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The game Iím talking about is of course, SSX, but thatís beside the point. Why do developers see the need to be evil to us? Theyíve got a habit of putting things in the most evil places, such as that tree in SSX and that (now extinct) section in the old SS Route 11 where thereís road works in the middle of the course. Do they purposefully try to annoy us?
> Come on ssxpro, you know what Iím talking about, weíve both been there. Merqery
> City, the bridge over the river, shortcut to the left of it, bust a Double Rodeo
> 720 Unethical Experimental, only land straight into that bloody tree every
> single time.
Is that the short cut that takes you to an orange snowflake, and over the frozen stream just before the sewer system? Or do you mean the huge bridge down the bottom with the two large jumps, and a yellow single snowflake? Sorry I`m not getting that bit :-)
The game Iím talking about is of course, SSX, but thatís beside
> the point. Why do developers see the need to be evil to us? Theyíve got a habit
> of putting things in the most evil places, such as that tree in SSX and that
> (now extinct) section in the old SS Route 11 where thereís road works in the
> middle of the course.
Now that, I do remember! It took ages to get the hang of! There was an S11 endurance race in GT2 I think, and I must have crashed into that a dozen times! When you get past it its such a great feeling!
>Do they purposefully try to annoy us?
Dunno really. Some things do annoy, but when its that S11 track, Its a nice challenge, and adds to the game in a positive way. Never really noticed the tree in SSX though. However, there are games with a less good design that do have points that annoy. Stuff like Zelda, Jedi Power Battles, and many more had some extremely annoying points that really got on my nerves.
> Stephen Allred wrote:
> shut up
What was that for?
Strange newbie LoL
> shut up
What was that for?
> shut up
?
The game Iím talking about is of course, SSX, but thatís beside the point. Why do developers see the need to be evil to us? Theyíve got a habit of putting things in the most evil places, such as that tree in SSX and that (now extinct) section in the old SS Route 11 where thereís road works in the middle of the course. Do they purposefully try to annoy us?