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As for the one player. Realism (which I expected) is out the window, you have a VERY fixed path on later levels. The country levels are particularly appalling especially after playing something like Halo. You just walk down a shallow trench-like path. I would have expected to be able to get out of the trench-like path, but players are unable to do this. It's a lot more linear than it has to be.
Wolfenstein has a much better single player game. As far as I have played it uses buildings mainly so the linear play is believable. MOH tries to do too much with outside areas and looks miserable in comparison. More free-roaming perhaps EA?
As for the one player. Realism (which I expected) is out the window, you have a VERY fixed path on later levels. The country levels are particularly appalling especially after playing something like Halo. You just walk down a shallow trench-like path. I would have expected to be able to get out of the trench-like path, but players are unable to do this. It's a lot more linear than it has to be.
Wolfenstein has a much better single player game. As far as I have played it uses buildings mainly so the linear play is believable. MOH tries to do too much with outside areas and looks miserable in comparison. More free-roaming perhaps EA?