games.

One bad point with some games is that they require the Expansion Pak to run. These games were either non-playable or very limited without one. They were great games with one though, infact The Legend Of Zelda: Majora's Mask was brilliant and it required the 'Pak'. It allowed an extra 4MB of RAM to be used in games, allowing bigger levels and overall better quality games. However it was and still is a tad bit expensive.

The Legend Of Zelda: Ocarina Of Time, could be counted as the best game of all time. It even won Oscars! This long awaited game was completely new and showed disbelievers what the N64 could do. Pity Majora's Mask didn't have the same effect.

The Sony Playstation was the biggest downer for the N64. It had a large back catalogue of games and most videogamers already owned one before the N64's release. If Nintendo and Sony didn't have their differences when making the N-disk, maybe the N64 would have gone down as the best console of all time. It goes to show that it's not just the power and quality of the games and console that makes them popular.

Nintendo put up a good fight though! Games like Pokémon Stadium and the popular Turok series were released, as well as the very successful Mario Kart 64 and F-Zero. All the classic and new games were great, and apart from some appauling titles from some third parties like Superman, there shouldn't have been any competition at all for Nintendo.

Pokémon was the N64's last hope. It did bring back the Game Boy and the Game Boy games were playable on the N64 game, Pokémon Stadium, however Nintendo knew in the long run that they had been defeated. Their Transfer Pak allowed the game to run on N64, and another game, Hey You Pikachu, which never got a UK release, was cancelled. It was going to be the first game to use voice recognition however Nintendo found it difficult to allow the game to understand the many British accents.

One other attempt to bring back the Nintendo fans was the "Players Choice" range which was around ten games at lower fixed prices. These new silver boxes didn't help and the prices weren't lowered enough. New Playstation games could be bought for the same price of Ł29.99 so only a few loyal fans bought them.

Even though the N64 wasn't the best performing console in the ratings, it was definately a success. No other console has had Ocarina Of Time and Goldeneye beaters yet! Nothing has captured the imagination as well as most N64 games like Super Mario 64.

once again, I'm saying goodbye to the N64 era. Well done to the competition, however I hope Nintendo do well in the 128-bit era against Microsoft and Sony. Maybe this new era will be the one which unites all gamers. After all most 3rd party developers are developing for two, if not all of the consoles out or coming out on the market (including the PC).
Sat 10/11/01 at 23:57
Regular
Posts: 18,185
Carts on GBA also anyway does it matter its still sad oh and Edgy the next NHS is not to be missed Vote Dringo.
Fri 09/11/01 at 14:53
Regular
Posts: 6,492
The number of bits a processor uses is merely an old console marketing trick used to fool people who don't have a clue about console architecture. I could make this statement and it is entirely true.

"The PS2 is 2564 bit."

Well it is, the input/output word length of the graphics embedded memory is somewhere in that region...........
Fri 09/11/01 at 10:30
Regular
"Eric The Half A Bee"
Posts: 5,347
Edgy wrote:
> Farewell 64-bit gaming. May you remain in our memories
> and by our TV's for a very long time.

Hold on... PCs are still 32bit...

(GBA is 32bit too i snt it?)

Infact its Intel's Titanium range will mark the shift to 64bit Processing in the PC market.

Theres still life in 64-bit games yet!
Thu 08/11/01 at 20:39
Regular
Posts: 15,681
Farewell cartridge media. Farewell 64-bit gaming. May you remain in our memories and by our TV's for a very long time.

What am I talking about?

The N64. It's not 'dead' as some people say, it's just that the 64-bit gaming era has finally drawn to an end. No more games are scheduled for release (other than Powerpuff girls which I doubt will be release in the UK) and thus, the large bulky cartridges are to be no more.

So here's a round up of the ups and downs of Nintendo's brilliant machine:

The release of the N64 was magnificent! The first game on the N64 revolutionised gaming to a new level! This was the first time that we could play games with such amazing detail and with such amazing quality. This game is Super Mario 64. It was the first platformer of it's kind and was stunning. It suprised the whole world! No one would've believed in the days of the NES that Nintendo would ever produce gaming to this level. Mario was no disappointment and still remains to this day, some gamers favourite game of all time!

The Rumble Pak was the first device on any popular console to allow you to feel what was going on in the game. Although it did cost you some batteries. Nearly every game made for the N64 is Rumble Pak compatable and the 'Pak' itself is so easy to use. Just plug it into the back of the controller and away you go.

The Controller Pak wasn't a first though. Memory devices were needed on formats such as the Sega Saturn and the Sony Playstation. However they were also needed with some N64 games which didn't have a battery back up memory system. They could store many games saves, the unofficial Controller Paks being the best.

The 3D stick on the controller was one of the reasons this console was bought. This was the first popular console to have a 3D stick as standard. It allowed more freedom of movement in games and was a great aiming device in FPS's like Goldeneye 007.

Goldeneye 007 was Rare's first major game on the N64. This is how they got their name on the gaming map. This game revolutionised FPS gaming which has never been the same since it's release. Rare are also responsible for the classic game Perfect Dark which was based on the Goldeneye game. This was slightly more enhanced and felt 'better' to play. However, in my opinion, Goldeneye was the best for Multiplayer games.

One bad point with some games is that they require the Expansion Pak to run. These games were either non-playable or very limited without one. They were great games with one though, infact The Legend Of Zelda: Majora's Mask was brilliant and it required the 'Pak'. It allowed an extra 4MB of RAM to be used in games, allowing bigger levels and overall better quality games. However it was and still is a tad bit expensive.

The Legend Of Zelda: Ocarina Of Time, could be counted as the best game of all time. It even won Oscars! This long awaited game was completely new and showed disbelievers what the N64 could do. Pity Majora's Mask didn't have the same effect.

The Sony Playstation was the biggest downer for the N64. It had a large back catalogue of games and most videogamers already owned one before the N64's release. If Nintendo and Sony didn't have their differences when making the N-disk, maybe the N64 would have gone down as the best console of all time. It goes to show that it's not just the power and quality of the games and console that makes them popular.

Nintendo put up a good fight though! Games like Pokémon Stadium and the popular Turok series were released, as well as the very successful Mario Kart 64 and F-Zero. All the classic and new games were great, and apart from some appauling titles from some third parties like Superman, there shouldn't have been any competition at all for Nintendo.

Pokémon was the N64's last hope. It did bring back the Game Boy and the Game Boy games were playable on the N64 game, Pokémon Stadium, however Nintendo knew in the long run that they had been defeated. Their Transfer Pak allowed the game to run on N64, and another game, Hey You Pikachu, which never got a UK release, was cancelled. It was going to be the first game to use voice recognition however Nintendo found it difficult to allow the game to understand the many British accents.

One other attempt to bring back the Nintendo fans was the "Players Choice" range which was around ten games at lower fixed prices. These new silver boxes didn't help and the prices weren't lowered enough. New Playstation games could be bought for the same price of Ł29.99 so only a few loyal fans bought them.

Even though the N64 wasn't the best performing console in the ratings, it was definately a success. No other console has had Ocarina Of Time and Goldeneye beaters yet! Nothing has captured the imagination as well as most N64 games like Super Mario 64.

once again, I'm saying goodbye to the N64 era. Well done to the competition, however I hope Nintendo do well in the 128-bit era against Microsoft and Sony. Maybe this new era will be the one which unites all gamers. After all most 3rd party developers are developing for two, if not all of the consoles out or coming out on the market (including the PC).

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