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ANYWAY, i just love the game. One of the best i've bought ever, and i absolutely adore the great ease of customization with the mechs in-game, compared to the horrifying things i saw on a mech 3 demo just now. It's one of the things that makes the game for me. Packing a mech with Lasers and giving it a run, failing badly, going back and fitting rotary cannons the next time and winning easily is part of the magic of finding that perfect configuration. Plus the combat actually feels rough and boisterous, especially in Assault class matches, where that big crawling cube packing multiple autocannons is giving you greif of great magnitude, as each salvo gives your mech a sharp slap - throwing your aim off by a mile.
anyone else share this kind of enthusiasm for the game?
I like action every now and then you know, the quick bit of excitment, but slower pace strategy is often more satisying.
BAGGAR is me...
nit in THAT way.
Slower paced, custom stuff all there.....action, strategy....I'm not totally sure why I loved it but it rocked.
MC2 was bootiful, and I was the only person ever to buy it. Great fun, bit too easy in comparison and not quite as magical, but definitly a great game. Customisation was genius.
Genius.
ANYWAY, i just love the game. One of the best i've bought ever, and i absolutely adore the great ease of customization with the mechs in-game, compared to the horrifying things i saw on a mech 3 demo just now. It's one of the things that makes the game for me. Packing a mech with Lasers and giving it a run, failing badly, going back and fitting rotary cannons the next time and winning easily is part of the magic of finding that perfect configuration. Plus the combat actually feels rough and boisterous, especially in Assault class matches, where that big crawling cube packing multiple autocannons is giving you greif of great magnitude, as each salvo gives your mech a sharp slap - throwing your aim off by a mile.
anyone else share this kind of enthusiasm for the game?