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I for one, feel that there is not much more of a better feeling of a game completed with out cheating but that isn't always possible as sometimes you either can't do them because you are having your head blown off or you can't solve the puzzles.
But if the game producers want us to admire there gaming ablity and graphic designs why would they make cheats so the player can do with in an hour of buying and leave the game without the pleasure of knowing that they have completed a game using decent honest methods.
What do you think, should cheats be an every day part of gaming or should they be left to the under-handed and dirty?
I think the best way I've seen cheats implemented is on "Goldeneye" for the N64. That "rewards" you cheats for succesfully completing a level within a specified time. Once you activate the cheat or cheats you can't progress through the game, you can play levels you've already completed but have infinate ammo or big heads or whatever. This way of "rewarding" cheats is better still because some of them are really hard to get, so for those of us that like a good challenge the life of the single player game is lengthened.
I didn't see the game as complete until I'd got through all the levels on all the skill levels and acquired ALL the cheats.
The whole reason for getting these cheats is to add yet more fun and variation to the multi-player anyway!
THPS2 had a similar system with its cheats "rewarding" you with a new one every time you finish the game with a new character. However, these cheats can be used to further your progress. Again, its up to the individual - "perfect balance" would make the game easier, but if you can get through it without, why use it?
I got 100% with each character without using any cheats and now only use them for a bit of a laugh either on the two player mode or on free skate.
RPGs and FPSs are the exception to this rule, on RPGS there are always mini games you can play to test your skills and to make you better at the game, this makes you more confident then you have more time to look for the hidden puzzels and stuff. FPSs are easy because you have all the time in the world to go back a level or two and get your accuracy up get more confidence and so on, there aren't many other games that don't need cheats to complete the game, people just find them as a little vaction from the game, if something too hard you put a cheat on, it won't hurt anyone. I remeber Doom, it took me ages to get to the final level, but there was no possible way of killing the final boss, so I cheated on my 500th go and completed the game, I was still happy that i'd completed the game, it was hardly breaking my bank account + now I play it online and it's still fun to play :)
the people who cheat because they're bored are wise, cheats add an intrest to a once boring game, or if your stuck, most people will just cheat a bit then switch it off :)
I for one, feel that there is not much more of a better feeling of a game completed with out cheating but that isn't always possible as sometimes you either can't do them because you are having your head blown off or you can't solve the puzzles.
But if the game producers want us to admire there gaming ablity and graphic designs why would they make cheats so the player can do with in an hour of buying and leave the game without the pleasure of knowing that they have completed a game using decent honest methods.
What do you think, should cheats be an every day part of gaming or should they be left to the under-handed and dirty?