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There are 2 primary examples
Shadow of Memories
Zone of Enders
Take for example SOM The storyline is captivating and sometimes darn right spooky but it just feels disjointed and TOO SHORT
The graphics are good IN THE CUT SCENES THATS ALL
Zone of Enders Good emotional story but when u finish it it doesn't feel finished more like a quarter finished there has to be more games of it
Shenmue is also another one that is disjointed yet the story line keeps u playing I feel developers are trying to follow in shenmues footsteps as shenmue was a success
Thank you for your time :)
Red Faction is a worthy length, I thought it was gona finish in the cave with them aliens but it just went on and on and on and on and you get the idea.
I hope Metal Gear Solid 2 is a good 20+ hours :-)
As for magazines, it depends on whci you read to what information you get. I personaly feel that the storyline has to be good, but there has to be a big enough chalange for me to enjoy the game. I have recently got the new Resident Evil and i am really enjoying it as it has both a good plot and length, where as ZOE had a good plot and gameplay, but was far too short and was obviously made like that for the sequal, which is obviously a matter of money, but thats a different subject.
ZOE isnt really a type of a game you would expect to last long now is it??
Anyway I hope that RPG and Adventure games on PS2 will be lengthy and exciting to play
There are 2 primary examples
Shadow of Memories
Zone of Enders
Take for example SOM The storyline is captivating and sometimes darn right spooky but it just feels disjointed and TOO SHORT
The graphics are good IN THE CUT SCENES THATS ALL
Zone of Enders Good emotional story but when u finish it it doesn't feel finished more like a quarter finished there has to be more games of it
Shenmue is also another one that is disjointed yet the story line keeps u playing I feel developers are trying to follow in shenmues footsteps as shenmue was a success
Thank you for your time :)