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You start of with a small amount of land, just like Theme Park, Hospital and World. You are the zookeeper and the chief of all goings on inside. Your first objective would be to sort out some sort of order in the zoo. Where are your roads and path going to connect and lead to? What size cages and enclosures will you have? You also must budget to afford all the different animals. At the beginning of the game, you start of with a small land plot, basic equipment and standard zoo animals. (You know like monkeys, elephants, hippos etc). As you progress further into the game, you become more experienced. You get more land, cages and animals. This means you can start buying animals that can kill people like crocodiles and sharks! But this also means you will need more insurance for your visitors. If you donít look after you customers, in Theme Park they get sick. In Theme Hospital, your customers die of sickness. But in Theme Zoo, well your customers get eaten! Now that has some comedic potential.
Obvious things will apply in the game like prices. Larger cages will cost more money. Rarer and more exotic animals will cost more. When you have established you zoo, you can start adding luxuries like cafeterias andÖtoilets? Well I would consider a toilet a luxury anyway. You could also start building houses for the animals. Not like houses to live in (now that would be luxury) but like reptile houses, monkey houses and stuff like that. To make a little extra moolah, you could build a gift shop. Possibly sell some fluffy Pikachu toys or some personalised postcards with people heads lodged in the jaws of Great Whites!
Donít forget youíll have to imploy staff to do the Mr. Muscle style jobs. I wonít even degrade myself by explaining what I mean by that! Make sure you pay your people enough money or they will pack up their gear and leave (and boy do they deserve their money). You will have to make sure you hire enough staff and they all are doing their job speciality (e.g. receptionist at pay-desk, labourers looking after animals and possibly vets).
Food will be another obstacle as well. Not all animals eat the same foods as you know! Elephants will need their nuts. Monkeys will need their monkey nutsÖ erm, bananas and so on. You would be able to make permanent orders for the foods like in the other Theme games from suppliers. Make sure you do feed your animals or surprisingly they will die. If they die, people will become unhappy and will leave you zoo. A more advanced feature of the game could be getting people to sponsor your animals. Possibly with different standards of sponsorship. Like bronze, silver, gold and platinum, each with their different price and recognition. Medicine will also need to be purchased to keep your creatures safe. Maybe another feature could be the surprise element of thieves. If youíve ever seen the film Ace Ventura, you will know what I mean. People braking into the zoo to steal precious and rare animals.
Just imagine the possibility of graphics and simulations. You could even take a stroll around the zoo yourself and see whatís happening. Have emoticons for peopleís feelings. Safari buses and petting areas. Video clips of animal actions and maybe history files for each animal. And make sure each animal has enough space and good living conditions or youíll have the RSPCA onto your hump! Oh the possibilities! hehe
A lot of these ideas are already used in the Theme titles that are already out. I have changed them quite a lot so I donít expect to be sued if this idea went forward (like thatís gunna happen)! As I said before, I have wanted to declare my idea to the world for a long time and I also have another idea, which I will be writing soon. This may sound sad but I am really excited about this idea and I hope it happens in the near future. Maybe a helpful member of the SR staff has contacts and would be able to email the idea. Probably a long shot actually! Or an even longer shot, I will copyright the idea and sell it to Bullfrog. Marvellous! Mua-hahahahaha. Mua-hahahahahaha.
Cheers for reading!
You start of with a small amount of land, just like Theme Park, Hospital and World. You are the zookeeper and the chief of all goings on inside. Your first objective would be to sort out some sort of order in the zoo. Where are your roads and path going to connect and lead to? What size cages and enclosures will you have? You also must budget to afford all the different animals. At the beginning of the game, you start of with a small land plot, basic equipment and standard zoo animals. (You know like monkeys, elephants, hippos etc). As you progress further into the game, you become more experienced. You get more land, cages and animals. This means you can start buying animals that can kill people like crocodiles and sharks! But this also means you will need more insurance for your visitors. If you donít look after you customers, in Theme Park they get sick. In Theme Hospital, your customers die of sickness. But in Theme Zoo, well your customers get eaten! Now that has some comedic potential.
Obvious things will apply in the game like prices. Larger cages will cost more money. Rarer and more exotic animals will cost more. When you have established you zoo, you can start adding luxuries like cafeterias andÖtoilets? Well I would consider a toilet a luxury anyway. You could also start building houses for the animals. Not like houses to live in (now that would be luxury) but like reptile houses, monkey houses and stuff like that. To make a little extra moolah, you could build a gift shop. Possibly sell some fluffy Pikachu toys or some personalised postcards with people heads lodged in the jaws of Great Whites!
Donít forget youíll have to imploy staff to do the Mr. Muscle style jobs. I wonít even degrade myself by explaining what I mean by that! Make sure you pay your people enough money or they will pack up their gear and leave (and boy do they deserve their money). You will have to make sure you hire enough staff and they all are doing their job speciality (e.g. receptionist at pay-desk, labourers looking after animals and possibly vets).
Food will be another obstacle as well. Not all animals eat the same foods as you know! Elephants will need their nuts. Monkeys will need their monkey nutsÖ erm, bananas and so on. You would be able to make permanent orders for the foods like in the other Theme games from suppliers. Make sure you do feed your animals or surprisingly they will die. If they die, people will become unhappy and will leave you zoo. A more advanced feature of the game could be getting people to sponsor your animals. Possibly with different standards of sponsorship. Like bronze, silver, gold and platinum, each with their different price and recognition. Medicine will also need to be purchased to keep your creatures safe. Maybe another feature could be the surprise element of thieves. If youíve ever seen the film Ace Ventura, you will know what I mean. People braking into the zoo to steal precious and rare animals.
Just imagine the possibility of graphics and simulations. You could even take a stroll around the zoo yourself and see whatís happening. Have emoticons for peopleís feelings. Safari buses and petting areas. Video clips of animal actions and maybe history files for each animal. And make sure each animal has enough space and good living conditions or youíll have the RSPCA onto your hump! Oh the possibilities! hehe
A lot of these ideas are already used in the Theme titles that are already out. I have changed them quite a lot so I donít expect to be sued if this idea went forward (like thatís gunna happen)! As I said before, I have wanted to declare my idea to the world for a long time and I also have another idea, which I will be writing soon. This may sound sad but I am really excited about this idea and I hope it happens in the near future. Maybe a helpful member of the SR staff has contacts and would be able to email the idea. Probably a long shot actually! Or an even longer shot, I will copyright the idea and sell it to Bullfrog. Marvellous! Mua-hahahahaha. Mua-hahahahahaha.
Cheers for reading!