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"The Claw That Rocks The Cradle"

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Wed 10/10/01 at 09:52
Regular
Posts: 787
An extravagant title I know, but what I want to ask is this: ARE THE MAIN BAD GUYS IN GAMES EVIL ENOUGH?

Well I'm struggling to think of a single leading enemy from a game that genuinely unnerved me. I realize that computer games are all about enjoyment, fun, and that fear is a tricky emotion to generate in the player, but I think it is one aspect of RPG and Adventure games that is lacking.

Yes, there have been scarey moments that have made me jump, but the main enemy, the central so-called evil character, is almost always weak and wishy-washy - usually resulting in them being either annoying or comical.

So my answer to the initial question is NO.

Maybe games developers hold back in this area through fear of censorship? Or perhaps they don't want to project the stuff of nightmares onto younger players?

Does anyone know of a truly dark and evil main enemy? I can't think of one. Maybe I've not played the right games. - Where's Darth Vadar when you need him?
Thu 11/10/01 at 10:22
Regular
"Devotion 2The Ocean"
Posts: 6,658
Silent Hill was a quality game. I don't think i've played a game more disturbing, or one that actually creates well, what you expect hell on earth to look like!

I'm gonna have to force my mate to get it for his PS2 so that I can play it!

:)
Wed 10/10/01 at 14:46
Regular
"Back For Good"
Posts: 3,673
Silent Hill's bosses were a bit disturbing, when that lass changes on the merry go round thing and she just keeps coming for you.

shocking stuff and I luv it :-)
Wed 10/10/01 at 13:31
Regular
Posts: 3,182
Lan Di, the main bad guy in Shenmue seems to be a dark and dangerous character. But he only appeared in the first cutscene and in one of Ryo's nightmares. Perhaps in Shenmue 2 he will need to be defeated. Oh, I'm scared!
Wed 10/10/01 at 11:41
Regular
"I'm not Orgazmo"
Posts: 9,159
Residesnt Evil, some of the bosses in that as Cooky said are ones you 'fear' if you do fear them.

Ever noticed that the final battle between you and the end boss always requires you to kill him differently, i.e shoot him into a pool of lava, impale him onto spikes, send him through a time portal, use some one off special magic power to destroy him, shooting the surroundigs to encave him etc...

We never seem to finish the final encounter with 'conventional methods'. Dosn't seem as satisfying does it.

Anyway back to the point......

The main boss of a game is like a WWF match, extremely hyped up so when it's over you're like "Is that it?" I suppose it's to leave you wanting more..
Wed 10/10/01 at 11:35
Regular
"Devotion 2The Ocean"
Posts: 6,658
oooo that brings back memories. :)
Wed 10/10/01 at 10:54
Regular
"not dead"
Posts: 11,145
Lavos from Chrono Trigger.

You go into the future to see just how he ruined the world, and you're forced to face him at one point in the game, and you lose the main character in the game!

You can get him back, but the fact that he's already beaten you does make facing him that little bit more nerve-wracking.
Wed 10/10/01 at 10:44
Regular
"Devotion 2The Ocean"
Posts: 6,658
The final bad guys in the Resident Evil games use to make me feel a bit uneasy because you know your gonna come across some massive monster thing which will leap around the screen, and you doubt your character will be able to move fast enough to avoid it, and so you think your more than likely to die. And so it gets the adrenalin pumping! Class games the Resident Evil series. One of a few games which actually made me jump while playing!
Wed 10/10/01 at 10:07
Regular
Posts: 9,848
I can't remember a bad guy I was actually nervous when facing.

They all seem to be ones you don't like through cut scenes but don't really care because they seem beatable.

Gannondorf on Zelda 64 was good boss and you saw what he'd done to Hyrule but you didn't really tremble at the sight of him, you more just saw him as the next digital goof you have to beat up.

To make bosses more fearful, perhaps they can beat you up during the game.

For instance, you fight them in some levels but you always lose to them becuase they're impossible to beat.

Now when you have to fight them, you will be nervous.
Wed 10/10/01 at 09:52
Regular
Posts: 3,182
An extravagant title I know, but what I want to ask is this: ARE THE MAIN BAD GUYS IN GAMES EVIL ENOUGH?

Well I'm struggling to think of a single leading enemy from a game that genuinely unnerved me. I realize that computer games are all about enjoyment, fun, and that fear is a tricky emotion to generate in the player, but I think it is one aspect of RPG and Adventure games that is lacking.

Yes, there have been scarey moments that have made me jump, but the main enemy, the central so-called evil character, is almost always weak and wishy-washy - usually resulting in them being either annoying or comical.

So my answer to the initial question is NO.

Maybe games developers hold back in this area through fear of censorship? Or perhaps they don't want to project the stuff of nightmares onto younger players?

Does anyone know of a truly dark and evil main enemy? I can't think of one. Maybe I've not played the right games. - Where's Darth Vadar when you need him?

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