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I have sound effects only in gameplay and music only in replays because it just gives me a head ache and spoils the game when both are together.
Doesn't it?
> I don't think it's so much the 'mixing', but more the lack of volume
> controls for SFX and BGM.
I have a Sony Wega and while some
> tracks sound okay, others result in a real noise. So I have FX only
> during the race and music during the replay.
Wookiee, a good 50% of the time when Im reading through peoples posts, I will be thinking of something constructive to say..... Then I come to your post and you have already said it.
Anyway. I totally agree, the main problem is the lack of actual control over volume settings.
I have not owned GT2, so i can not say if there is much difference between the two but I have had GT1 and I think it has greatly improved since. I think the most improved part is teh handling, but that's just IMO.
I have a Sony Wega and while some tracks sound okay, others result in a real noise. So I have FX only during the race and music during the replay.
It just seems to loose it's way every now and then, particularly when the engine sound is at lower frequencies. Not a real disaster as I don't mind not having the BPM switched off for either the game or replays, except for Death in Vegas, who rock.
I think the music's a little quiet but it's great music nonetheless. Sometimes I turn the BGM off and put on Blink 182 when I need cheering up.
I have sound effects only in gameplay and music only in replays because it just gives me a head ache and spoils the game when both are together.
Doesn't it?