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"Discs or Cartridges?"

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Sun 28/10/01 at 23:03
Regular
Posts: 787
What mechanism do you prefer developers to process their gaming data on? Discs or cartridges?


Let's start with Nintendo. This huge and successful gaming development team, started off with the NES. This brought us 8-bit graphical images on quite a large cartridge, and ever since then Nintendo have carried on using cartridges. But why? Is it because of the simplicity, or just because they want faster loading times for their games? Who knows, but what we do know is that Nintendo have realised that CDs are the new fashion in the world of gaming and so they have created their wonderful new console, Gamecube, to read data from CDs and not cartridges.
The latest, successful N64 was developed to hold cartridges. This was a 64-bit machine and most of its games loaded in double-quick time than its competitors Playstation and the Sega Dreamcast, but why was Playstation still more successful than the N64. Well, it was mainly due to its gameplay, which was further enhanced by the use of CDs. You see, the N64 held cartridges but it still didn't provide gameplay good enough to beat Playstation. Although it brought us improved graphics in the gaming industry, it still couldn't provide great gameplay.

The reason for Playstation's success was because it brought a new feature for the concept of the console world. This was CDs. Before the Playstation's arrival, all the other consoles, except for the Sega Saturn, used cartridges. These were the Sega Mega Drive and the SNES. They held cartridges and had quite good gameplay, but the graphics was still lacking. This was until Playstation came in. Playstation had enhanced 32-bit graphics, which introduced a whole new view for the world of gaming entertainment. The gameplay was fantastic and its blend with the graphics was superior. It looked to be a very strong, competitive machine, which would carry on strong, and it did to this day.
Sega had already improved from the classic cartridges to the modern CDs with the Saturn, but that wasn't very successful. So they brought us a massive 128-bit console that is the Dreamcast. This console was visibly a massive improvement from recent Sega instalments and looked to do well in the gaming industry. It had a great start, but wasn't long until gamers started to slide gradually out of interest. Many of its games were already featured on the PSx and we hardly saw anything new. Probably one of THE best games to arrive on the Dreamcast was Shenmue. This game has never been seen on any other console and it made the Dreamcast a very big hit. It brought great graphics, longevity and beautiful gameplay. This was one of the few good titles for the Dreamcast. So you see, although it processed on CDs it still wasn't as successful as Playstation.

Cartridges have gradually slid out of the gaming industry and CDs have successfully taken its place. Future consoles are more likely to use Cds than cartridges due to its greater appeal to gamers and its graphics enhancements. Although cartridges may provide faster loading times, they don't seem to bring out the full potential of graphics and so haven't really been successful. Cds however, have quite long loading times depending on gameplay, but seem to provide better graphics and smoother in-game actions. This is why CDs are more successful than cartridges and have been used for the next-gen consoles, PS2, Gamecube and XBox. The future for cartridges is over and the future for CDs has just begun.

What do you prefer?
Mon 29/10/01 at 11:58
Regular
"always swirling"
Posts: 2,852
i prefer cartridges because you don't need a memorycard and you don't have to be so careful looking after them
Mon 29/10/01 at 11:40
Posts: 0
I prefer discs... it lowers game prices, makes developers have more room for things like music and FMV, and allows games to have more details.

Oh, and it's "disc" not "disk"... the second of those is far too American!
Mon 29/10/01 at 11:18
Regular
"Back For Good"
Posts: 3,673
I prefer DVD's :-D

duh :-)
Mon 29/10/01 at 00:14
Regular
Posts: 18,775
Discs.... although carts dont have loading times but still discs

which is the correct way to spell it?
d i s c
or
d i s k???
Sun 28/10/01 at 23:06
Posts: 0
I prefer cartridges because you dont have to worry about protecting them as much as CDs, you dont have to have a memory card and they're easier to put it (god Im lazy!) However, know CDs can hold a helluva lot more data, so I geuss they're better.
Sun 28/10/01 at 23:03
Regular
"Being Ignorant"
Posts: 2,574
What mechanism do you prefer developers to process their gaming data on? Discs or cartridges?


Let's start with Nintendo. This huge and successful gaming development team, started off with the NES. This brought us 8-bit graphical images on quite a large cartridge, and ever since then Nintendo have carried on using cartridges. But why? Is it because of the simplicity, or just because they want faster loading times for their games? Who knows, but what we do know is that Nintendo have realised that CDs are the new fashion in the world of gaming and so they have created their wonderful new console, Gamecube, to read data from CDs and not cartridges.
The latest, successful N64 was developed to hold cartridges. This was a 64-bit machine and most of its games loaded in double-quick time than its competitors Playstation and the Sega Dreamcast, but why was Playstation still more successful than the N64. Well, it was mainly due to its gameplay, which was further enhanced by the use of CDs. You see, the N64 held cartridges but it still didn't provide gameplay good enough to beat Playstation. Although it brought us improved graphics in the gaming industry, it still couldn't provide great gameplay.

The reason for Playstation's success was because it brought a new feature for the concept of the console world. This was CDs. Before the Playstation's arrival, all the other consoles, except for the Sega Saturn, used cartridges. These were the Sega Mega Drive and the SNES. They held cartridges and had quite good gameplay, but the graphics was still lacking. This was until Playstation came in. Playstation had enhanced 32-bit graphics, which introduced a whole new view for the world of gaming entertainment. The gameplay was fantastic and its blend with the graphics was superior. It looked to be a very strong, competitive machine, which would carry on strong, and it did to this day.
Sega had already improved from the classic cartridges to the modern CDs with the Saturn, but that wasn't very successful. So they brought us a massive 128-bit console that is the Dreamcast. This console was visibly a massive improvement from recent Sega instalments and looked to do well in the gaming industry. It had a great start, but wasn't long until gamers started to slide gradually out of interest. Many of its games were already featured on the PSx and we hardly saw anything new. Probably one of THE best games to arrive on the Dreamcast was Shenmue. This game has never been seen on any other console and it made the Dreamcast a very big hit. It brought great graphics, longevity and beautiful gameplay. This was one of the few good titles for the Dreamcast. So you see, although it processed on CDs it still wasn't as successful as Playstation.

Cartridges have gradually slid out of the gaming industry and CDs have successfully taken its place. Future consoles are more likely to use Cds than cartridges due to its greater appeal to gamers and its graphics enhancements. Although cartridges may provide faster loading times, they don't seem to bring out the full potential of graphics and so haven't really been successful. Cds however, have quite long loading times depending on gameplay, but seem to provide better graphics and smoother in-game actions. This is why CDs are more successful than cartridges and have been used for the next-gen consoles, PS2, Gamecube and XBox. The future for cartridges is over and the future for CDs has just begun.

What do you prefer?

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