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"(E3) EyeToy: AntiGrav"

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Wed 12/05/04 at 13:44
Regular
"50 BLM,30 SMN,25 RD"
Posts: 2,299
EyeToyTM: AntiGrav
FACT SHEET

Publisher: Sony Computer Entertainment America Inc.
Developer: Harmonix Music Systems
Platform: PlayStation®2 computer entertainment system
Genre: Extreme Sports/Physical Gaming
Players: Single-player
Peripherals: EyeToyTM USB Camera, DUALSHOCK®2 analog controller, memory card (8MB)(for PlayStation 2)
Launch Date: Fall 2004
Target Age: All Ages
Rating: "RP" for Rating Pending

OVERVIEW

From the creators of FrequencyTM, Amplitude and Karaoke RevolutionTM comes EyeToyTM: AntiGrav - a game that implements the EyeToy technology in a completely new way through hoverboard gameplay. EyeToy: AntiGrav represents the first step in incorporating EyeToy into character control gameplay through the use of color and body recognition technology. It is also the follow-up to the highly successful EyeToyTM: Play, which sold 3.5 million units worldwide since its release, and EyeToyTM: Groove, which enables players to dance in time with one of 28 licensed songs. For the first time, players will move their body, not a controller, to guide their 3D character in steering, speed, and trick maneuvers, as they interact with the environment and avoid obstacles. An original, interactive soundtrack changes according to the action on the screen, intensifying the sense of competition.

Unique armbands enable players to activate the color tracking capabilities of the EyeToy USB Camera. Together with facial and body recognition, racers will shred over diverse terrain through eight different levels, grinding on rails and taking flight to perform sick tricks, while interacting with the environment in exciting new ways. Gamers can pick the best racing line and discover hidden areas and unlockable sections along the fast-paced courses. Choose between different game modes to compete against other AI-controlled hoverboard racers, or challenge a friend as you race alongside the "ghost" image of your friend's best performance.
Taking the skate and snowboarding countercultures to new heights, EyeToy: AntiGrav features eight original characters with their own style and equipment, all part of the hoverboard scene. Each is equipped with the latest gear and technology that best suits their racing style, with the opportunity to earn gear upgrades in competitions throughout the game.

KEY FEATURES


EyeToy: AntiGrav is the first 3D character based EyeToy game that uses color-recognition technology to track body movement in an extreme racing environment, from the developers of FrequencyTM, Amplitude and Karaoke RevolutionTM.


The racer's movements are processed to control steering, jumping, grinding, ducking, acceleration, braking, tricks, environmental interaction, and interface navigation.


EyeToy: AntiGrav features eight original characters with their own style and equipment, all part of the hoverboard scene.


Strap on your hoverboard and shred over diverse terrain through eight different levels, grinding on rails and taking flight to perform sick tricks, while interacting with the environment and original soundtrack.


Choose between different game modes or compete against your friend as you race alongside the "ghost" image of your friend's best performance.


Explore multiple paths on each course, discovering short cuts and unlockable sections for gameplay versatility.


Play to earn equipment and additional upgrades, including unlockable characters and more throughout the game.


An original, interactive soundtrack by some of the industry's top producers captures the energy and excitement of each race in EyeToy: AntiGrav.
Wed 12/05/04 at 23:11
Regular
"Hey man my car!!!"
Posts: 201
i bought the eye toy, waiting for something like this.
Wed 12/05/04 at 16:54
Regular
"Redness Returneth"
Posts: 8,310
That sounds very good.
Wed 12/05/04 at 14:51
Regular
"Cigar smoker"
Posts: 7,885
Heh ... that sounds pretty damn cool, may have to get that just for entertainment value :)
Wed 12/05/04 at 13:44
Regular
"50 BLM,30 SMN,25 RD"
Posts: 2,299
EyeToyTM: AntiGrav
FACT SHEET

Publisher: Sony Computer Entertainment America Inc.
Developer: Harmonix Music Systems
Platform: PlayStation®2 computer entertainment system
Genre: Extreme Sports/Physical Gaming
Players: Single-player
Peripherals: EyeToyTM USB Camera, DUALSHOCK®2 analog controller, memory card (8MB)(for PlayStation 2)
Launch Date: Fall 2004
Target Age: All Ages
Rating: "RP" for Rating Pending

OVERVIEW

From the creators of FrequencyTM, Amplitude and Karaoke RevolutionTM comes EyeToyTM: AntiGrav - a game that implements the EyeToy technology in a completely new way through hoverboard gameplay. EyeToy: AntiGrav represents the first step in incorporating EyeToy into character control gameplay through the use of color and body recognition technology. It is also the follow-up to the highly successful EyeToyTM: Play, which sold 3.5 million units worldwide since its release, and EyeToyTM: Groove, which enables players to dance in time with one of 28 licensed songs. For the first time, players will move their body, not a controller, to guide their 3D character in steering, speed, and trick maneuvers, as they interact with the environment and avoid obstacles. An original, interactive soundtrack changes according to the action on the screen, intensifying the sense of competition.

Unique armbands enable players to activate the color tracking capabilities of the EyeToy USB Camera. Together with facial and body recognition, racers will shred over diverse terrain through eight different levels, grinding on rails and taking flight to perform sick tricks, while interacting with the environment in exciting new ways. Gamers can pick the best racing line and discover hidden areas and unlockable sections along the fast-paced courses. Choose between different game modes to compete against other AI-controlled hoverboard racers, or challenge a friend as you race alongside the "ghost" image of your friend's best performance.
Taking the skate and snowboarding countercultures to new heights, EyeToy: AntiGrav features eight original characters with their own style and equipment, all part of the hoverboard scene. Each is equipped with the latest gear and technology that best suits their racing style, with the opportunity to earn gear upgrades in competitions throughout the game.

KEY FEATURES


EyeToy: AntiGrav is the first 3D character based EyeToy game that uses color-recognition technology to track body movement in an extreme racing environment, from the developers of FrequencyTM, Amplitude and Karaoke RevolutionTM.


The racer's movements are processed to control steering, jumping, grinding, ducking, acceleration, braking, tricks, environmental interaction, and interface navigation.


EyeToy: AntiGrav features eight original characters with their own style and equipment, all part of the hoverboard scene.


Strap on your hoverboard and shred over diverse terrain through eight different levels, grinding on rails and taking flight to perform sick tricks, while interacting with the environment and original soundtrack.


Choose between different game modes or compete against your friend as you race alongside the "ghost" image of your friend's best performance.


Explore multiple paths on each course, discovering short cuts and unlockable sections for gameplay versatility.


Play to earn equipment and additional upgrades, including unlockable characters and more throughout the game.


An original, interactive soundtrack by some of the industry's top producers captures the energy and excitement of each race in EyeToy: AntiGrav.

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