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I've read the Acrobat Beginners' Guide, the Acrobat Manual (both chunky downloads in themselves), so I'm pretty sure of what I'm getting into, it's like Diablo II but you can do more player killing, and after having played Planetarion for two seasons (browser based space warfare game) where the gameplay was such that you couldn't really kill anything, Legend of Mir looks like my cup of blood er tea.
But there's no real TASK there, no QUEST that I can visibly see, apart from continually levelling up your character and equipping it with more and more powerful items. So what's the point? Well, I like the RPG element, and although graphically or framerate wise we're not talking Quake III, I like RPGs combined with killing online players. Afterall, in offline RPGs you tend to kill a lot of monsters, so in this one I fancy the challenge of real AI opponents and doing some major damage once I've levelled up. (If they don't all get me first that is).
Maybe something about Black and White attracted it's huge fanbase, plot or no plot, maybe it was the powerkick of controlling populations (common to God-sims, naturally)? I agree there seems to be no end-quest there, but perhaps the gameplay makes up for that in some other way.
Perhaps developers have finally learnt to program 'Je ne sais quoi'?
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