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And One Year ago was the release of The Legend of Zelda: The Wind Waker
Just though I'd point it out incase you'd forgotten
Gawd, can't believe it was two years ago when I finally got my Gamecube, t'was a very happy day
:D
> showing off the GC-GBA Connectivity, in all it's glory...
Glory? *coughs*
Oh and by the by, would your tag be a certain quote from a certain Guilder the Unfettered, by any chance? ;)
I mean, it is still the GameCube's second Birthday...
You'd at least expect some new wallpaper for your PC or something; showing off the GC-GBA Connectivity, in all it's glory... Or something....
?
> leflus wrote:
> Go away Memorandum
>
> Why? Because I don't like a console that's for BABIES?
Tell people who care or agree with you.
I haven't even had my GC 4 2 years yet cos I bought mine the day Mario Sunshine came out, but I've already got 11 games 4 it. I have my 2nd anniversary with my GC in October.
Since it has been 2 years since the GC came out, we should be telling ppl how much uve enjoyed it, and how many games u got. U can also name all the games uve got. Heres my collection, in order of purchase:
1. Super Mario Sunshine
2. Wave Race: Blue Storm
3. Mario Party 4
4. Tony Hawk's Pro Skater 4
5. Super Smash Bros Melee
6. Burnout 2: Point of Impact
7. F-Zero GX
8. Mario Kart: Double Dash
9. XIII
10. 1080: Avalanche (I won it in Gameaday!! :D)
11. Viewtiful Joe
> The GC controller is fine for FPS?
> What more could you want from it?
It just doesn't feel as good as the 64's pad. Or even the Xbox's pad for the FPS genre (though I agree the cube pad owns for all others).
It feels a little small, neither analogue stick feels right or is positioned quite well enough and none of the shoulder buttons (z included) feels that nice.
I just find that, for fps games, I need a more substaintial pad with 'sturdy' (not quite the right word, but hopefully you know what I mean) analogue sticks positioned such that the thumbs sat comfortably over them (left especially) without having to 'lean into' the pad. I think it's important for natural, uninterupted hand eye co-ordination with 3d games.
Or it could just be because that's what I got used to with the 64's pad. But I don't think so.
Obviously it's a matter of opinion, and that's mine. I always got the impression most people agreed though (about the pad not being best suited to fps games, not necessarily my lame explanation!).
> Play Timesplitters 2.
> If the game is decent then the controller is poifect.
I have, and I disagree.
> It only sucks for that Street Fighter game because you need a D-pad.
> :-)
I always found the d-pad good enough really. But probably only because I have the hori pad for games that use the d-pad as the main direction control instead of the analogue stick.
It's an improvement on the 64's one anyway.
Especially for the graphics that were like no others I'd ever seen.
I got Rogue Squadron in the morning, and had to go the whole day wondering if my GC had come. When I got home, it wasn't there and I was mighty disappointed. But then as my mum was coming through the door, the next-door man handed her the package that had been left with him.
I was ultra excited.
oooh I love memories.