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(Multi:) The way no matter how quiet and stealthy you are and the amount of gas you throw in a mercs face, they ALWAYS hold down the trigger and kill you.
(Multi:) The way 'mercs' ALWAYS turn around when you about to grab them.
(Multi:) The whole stinking optimatch
(Single:) Sam fisher is a slow-ass bizzatch. MOVE IT SOLDIER! etc.
(Multi:) No kill feature on the gun.
(Single:) And on the subject of guns, why the hell do they waste money on giving 'Fisher a damn gun and bullets.
(Multi:) There's always the cocky American who wants to make the teams unfair so he can be on the spies, so then one of the spies who were there first have to move to the 'mercs'.
(Multi:) a Co-op vs. A.I. would have been pretty tasty.
(Multi:) No knife ;)
There's my little rant, feel free to add to the list. But just thought I'd add the good points out weigh the bad points.
(Multi:) The way no matter how quiet and stealthy you are and the amount of gas you throw in a mercs face, they ALWAYS hold down the trigger and kill you.
(Multi:) The way 'mercs' ALWAYS turn around when you about to grab them.
(Multi:) The whole stinking optimatch
(Single:) Sam fisher is a slow-ass bizzatch. MOVE IT SOLDIER! etc.
(Multi:) No kill feature on the gun.
(Single:) And on the subject of guns, why the hell do they waste money on giving 'Fisher a damn gun and bullets.
(Multi:) There's always the cocky American who wants to make the teams unfair so he can be on the spies, so then one of the spies who were there first have to move to the 'mercs'.
(Multi:) a Co-op vs. A.I. would have been pretty tasty.
(Multi:) No knife ;)
There's my little rant, feel free to add to the list. But just thought I'd add the good points out weigh the bad points.
And the fact that the spies should at least have a pistol.
Thank God for Edgy. ^_^
I am your slave.
> Some annoying things about splinter cell 2:
>
> (Multi:) The way no matter how quiet and stealthy you are and the
> amount of gas you throw in a mercs face, they ALWAYS hold down
> the trigger and kill you.
Probably because they're running backwards firing.
>
> (Multi:) The way 'mercs' ALWAYS turn around when you about to
> grab them.
I have a sense for these things, my mind goes 'if I were the spy I'd sneak up ... NOW *turns round and wastes spy*.
>
> (Multi:) The whole stinking optimatch
Yep, it's a busy game with limited players per game. Best to host.
>
> (Single:) Sam fisher is a slow-ass bizzatch. MOVE IT SOLDIER! etc.
Haven't got onto single player yet.
>
> (Multi:) No kill feature on the gun.
Already explained in post below.
>
> (Single:) And on the subject of guns, why the hell do they waste
> money on giving 'Fisher a damn gun and bullets.
Comic relief.
>
> (Multi:) There's always the cocky American who wants to make the
> teams unfair so he can be on the spies, so then one of the spies who
> were there first have to move to the 'mercs'.
Even worse is when you beat them in a ranked game (The opposaite spies were ranked 3 & 4 against my team of 2 & 1) and they close the match before the stats update.
>
> (Multi:) a Co-op vs. A.I. would have been pretty tasty.
Good idea.
>
> (Multi:) No knife ;)
No this is definately a good thing. Although i'd actually be able to kill a merc with a knife, this neck-breaking is hard.
>
> There's my little rant, feel free to add to the list. But just
> thought I'd add the good points out weigh the bad points.
They do.
"Xbox Live bug will be corrected soon
A bug where the Xbox game crashed if you rested ten seconds on the "optimatch" option will soon be resolved. The bug does not prevent players from playing online, and it does not occur during gameplay. Therefore we expect that players will still enjoy playing Tom Clancy's Splinter Cell Pandora Tomorrow while we look into resolving this issue".
I've never had a game that's crashed so much on me...
*sulks*