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Previews can have this effect. Magazines preview games.... sometimes without even playing them or even seeing them running. They then give out judgement on them. Saying whever it IS good or not. But really, they aren't in any place to actually do this are they? I mean the real test of a game is how it plays and not how nice the screenshots are. If this is true though.... what’s the point in a preview? Well a preview is to pass judgement on how you think the game may play, and noticeable new features, graphical enhancements. But the one thing it is not for is saying whever the game IS GOOD or NOT.
A preview can boost or completely falter a game in its tracks for massive sales. If a game is given a bad preview by a respectable magazine it is almost certainly doomed for failure. You see they don't think it is good and all your interest just fades away and it doesn't seem worth buying. Of course, I can't say this without personal experience of course, mine was with Turok 3. The second I saw this game was coming out I wanted it, until N64 magazine previewed it for the "I don't know how manyth" time. They began to get negative about it; not really feeling sure about it and then when it came to review it was given an okay score, but not a score within my games choosing range.
So, does hype really make us expect more? To me it most certainly does, I am told a game is going to be gob smacking I expect nothing but the best. But this is a problem. Sometimes games are made out to be revolutionary and mind blowing, but when it comes to actually playing them they are in fact old hat. A very good example of this I think is The Bouncer (Ps2). As an avid reader of CVG up until the games release it was looking mighty fine and receiving rave opinions by the magazines writers. One day it was given to them fro review......it failed miserably. The hype had dealt it its finishing blow. People expected everything from this game, but unfortunately Squaresoft were unable to deliver.
Speaking of Squaresoft, there’s another thing that gets a game hyped, who it is developed by. Rarely is a game made by an unknown 3rd party publisher hyped up and expected to be brilliant...in fact it tends to be unheard of until it comes to review. This is pretty sad really, think of Snowboard Kids, a gem that no one had heard of. Made by Atlus, no one really expected much of it, but when it came to be released it was sold by the bucket load, eventually becoming a player’s choice title. A rare example of an unknown game hitting the big time I am afraid. The truth is games people don't expect anything from, tend to not get sold. However good the game may be.
The story is completely different when it comes to big name publishers though. If it is made by...I don't know, Rare we all expect big things, but what happens when they produce something sub standard? Nothing (not that they have), nothing will happen, the game will sell itself by the name Rare itself. This can cause many problems, poor games being sold, poor games being bought. We've got to stop being elitist in the way we buy our games. No longer should the people who made it matter much to us, it should be insignificant, or at least not very important.
Hype can be a very bad thing, a hyped up game can cause problems for the developers. They say it is going to be absolutely fabulous and it fails to make the grade. Hype....... step up and receive your punishment.
VKTR
MJ
> Not posting this too let it get ignored.......someone please read
> it.......
VKTR
Ok, here I am so save you from this sorrow that is causing you great grief. I do agree with you, I've come to expect Konami to deliver the greatest of greatest footie games on this planet and also along with MGS the sequel wouldn't be worth getting it say Rare were to make it. Good post and another GAD worthy one as well. Keep it up mate.
VKTR
VKTR :D
A magazine can say a game is good and loads of people could think it's good but induviduals may think differently.
Previews can have this effect. Magazines preview games.... sometimes without even playing them or even seeing them running. They then give out judgement on them. Saying whever it IS good or not. But really, they aren't in any place to actually do this are they? I mean the real test of a game is how it plays and not how nice the screenshots are. If this is true though.... what’s the point in a preview? Well a preview is to pass judgement on how you think the game may play, and noticeable new features, graphical enhancements. But the one thing it is not for is saying whever the game IS GOOD or NOT.
A preview can boost or completely falter a game in its tracks for massive sales. If a game is given a bad preview by a respectable magazine it is almost certainly doomed for failure. You see they don't think it is good and all your interest just fades away and it doesn't seem worth buying. Of course, I can't say this without personal experience of course, mine was with Turok 3. The second I saw this game was coming out I wanted it, until N64 magazine previewed it for the "I don't know how manyth" time. They began to get negative about it; not really feeling sure about it and then when it came to review it was given an okay score, but not a score within my games choosing range.
So, does hype really make us expect more? To me it most certainly does, I am told a game is going to be gob smacking I expect nothing but the best. But this is a problem. Sometimes games are made out to be revolutionary and mind blowing, but when it comes to actually playing them they are in fact old hat. A very good example of this I think is The Bouncer (Ps2). As an avid reader of CVG up until the games release it was looking mighty fine and receiving rave opinions by the magazines writers. One day it was given to them fro review......it failed miserably. The hype had dealt it its finishing blow. People expected everything from this game, but unfortunately Squaresoft were unable to deliver.
Speaking of Squaresoft, there’s another thing that gets a game hyped, who it is developed by. Rarely is a game made by an unknown 3rd party publisher hyped up and expected to be brilliant...in fact it tends to be unheard of until it comes to review. This is pretty sad really, think of Snowboard Kids, a gem that no one had heard of. Made by Atlus, no one really expected much of it, but when it came to be released it was sold by the bucket load, eventually becoming a player’s choice title. A rare example of an unknown game hitting the big time I am afraid. The truth is games people don't expect anything from, tend to not get sold. However good the game may be.
The story is completely different when it comes to big name publishers though. If it is made by...I don't know, Rare we all expect big things, but what happens when they produce something sub standard? Nothing (not that they have), nothing will happen, the game will sell itself by the name Rare itself. This can cause many problems, poor games being sold, poor games being bought. We've got to stop being elitist in the way we buy our games. No longer should the people who made it matter much to us, it should be insignificant, or at least not very important.
Hype can be a very bad thing, a hyped up game can cause problems for the developers. They say it is going to be absolutely fabulous and it fails to make the grade. Hype....... step up and receive your punishment.
VKTR