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"First Timesplitters 3 screens....."

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This thread has been linked to the game 'Timesplitters: Future Perfect'.
Mon 03/05/04 at 20:17
Regular
Posts: 21,800
Me want very much!

[URL] http://media.xbox.ign.com/media/639/639601/imgs_1.html [/URL]

Oh and it's called Timesplitters : Future Perfect, it's only gonna be online with PS2..well that's what the announcement says. No official announcement from EA yet about them supporting Live, you can guarantee it'll be at E3 though.

*creams pants*
Tue 04/05/04 at 21:13
Regular
Posts: 2,849
Collect the time crystal.
Tue 04/05/04 at 21:00
Regular
Posts: 402
It's not there. Just some guy that keeps appearing. If I stand where he is then he just appears in front of me again.
Tue 04/05/04 at 20:50
Regular
Posts: 10,437
Walk into the big purple portal.
Tue 04/05/04 at 20:47
Regular
Posts: 402
Hiya

I just saw the timesplitters thread and it reminded me of a problem - after killing the gangster in timesplitters 2 in his place on the double stairway, this guy in purple clothes just keeps appearing and no matter how many times I kill the guy, he just keeps coming back. Is this a bug or are you supposed to kill him 50,000 times to move on? It doesn't seem right as he's not even difficult to kill...?

Any ideas?

Thanks in advance!
Tue 04/05/04 at 17:59
Regular
Posts: 13,611
Certainly an appropriate name - improving upon the magnificence of TimeSplitters 2 and including an online mode is radically close to perfection.

And although TS Online will never beat the unrivalled brilliance of TS four-way offline, this is THE reason to get PS2 online. Frustrating, as it'll cost me a bomb, but a very wise move by Sony.
Tue 04/05/04 at 14:28
Regular
"eat toast!"
Posts: 1,466
nice, very nice. Great to see that karlos is back (this time his men sport something more fashionable) It looks more serious which, i suppose can't be a bad thing.
Mon 03/05/04 at 22:33
Regular
Posts: 4,098
But Free Radical love the Cube too much ;)

The reason being they're mainly composed of ex-rare workers when they still made games for the N64.

But I'm sure you knew that anyway :-)
Mon 03/05/04 at 22:32
Regular
Posts: 21,800
I'm pretty sure I read somewhere that the reason EA are publishing the game is because Free Radical weren't happy about Eidos refusing to support the Cube. Guess they must have made up though as Eidos are publishing Second Sight.
Mon 03/05/04 at 22:30
Regular
Posts: 10,437
But Critereon supposedly love the Cube, too, yet all articles of Burnout 3 say it's for XBox and PS2 only.
Mon 03/05/04 at 22:28
Regular
Posts: 4,098
Rickoss wrote:
> Looking good. Any news of a Cube version yet? From articles and news
> it looks as though Burnout 3 is XBox and PS2 only, but TimeSplitters
> missing the Cube as well would be a disaster.

Timesplitters would never miss the Cube with EA behind it, especially since Free Radical has a love of the Cube. I think that was one of the terms that had to be met if EA were to publish it, that being that it has to be on the Cube...

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