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In most walks of life this is apparant but within the gaming world this is the very factor that keeps the momentum going. From the first time users experienced Pong people started considering the possibilities of creating a world within a world, a reality that could defy the basic laws of physics and an entertainment genre that had endless possibilities.
But are there endless possibilities? Can we continue to better every game that is released with the next, or have we come to realise that gaming is not so much a different reality, but an extension to the one we all exist in?
I think we have pushed gaming as far as it can in its current form. Yes, the graphics improve exponentially. Yes, motion is becoming faster and more fluid and yes games are getting longer. But I think we all know that this doesn't add up to a dramatic change in gaming. We are constantly craving new games (you only have to look at this site to know this) but are equally dissappointed when a game turns out to be a re-hash of something that was released 2 or 3 years ago. I mean, are you any more scared by the latest Resident Evil than you were when you experienced the first one? I dont think so. Did you want it to be? Of course.
We even know what to expect nowadays. Current gaming relies on either taking a natural event (ie one of this world) and placing it in a world that is different from our own, or putting the user in a situation that although exists in the real world, he or she would not normally be found doing it. I agree GT3 is stunning to look at but it sure as hell doesn't beat getting behind the wheel of a car and driving. Reality gaming, anyone? There was me thinking picking up my PS2 controller meant an escape...
I want games that challenge me, that are intuitive and make me think. Of course I want games to marvel at and sonically appreciate but I know thats going to happen anyway. I want depth, I want things I have never, ever seen before. I want to empathise with characters and no longer be the innocent bystander. I want to be tested, to push myself, christ I even want to dream about them sometimes.
But its in our hands. As gamers we ultimately decide what succeeds and what fails. So next time you think of buying Resident Evil 6 or Sonic 22, ask yourself.... is this really taking you to the next level?
In most walks of life this is apparant but within the gaming world this is the very factor that keeps the momentum going. From the first time users experienced Pong people started considering the possibilities of creating a world within a world, a reality that could defy the basic laws of physics and an entertainment genre that had endless possibilities.
But are there endless possibilities? Can we continue to better every game that is released with the next, or have we come to realise that gaming is not so much a different reality, but an extension to the one we all exist in?
I think we have pushed gaming as far as it can in its current form. Yes, the graphics improve exponentially. Yes, motion is becoming faster and more fluid and yes games are getting longer. But I think we all know that this doesn't add up to a dramatic change in gaming. We are constantly craving new games (you only have to look at this site to know this) but are equally dissappointed when a game turns out to be a re-hash of something that was released 2 or 3 years ago. I mean, are you any more scared by the latest Resident Evil than you were when you experienced the first one? I dont think so. Did you want it to be? Of course.
We even know what to expect nowadays. Current gaming relies on either taking a natural event (ie one of this world) and placing it in a world that is different from our own, or putting the user in a situation that although exists in the real world, he or she would not normally be found doing it. I agree GT3 is stunning to look at but it sure as hell doesn't beat getting behind the wheel of a car and driving. Reality gaming, anyone? There was me thinking picking up my PS2 controller meant an escape...
I want games that challenge me, that are intuitive and make me think. Of course I want games to marvel at and sonically appreciate but I know thats going to happen anyway. I want depth, I want things I have never, ever seen before. I want to empathise with characters and no longer be the innocent bystander. I want to be tested, to push myself, christ I even want to dream about them sometimes.
But its in our hands. As gamers we ultimately decide what succeeds and what fails. So next time you think of buying Resident Evil 6 or Sonic 22, ask yourself.... is this really taking you to the next level?
I think for a start the difficulty level in todays games needs to be upped. Games used to be a lot harder, I'm sure anyone thats familiar with the original "Dungeon Master" will agree with me.
Games are fun, I enjoy them immensley, but they've stopped making us think. We just play and enjoy. Much like many of todays films don't make us think, we just watch and enjoy on a very basic level. But then a really "special" film will hit us, we need this in gaming.
I'd like a game that makes me think and concentrate as willingly and as strongly as, say, the film "Memento"
The "problem" with games is that while films don't have to rely on huge rewatch value, gamers want to be able to keep going back.
* Runs upstairs*
*runs downstairs*