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Starting with the next console (call it "Game Station" for now), it would be a console based around DVD/CD. This would allow games to be bigger, and would not put so many constraints on developers. In addition to DVD movies and DVD games, the drive would be able to playback CD music, MP3 CD's, Video CD's, DVD-R, and DVD-RW. But the real difference comes with the ability to burn your own CD-R/CD-RW discs and DVD-R/RW discs.
Dolby Digital 5.1, and DTS would be provided in encoded form via an optical socket. The normal tv connector (with optional HD adaptor cable, and optional PC adaptor cable) would also be present. A "break out" adaptor to allow analogue connection to tv and 2 CH Stereo (with Dolby Surround) on RCA phono's.
Performance would be similar to that of PS3, and have 128Mb Ram fitted. There would be a separate video memory bank of 64Mb. The DVD drive would be "front slot" loading type of 8x speed. A hard disc would also be standard in the design. Memory card slots.
Games such as Mario would be continued and supported, but they would be sold under the banner or "Nintendo Classics". This would keep this image separate from the main games (aimed at those with disposable incomes - ie, like Sony does it), but keep those "special" games alive for those of you who wan't them.
As for the internet, Nintendo would show the others how to do it. There would ofcourse be a set of servers for Broadband game play between "Game Station" machines. In addition, the built in hard disc would contain email and web browsing software. Users could "pay as you go" or go "contract". Downloads would naturally be possible. Once downloads had go onto the hard disc, users could burn that data onto CD-R/RW or DVD-R/RW discs - just like a PC. And just like a PC, the software that comes pre-installed on the console could be upgraded via download and "auto-install".
There would also have to be extra's. A USB 2.0 spec socket would allow the use of a Nintendo branded digital camera (similar to the Quickcam "golf ball" for PC). This would be a cost extra, but would be the "standard" camera for the console. Game developers could then build in things like the use of camera pictures in games - and stick to the same spec all the time. A basic file manager would allow you to store things like pictures, motion capture clips, and other data (sound clips from cd's, etc) on the hard disc where they could be attached to emails, and so on.
Starting with the next console (call it "Game Station" for now), it would be a console based around DVD/CD. This would allow games to be bigger, and would not put so many constraints on developers. In addition to DVD movies and DVD games, the drive would be able to playback CD music, MP3 CD's, Video CD's, DVD-R, and DVD-RW. But the real difference comes with the ability to burn your own CD-R/CD-RW discs and DVD-R/RW discs.
Dolby Digital 5.1, and DTS would be provided in encoded form via an optical socket. The normal tv connector (with optional HD adaptor cable, and optional PC adaptor cable) would also be present. A "break out" adaptor to allow analogue connection to tv and 2 CH Stereo (with Dolby Surround) on RCA phono's.
Performance would be similar to that of PS3, and have 128Mb Ram fitted. There would be a separate video memory bank of 64Mb. The DVD drive would be "front slot" loading type of 8x speed. A hard disc would also be standard in the design. Memory card slots.
Games such as Mario would be continued and supported, but they would be sold under the banner or "Nintendo Classics". This would keep this image separate from the main games (aimed at those with disposable incomes - ie, like Sony does it), but keep those "special" games alive for those of you who wan't them.
As for the internet, Nintendo would show the others how to do it. There would ofcourse be a set of servers for Broadband game play between "Game Station" machines. In addition, the built in hard disc would contain email and web browsing software. Users could "pay as you go" or go "contract". Downloads would naturally be possible. Once downloads had go onto the hard disc, users could burn that data onto CD-R/RW or DVD-R/RW discs - just like a PC. And just like a PC, the software that comes pre-installed on the console could be upgraded via download and "auto-install".
There would also have to be extra's. A USB 2.0 spec socket would allow the use of a Nintendo branded digital camera (similar to the Quickcam "golf ball" for PC). This would be a cost extra, but would be the "standard" camera for the console. Game developers could then build in things like the use of camera pictures in games - and stick to the same spec all the time. A basic file manager would allow you to store things like pictures, motion capture clips, and other data (sound clips from cd's, etc) on the hard disc where they could be attached to emails, and so on.
They're not Microsoft and they're certainly not Sony. They're not looking to take over the whole home entertainment industry.
> "When consoles become PC's"
genius I tells you.
Oh, and they're planning on making Pro Evo 3 online? Are they mad!?!? It's hard enough playing on the same team as one of your mates when they won't pass. Can you imagine playing on the same team as some greedy git on the internet?