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"Through the eyes of a child..."

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Sat 03/11/01 at 20:54
Regular
Posts: 787
If a 3 year-old child were told by his or her parents that war is something made up of big explosions and loud bangs, would the child, now maybe 4 see tonight any different...

...I am, of course, talking about bonfire night.

Where I am, there are loads of different displays going on all the time... 'whizzes' and 'bangs' and 'squeals' and 'wooshes', but only on the way back from collecting my sister from her friends did I stop to think how a child might see things...

Of course, I was a child once and only a few memories are lodged up in my head... caving in the igloo my dad built for me on Christmas eve when I was about 2... opening a 'Tonka' truck on my 6th birthday... getting FIFA International Soccer for my Mega-Drive... But i've never really been able to remember how I saw life - sure everything was big and scary, but I can't remember bonfire night as anything other than an excuse to pack loads of grandma's toffee apples in my mouth and 'up' my blood-sugar level!

But what now... with impressionable young kids starting school life and all this War on Terror starting up, it's a wonder they haven't gone insane...

But moving on from firework frolics and this bonfire business - Have you ever wondered how children nowadays see games? I know a lot of members are still only 12-13, and some of us lot have been playing games before we knew how to spell the word, but 3D adventure games like Banjo-Kazooie, Sonic and Jak and Daxter can't really be compared to the fairly linear 2D platformers that graced our 16-Bit consoles. In our day you could only really go one way... but now, more-so on consoles than handhelds, you're options are almost unlimited - and for a young gamer of 6/7, however endearing the challenge, that could be quite overwhelming and confusing without a doubt.

Part of me still thinks 2D games like the original Mario and Sonic games should still be made for consoles, to give other the same chance we did - and these children not having them is much different to some of us not having 'Pong' or 'Jetpac'!

Maybe i'm wrong (not bloody likely :D), but we still don't know what goes on in the mind of a child... gaming could be a whole different experience for them compared to that it is to us! Still, I don't quite think games companies need to cater for them just yet, and anyway, V-Tech and Fisher price seem to have cornered the market - the competition might be a little too intense for the gaming giants of today to muster... :D!

Still - It's an interesting thought - The way a child sees games today could determine, or at least play a major part in constructing, their views and opinions on gaming that'll stay with them for a good while yet!

Thanks for reading, again...


Game
Sun 04/11/01 at 01:21
Regular
"not dead"
Posts: 11,145
How does a kid see fireworks?

I can tell you.

Malibu (who is 2) was scared silly of the banging noises, her heart was beating much faster, and she refused to leave my side. Even when I went to the loo.

Georgia (6 months) didn't even notice them.

Onto games.

Malibu loves to watch me play certain games. Games like Donkey Kong 64 and Banjo Tooie. She'll sit by me, holding her pad (not plugged in!) and watch. But if you stick TWINE in, or ISS she'll walk away. She isn't interested.

Now here's a question.

Are parents acceptable gamers? Can we remain cool?

I ask Malibu "Is Daddy cool?" She always responds no, until I offer her a treat, and refuse to give it to her until she tells me I'm cool.

Anyway, today Malibu was very sleepy, as in eyes closed, and not moving much, but still responding to questions.

I asked "Do you love your Daddy?"

She nodded.

I asked "Do you love Mummy?"

Again, she nodded.

Seeing my chance i asked the question:

"Is Daddy cool?"

And she bloody well shook her head!

Um, what was this post about again?
Sat 03/11/01 at 23:09
Regular
"Fishing For Reddies"
Posts: 4,986
Thanks... it wasn't really a well-thought out post either... I just knew what to write - so I wrote it...

Thanks again...

Game
Sat 03/11/01 at 22:53
Regular
"Want a cd key.."
Posts: 3,443
Good post. Thats like your 5 one?!

TODAY?!
Sat 03/11/01 at 21:46
Regular
Posts: 18,185
Damn that was a good post oh the competition is intense today.
Sat 03/11/01 at 20:54
Regular
"Fishing For Reddies"
Posts: 4,986
If a 3 year-old child were told by his or her parents that war is something made up of big explosions and loud bangs, would the child, now maybe 4 see tonight any different...

...I am, of course, talking about bonfire night.

Where I am, there are loads of different displays going on all the time... 'whizzes' and 'bangs' and 'squeals' and 'wooshes', but only on the way back from collecting my sister from her friends did I stop to think how a child might see things...

Of course, I was a child once and only a few memories are lodged up in my head... caving in the igloo my dad built for me on Christmas eve when I was about 2... opening a 'Tonka' truck on my 6th birthday... getting FIFA International Soccer for my Mega-Drive... But i've never really been able to remember how I saw life - sure everything was big and scary, but I can't remember bonfire night as anything other than an excuse to pack loads of grandma's toffee apples in my mouth and 'up' my blood-sugar level!

But what now... with impressionable young kids starting school life and all this War on Terror starting up, it's a wonder they haven't gone insane...

But moving on from firework frolics and this bonfire business - Have you ever wondered how children nowadays see games? I know a lot of members are still only 12-13, and some of us lot have been playing games before we knew how to spell the word, but 3D adventure games like Banjo-Kazooie, Sonic and Jak and Daxter can't really be compared to the fairly linear 2D platformers that graced our 16-Bit consoles. In our day you could only really go one way... but now, more-so on consoles than handhelds, you're options are almost unlimited - and for a young gamer of 6/7, however endearing the challenge, that could be quite overwhelming and confusing without a doubt.

Part of me still thinks 2D games like the original Mario and Sonic games should still be made for consoles, to give other the same chance we did - and these children not having them is much different to some of us not having 'Pong' or 'Jetpac'!

Maybe i'm wrong (not bloody likely :D), but we still don't know what goes on in the mind of a child... gaming could be a whole different experience for them compared to that it is to us! Still, I don't quite think games companies need to cater for them just yet, and anyway, V-Tech and Fisher price seem to have cornered the market - the competition might be a little too intense for the gaming giants of today to muster... :D!

Still - It's an interesting thought - The way a child sees games today could determine, or at least play a major part in constructing, their views and opinions on gaming that'll stay with them for a good while yet!

Thanks for reading, again...


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