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The PS2 is amazing both the sound and graphics, but it's such a shame that the anti analising spoils it all.
Do you reckon we'll see downloadable patches to fix this or should they do some heavy work to the middleware.
> Anti Analising?
> Surely someone else noticed this....!
Ha ha ha! No, I admit, I didn't notice it.
but it's such a shame that the anti analising
> spoils it all.
Anti Analising?
Surely someone else noticed this....!
Still, as you say, only time will tell!
> I can't see why this won't happen in theory, I don't know enough
> technically to be able to say if it would be a problem.
For existing games, or games not designed to install on the HD when it is available, this is not possible.
A patch works by modifying the program files, and unless these files are stored on re-writable media (e.g. hard disk) they cannot be modified.
So, while Final Fantasy X may be 'patchable' because it installs to HD for faster loading, Ridge Racer 5 cannot be modified.
The bad news is that this might encourage developers to release less than perfect games into the market, ala the PC. Half the PC games that are coming out at the moment require a patch before you can even start the game, let alone play it. Admittedly, the PS2 for example won't offer the plethora of hardware compatability problems that a PC does, making these instances very unlikely to occur. But for games it could be great; Extra levels, tracks, characters and so on could be brought into the game to extend it's life with the consumer.
I like my games to be the finished article when I fork out for them.
Some have said that implementing anti-aliasing has a major performance hit, while others have said it has no effect whatsoever. Look at GT3 - not perfect, but pretty good - and pushing 20 million polys at 60fps too.
Obviously there's more than one way to acheive anti-aliasing on PS2, so the developers need to work on it.
Admittedly games look better for it, but only really in static screenshots. Does anyone really notice when they're playing? RR5 is terrible when you look at screenshots - but I certainly don't notice when the game's running - and everyone I know who's seen/played it has never commented on it.
The PS2 is amazing both the sound and graphics, but it's such a shame that the anti analising spoils it all.
Do you reckon we'll see downloadable patches to fix this or should they do some heavy work to the middleware.