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"Graphics problems with.....vice city?"

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This thread has been linked to the game 'Grand Theft Auto: Vice City'.
Tue 19/08/03 at 19:00
Regular
Posts: 787
Even though my card is meant to be expensive, high-quality and rather powerful, my Geforce FX5600 still has serious graphics problems with vice city.

just imagine a normal game screen, but as if a grizzly has come along, and tore up the whole picture, pulled the textures and models WAY out of proportion, and then battered every 3D model with an incredibly heavy mallet.

any help?
Sat 23/08/03 at 09:31
Regular
"Tornado Of Souls"
Posts: 5,680
Nah it was to do with textures not being converted to high res on powerful video cards when you've got a high frame rate, so they looked all smooth and baad. And sometimes things like benches and lamposts didn't load, but still existed invisibly.
Fri 22/08/03 at 23:04
Regular
"Jim Jam Jim"
Posts: 5,626
Theres a widescreen option in the game, maybe thats on if the picture is all out of proportion.
Fri 22/08/03 at 12:50
Regular
Posts: 2,774
can't 'member
Fri 22/08/03 at 09:11
Regular
"Tornado Of Souls"
Posts: 5,680
That would be the 45.23's ?
Thu 21/08/03 at 22:04
Regular
Posts: 2,774
hmm, the latest detonator XP seems to have fixed it completely. woohoo.
Wed 20/08/03 at 10:55
Regular
Posts: 11,373
Kil the grizzly?
Tue 19/08/03 at 19:13
Regular
"Best Price @ GAME :"
Posts: 3,812
Mus be Geforce related problem, Radeon runs it okay. Sounds like a driver type conflict or something.
Tue 19/08/03 at 19:04
Regular
"Tornado Of Souls"
Posts: 5,680
Put the frame limiter on. I have the same problem :(
Tue 19/08/03 at 19:00
Regular
Posts: 2,774
Even though my card is meant to be expensive, high-quality and rather powerful, my Geforce FX5600 still has serious graphics problems with vice city.

just imagine a normal game screen, but as if a grizzly has come along, and tore up the whole picture, pulled the textures and models WAY out of proportion, and then battered every 3D model with an incredibly heavy mallet.

any help?

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