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The range of methods of attacking was one thing. Especially for it's time. The first swing of the bottle, accompanied by the sound of breaking glass. My personal favourite was getting grabbed from behind, kicking the guy in front of you to the ground and hulring the guy behind you to the floor as you came down.
The multi-player was fantastic, especially taking a cheap shot at your team mate while they were'nt expecting it, or grabbing them from behind while an enemy beat them up. Or if you prefered working together, hurling your partner into a flying kick.
And the choice of endings - revolutionary genius.
Throwing people off the lift was neat too.
I can honestly say that if a direct copy of the game came out for my N64, I'd buy it in a shot.
The series went a little downhill from then on though. Shame.
The range of methods of attacking was one thing. Especially for it's time. The first swing of the bottle, accompanied by the sound of breaking glass. My personal favourite was getting grabbed from behind, kicking the guy in front of you to the ground and hulring the guy behind you to the floor as you came down.
The multi-player was fantastic, especially taking a cheap shot at your team mate while they were'nt expecting it, or grabbing them from behind while an enemy beat them up. Or if you prefered working together, hurling your partner into a flying kick.
And the choice of endings - revolutionary genius.
Throwing people off the lift was neat too.
I can honestly say that if a direct copy of the game came out for my N64, I'd buy it in a shot.
The series went a little downhill from then on though. Shame.
but yeah streets of rage was good, n* 2 was better because you could get your mate on 1 player to fire rockets or a machine guns at your enemies!! this was a special move.
They were really fun to play. The difficulty level wasn't always that important because you'd keep on playing even after you completed it. Nower days it seems to be that the only interest games can hold is in their challenge, and once you've beat that, there's nothing left.
A word out to the Sega/Sony/Nintendo designers (as if they'll ever see this!)-
Redo some of the old classics. Don't mess around with them too much, maybe more than 8 directions where relevent. Just run them off for the new consoles.
This is what I want (I now, I'm not actually asking them, they'll never see this):
Sensible Soccer
Streets of Rage (stick them all into the one disk/cart)
Bubble Bobble (they already did that for PS, right? I need N64!)
Anyway, there must be a pretty big number of more mature gamers who bought a N64 for Goldeneye, expecting more of the same, desperate for a few more titles to appeal to them, instead of endless Pokemon spin offs and the like (not that there's anything wrong with Pokemon, but it's not everyone's thing).
As for my own company... I wish. I tell you, I have some big ideas spinning around in this big old head of mine!
> It was beatiful.
> The range of methods of attacking was one thing. Especially for
> it's time. The first swing of the bottle, accompanied by the sound
> of breaking glass. My personal favourite was getting grabbed from
> behind, kicking the guy in front of you to the ground and hulring
> the guy behind you to the floor as you came down.
> The multi-player was fantastic, especially taking a cheap shot at
> your team mate while they were'nt expecting it, or grabbing them
> from behind while an enemy beat them up. Or if you prefered
> working together, hurling your partner into a flying kick.
> And the choice of endings - revolutionary genius.
> Throwing people off the lift was neat too.
> I can honestly say that if a direct copy of the game came out for
> my N64, I'd buy it in a shot.
> The series went a little downhill from then on though. Shame.
I agree, this was a brilliant game and is in definate need for a new game, but I doubt that the N64 will get it. The most likely console would be Dreamcast, for the obvious reason that it appeared on Sega's old console, and besides, the Dreamcast would make the game so much better. There could be groundbreaking graphics coupled with the Streets of Rage gameplay, and a winner would be reborn.