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Took me half an hour at the most.
*points and laughs at those who took 3 hours to do it*
> The GoldenEye Train level... now that rocks. I always died at
> the end.
a great challenge is to stick the 'enemy rockets' cheat on, then try and finish this level on 00 Agent. im-freakin-possible.
> Yeah, Hitman would reward you with a higher stealth rating depending
> on how many times you were seen, how many kills you made, how you
> killed someone and how long it took you to complete the mission, as
> well as providing many ways to do it. On SC, you can finish the
> level with one bar of health, killing as many enemies as you want,
> with no repurcussions, hence no replay value.
Depends how you play it. I play it where by if I get shot or seenI load back to the previous checkpoint, hence more replay value as when I complete it I know I have done it how it is meant to be played. All Hitman does is show stats at the end, the game can be played in exactly the same way.
With Splinter Cell you have to do the ranking etc yourself, you still get the same level of satisfaction just not a stats screen to go with it.
If you had a rating system, I'd play it again.
I really like it, but I personally find it far too linear. Can't wait to get my hands on Contracts for some real stealth action.
If all the levels were as good to play as the jungle and airport level then it would be one hell of a game, it was good but not THAT good.