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"Just the Gameplay that counts."

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Sun 16/09/01 at 22:48
Regular
Posts: 787
Yes, this is Bonus having a rant at people hassling me again. I am sick fed up of people coming out with "It's just the gameplay that counts" when it comes to looking at games for systems which are not out yet or games which are not due out for several months. At these stages in a game's development, the looks are all we have to give us an idea at the technical merit of the game. So when I want to pull the video's which Game has shown me of Starfox Adventures to shreds because Rare are "cheating with their effects to fool people into thinking the game looks good, I shall and I most definatly will, does the Gameplay matter 8-10 months away from the UK release, emm, no, because you can't pick up and play a screenshot.

So if it comes down to comparing the technical merits and graphics of a screenshot, I will look at various aspects of the graphics, the abilities of the console and more importantly the developer to decide whether or not I am interested in the game, or the console. I have huge expectations of various games on the PS2 based on the screenshots, then once the game comes out, I take a look at reviews etc. to see how the games actually play, that is when I feel gameplay matters, when you are sitting with a console and game in front of you, and you are playing. If the game has good gameplay, then you will be entertained, but the gameplay of any game is a matter of someone's own opinion, and whether they like it or not is entirely up to the individual. If we all liked the same, then there would be a much narrower variety of games on the market.

But there isn't much arguement to be had about the technical aspects of a game's graphics, they are either good or bad, and as I have pointed out, Starfox Adventures has overall, fairly poor graphics, if you sit down and look at what is being done, the poor lighting, animation and models are a brilliant example. To date, the only game on the system which has even remotly impressed me is Resident Evil, but I amn't a fan of Resident Evil games, so once the games come to be released, I don't buy them, because *I* don't like them.

Thats all that matters, whether or not *YOU* like the game, when it comes to release day.
Mon 17/09/01 at 23:40
Posts: 15,443
Who ya gonna call?
Mon 17/09/01 at 23:38
Regular
Posts: 18,185
Game need protection?
Mon 17/09/01 at 23:32
Posts: 15,443
How's that going to happen, then?
Mon 17/09/01 at 16:18
Regular
Posts: 6,492
Game, if you don;t shut up, your fingers will fall off, you have been warned.
Mon 17/09/01 at 10:26
Regular
"Fishing For Reddies"
Posts: 4,986
As long as my opinion is different to Bonus' I don't care!

Meka... your a Ninty, you shouold be more bias! Take them out with your fancy knowledge, and experience!

You can't sit on the fence, son! If you harbour Sony, you will be bought to justice. :D
Mon 17/09/01 at 10:23
Regular
"not dead"
Posts: 11,145
The thing about gameplay though, is that some will like certain aspects, some will hate them. Graphics are either good or bad, sound is either good or bad, gameplay comes down to personal preference.

Look at DK64 as an example. Fantastic game in my opinion, huge levels, you could search for hours to try to find all of one characters banana's with no real guidance at all. Fantastic, I thought. Others found it too open - they wanted to be told what to do. They found the fact that you had to do each level with the 5 different characters repetitive, as they were covering the same ground. I found it to be a work of genius, with certain areas only accesible to certain characters, but the level still had a huge, unrestricted, feel to it.

Personal opinion is always something that people will differ on, and we argue about it, if we all accepted that we liked different things the forums would be all very nice, but possibly a little dull!
Mon 17/09/01 at 10:14
Regular
"Fishing For Reddies"
Posts: 4,986
Quite a topic you've made here, my lad!

Although, just because you play the games you want to play this doesn't stop there being a 'grade' you can give a game, for certain areas of it.

If there is no real-time lighting in a game you can grade the game graphically on that. If the shadows are out you can grade the game.

I'm not sure that anyone has come up with a suitable definition for 'gameplay'... Is it one aspect of a game, or all the areas joined into one experience?!

Anyway, games can be given grades, because they can be compared to other games and the abilities shown in them. In my view, all fighting games should be compared to Soul Calibur, Tekken has problems, VF isn't that bad, but SC and hopefully SC2 will be the best fighters for a long time... cause theyre ace!
Mon 17/09/01 at 00:43
Regular
Posts: 18,185
Bonus wrote:
> Then in that case would you class Final Fantasy 10 a sequel to Final
> Fantasy 9. If you do, may I laugh?? Or Crash Team Racing to Crash
> Bandicoot 3??

erm no i wouldnt and no i wouldnt.

Starfox adbentures has 4 same characters from lylat wars and they look very different, the gameplay is different, tehy are made by differnt people, it doesnt involve flying is Smash Brothers a Sequel to Mario? Well is it?

Of course not.

Gameplay emans eberything aka Pong, Tetris.
Sun 16/09/01 at 23:40
Regular
Posts: 6,492
Sniper wrote:
> Bonus TO = Great gameplay and graphics nuff said =)

True, True.
Sun 16/09/01 at 23:40
Regular
"Nasty Fat Hobbit!"
Posts: 1,193
I don't like repeating myself...so to answer your question..."Scroll down to read my post's!!"
There I think that summed it up.
To quote Mr Mackey from South Park:
"You should really listen, cus not listnin' is Bad! Mmmmkay????"

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