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As reported by IMHO.
November 1, 2001
"When will the Shenmue 2 cancellation stop burning? Even today, many Sega Dreamcast fans are feeling betrayed by their favorite video game company. Through our discussions with Charles Bellfield, Vice President of Strategic Planning and Corporate Affairs for Sega of America, it's not like the folks of Sega of America are pleased with the decision either. Well recently, on Sega.com's website, Peter Moore, President and COO (Chief Operating Officer) of Sega of America, released this apology letter:
To our Sega fans,
First, I want to thank the legion of loyal Sega fans for their unwavering enthusiasm and support over the past years - your dedication has truly been invaluable.
As you all undoubtedly know, this year Sega is transitioning from a hardware manufacturer into a platform-agnostic third party publisher. During this change, Sega has had to make some very difficult business decisions, including the cancellation of Shenmue II for Dreamcast in the U.S. market.
I realize that this announcement is a difficult one for many people to swallow, and I sincerely apologize. While I cannot detail all of the reasons that led up to this decision, I can tell you that it was made with the long-term interests of Sega fans in mind. No matter how difficult it seems, I want you to understand that any difficult choices that are made during this transition time are based on one bottom line: ensuring the longevity of beloved Sega franchises, including Shenmue. Sega is working hard to make the necessary decisions to drive our business forward while at the same time continuing to support our loyal fans.
Although the company may be changing -- we are still Sega. Although the ride has sometimes been rocky, our promise to our fans is this: We will continue to push the boundaries of gaming with new content and technology. We will continue to deliver new and innovative games. We will continue to put out the games that no one else can. We will continue to be Sega and bring you only the best that gaming has to offer.
Bear with us - the ride is going to get a lot smoother...
Best Regards,
Peter Moore
President & COO, Sega of America.".
I've noticed a lot of people blaming Peter Moore and Sega of America for binning Shenmue 2 - a game which was not particularly popular in America, probably due to it's Japanese content.
Sega of America dont call the shots - they never did. It's sadly apparent that the parent company in Japan doesn't really care all that much for its US division or its US consumers. Despite the flaky advertising, the DC apparently did best in the US. Taking all these factors into account, it's not surprising or all that shocking that Shenmue 2 got binned.
Much like the announcement of the DC's death, this sounds to me like a 100% Sega of Japan decision. I think Peter Moore and Sega of America really DID want to release Shenmue 2 overseas (why else would they announce it) - but the big bosses said "no way - we'll make more money for it on Xbox" at the very last minute. Since the US division's desire for Sega weighs about as much as a feather with the parent company, they're forced (that's right - forced) to bin it.
So, I'm raising this question. What if Sega was an American or British company? What if Sega of America was the parent company and was the one calling the shots? Would the DC have sold better in America or lived longer there? Would Shenmue 2 actually have seen the light of day there? Probably not (though the chances would've been higher), Sega of America aren't exactly brain-children themselves.
But, the fact is all these chimpanzee-like decisions coming out of Sega lately, I'd blame the Japanese parent collaboration more than anything else before burning corporate puppets like Peter Moore and leaving them to hang in shame.
Don't blame the puppet. Blame the puppeteers.
Thanks for reading and hope it entertained you for a bit.
Gaming Guy.
> Your Honour wrote:
> The second part has been confrimed as an XBox only
> title.
As for the first?
> It would make sense to release it on XBox as
> well, for all those that didn't get
> it on the DC.
Darn it. So Shenmue
> 2 will be the last one on DC and then X-box gets the rest.
Have to buy one of
> those now too.....
Oh, unlucky pb. I, however, already have plans to get an X-Box. I will wait until they come down in price. I'll probably get mine next Christmas or something. Anyway, the first models are bound to have bugs in - it is Microsoft! I am also currently content with the consoles I have at the moment thanks - not that I'm dissing next generation gaming or anything.
> The second part has been confrimed as an XBox only title.
As for the first?
> It would make sense to release it on XBox as well, for all those that didn't get
> it on the DC.
Darn it. So Shenmue 2 will be the last one on DC and then X-box gets the rest.
Have to buy one of those now too.....
As for the first? It would make sense to release it on XBox as well, for all those that didn't get it on the DC.
It may be that the PS2 or another system will see this second game. Perhaps both this and the first will be sold as a special double pack, paving the way for the next part of the series?
As reported by IMHO.
November 1, 2001
"When will the Shenmue 2 cancellation stop burning? Even today, many Sega Dreamcast fans are feeling betrayed by their favorite video game company. Through our discussions with Charles Bellfield, Vice President of Strategic Planning and Corporate Affairs for Sega of America, it's not like the folks of Sega of America are pleased with the decision either. Well recently, on Sega.com's website, Peter Moore, President and COO (Chief Operating Officer) of Sega of America, released this apology letter:
To our Sega fans,
First, I want to thank the legion of loyal Sega fans for their unwavering enthusiasm and support over the past years - your dedication has truly been invaluable.
As you all undoubtedly know, this year Sega is transitioning from a hardware manufacturer into a platform-agnostic third party publisher. During this change, Sega has had to make some very difficult business decisions, including the cancellation of Shenmue II for Dreamcast in the U.S. market.
I realize that this announcement is a difficult one for many people to swallow, and I sincerely apologize. While I cannot detail all of the reasons that led up to this decision, I can tell you that it was made with the long-term interests of Sega fans in mind. No matter how difficult it seems, I want you to understand that any difficult choices that are made during this transition time are based on one bottom line: ensuring the longevity of beloved Sega franchises, including Shenmue. Sega is working hard to make the necessary decisions to drive our business forward while at the same time continuing to support our loyal fans.
Although the company may be changing -- we are still Sega. Although the ride has sometimes been rocky, our promise to our fans is this: We will continue to push the boundaries of gaming with new content and technology. We will continue to deliver new and innovative games. We will continue to put out the games that no one else can. We will continue to be Sega and bring you only the best that gaming has to offer.
Bear with us - the ride is going to get a lot smoother...
Best Regards,
Peter Moore
President & COO, Sega of America.".
I've noticed a lot of people blaming Peter Moore and Sega of America for binning Shenmue 2 - a game which was not particularly popular in America, probably due to it's Japanese content.
Sega of America dont call the shots - they never did. It's sadly apparent that the parent company in Japan doesn't really care all that much for its US division or its US consumers. Despite the flaky advertising, the DC apparently did best in the US. Taking all these factors into account, it's not surprising or all that shocking that Shenmue 2 got binned.
Much like the announcement of the DC's death, this sounds to me like a 100% Sega of Japan decision. I think Peter Moore and Sega of America really DID want to release Shenmue 2 overseas (why else would they announce it) - but the big bosses said "no way - we'll make more money for it on Xbox" at the very last minute. Since the US division's desire for Sega weighs about as much as a feather with the parent company, they're forced (that's right - forced) to bin it.
So, I'm raising this question. What if Sega was an American or British company? What if Sega of America was the parent company and was the one calling the shots? Would the DC have sold better in America or lived longer there? Would Shenmue 2 actually have seen the light of day there? Probably not (though the chances would've been higher), Sega of America aren't exactly brain-children themselves.
But, the fact is all these chimpanzee-like decisions coming out of Sega lately, I'd blame the Japanese parent collaboration more than anything else before burning corporate puppets like Peter Moore and leaving them to hang in shame.
Don't blame the puppet. Blame the puppeteers.
Thanks for reading and hope it entertained you for a bit.
Gaming Guy.