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So what of gaming? Why don't game developers rely upon this concept? It may be nice to think that they're above that but the truth if, if it sells a product, they'll use the technique. Just look at Eidos and the way it stretched (and still stretches) the Tomb Raider franchise. It's ironic that the icon of said franchise is a woman with frankly - and quite literally - unbelieveable proportions.
Well, truth be said, developers have touched upon the idea: there was a game a while back called Lula, which basically involved shooting various porn films and making a pile of cash in the process. No-one was bothered by the fact that the busty heroine in question was a cartoon; the game was absolutely diabolical and still got to at least number five (can anyone remember if it got as far as two? My memory fails me and I'd rather be conservative than wrong). The same use of sexual 'attractiveness' was utilised in the creation of Lara Croft. Indeed, as her creator, Toby Gard, says: "I try to make my characters as sexy as possible. I want the player to be envious of them".
So, what's my point? My point is that though it might well seem that developers have been slow to latch on to the concept of selling their games through sex, the industry as a whole is STILL in its infancy. Therefore, I feel, the likelihood of more risque gaming cropping up daily becomes a more realistic prospect. Whether that's a good thing or a bad thing remains to be seen; will it degrade the industry or promote it? And in a sector as critisised as the gaming one is, is the thought a good one? And, of course, will the current flood of broadband connections and greater capacity of storage formats speed the process up?
I'm extremely interested in hearing your thoughts. I just hope you can come out as seemingly innocent as I did.
But it's true that there're a lot of very strange sites out there created by hormonally challenged young men dedicated to female games personalities. So will developers simply up the number of large-breasted virtual women, instead of 'real life' porn? Will this be successful? And will it hit its mark with the mass public, or the hardcore (no pun intended) market?
Hmm? HMM? (Removes leather gloves and starts slapping you about the face, simultaneously swivelling a small, high-powered lamp in your face). YOU - VILL - TALK!
Also look at Joanna Dark.
>
She could kiss Laras butt...
Now THAT I would pay to see!
:-D
Bodge sounds a clever bloke.
Also look at Joanna Dark.
She could kisk Laras butt but she hasn't been given impossible proportions.
there are still sex orientated games around.
BRB
Ok
we got a catalogue called Dream with games in it.
on page 8 they have these 3 games;-
babes in space
paradise island
the football strip trivia quiz
All rated 18 with the football one being the most inventive.
Ill scan info in and post links.
too tired to type it all now.
:P
lol
So what of gaming? Why don't game developers rely upon this concept? It may be nice to think that they're above that but the truth if, if it sells a product, they'll use the technique. Just look at Eidos and the way it stretched (and still stretches) the Tomb Raider franchise. It's ironic that the icon of said franchise is a woman with frankly - and quite literally - unbelieveable proportions.
Well, truth be said, developers have touched upon the idea: there was a game a while back called Lula, which basically involved shooting various porn films and making a pile of cash in the process. No-one was bothered by the fact that the busty heroine in question was a cartoon; the game was absolutely diabolical and still got to at least number five (can anyone remember if it got as far as two? My memory fails me and I'd rather be conservative than wrong). The same use of sexual 'attractiveness' was utilised in the creation of Lara Croft. Indeed, as her creator, Toby Gard, says: "I try to make my characters as sexy as possible. I want the player to be envious of them".
So, what's my point? My point is that though it might well seem that developers have been slow to latch on to the concept of selling their games through sex, the industry as a whole is STILL in its infancy. Therefore, I feel, the likelihood of more risque gaming cropping up daily becomes a more realistic prospect. Whether that's a good thing or a bad thing remains to be seen; will it degrade the industry or promote it? And in a sector as critisised as the gaming one is, is the thought a good one? And, of course, will the current flood of broadband connections and greater capacity of storage formats speed the process up?
I'm extremely interested in hearing your thoughts. I just hope you can come out as seemingly innocent as I did.