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"kkrieger"

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Sun 16/05/04 at 00:28
Regular
"A man with a stick"
Posts: 5,883
This is a bit of an odd one, a good-looking game that’s only the size of the average readme file! Quite interesting. I saw this in PCGamer this month and was quick to try it out myself. It’s an incredibly small sized game considering the graphics on offer.

It’s certainly not going to challenge the likes of Half Life 2, Unreal 3 and the countless other, absurdly beautiful looking games on the horizon but for it’s size kkrieger is quite a looker with some great lighting effects.

The game itself (or Beta as it’s not complete yet) is nothing special, in fact it’s nothing more than a dull shooter with terrible sound, more like a sharewhere game with incredibly good graphics. You’ll not want to play this game for it’s content though, more just to see the technology in action. Download the beta here [URL]http://www.theprodukkt.com/[/URL] it’s only 96kb so well worth a look.

Hopefully kkrieger will reign in a new era for Pc games, where you don’t have to assign huge chunks of hard drive space to install and play game, but I think it doubtful you’ll see it’s technology implemented soon. Still it’s clear sign of what I hope will become a reality one day, games that look as good as Unreal Tournament 2004 that aren’t even a megabyte big? One can only hope.
Mon 17/05/04 at 20:11
Regular
Posts: 11,373
I downloaded it...tryed to load it but it didn't work.
Mon 17/05/04 at 08:24
Regular
"Devil in disguise"
Posts: 3,151
monkey_man wrote:
> Looks good. Makes you wonder why other games companies haven't used
> this sort of system before?

Simply because its not practical and quite limiting.

I suppose what it does is use heavy compression coupled with generating textures and such via algorithms which sounds nice except I don't suppose any of us would want to sit there for 10 minutes waiting for UT2004 to load while it decompresses and builds all the textures it needs. Apart from the fact that algorthims will only take you so far in describing certain things.

Btw, should check your processes while its running, memory usage is just a bit more than 96k. ;)
Sun 16/05/04 at 23:09
Regular
Posts: 2,849
gamezfreak wrote:
> I've seen that posted on another forum
>
> The reason why its only 96k is because the game is coded purely in
> Assembly which is pretty low level stuff, I don't really like it to
> be honest.
>

.kkrieger was mostly written in C++
Sun 16/05/04 at 23:01
Regular
Posts: 16,558
Yea it looks crap..
Sun 16/05/04 at 18:57
Regular
Posts: 10,364
monkey_man wrote:
> Looks good. Makes you wonder why other games companies haven't used
> this sort of system before?

The scope that assembly offer's is quite limited compared to more higher level languages, if you play the game, the graphics are quite primitive compared to todays games
Sun 16/05/04 at 15:46
Regular
"Pouch Ape"
Posts: 14,499
Looks good. Makes you wonder why other games companies haven't used this sort of system before?
Sun 16/05/04 at 15:03
"I love yo... lamp."
Posts: 19,577
An entire game in assembler? That's hard going. Once upon a time I could write entire small programs for specific chips, it was part of my degree. Normally the Motorola HCs. But it required a whole new level of understanding for when things didn't work.

I'm rather impressed now actually.
Sun 16/05/04 at 11:49
Regular
Posts: 10,364
I've seen that posted on another forum

The reason why its only 96k is because the game is coded purely in Assembly which is pretty low level stuff, I don't really like it to be honest.

Amazing stuff though
Sun 16/05/04 at 00:57
"I love yo... lamp."
Posts: 19,577
I might try downloading that version then. I got a hold of it ages ago and never got it to work. Must look into it.
Sun 16/05/04 at 00:28
Regular
"A man with a stick"
Posts: 5,883
This is a bit of an odd one, a good-looking game that’s only the size of the average readme file! Quite interesting. I saw this in PCGamer this month and was quick to try it out myself. It’s an incredibly small sized game considering the graphics on offer.

It’s certainly not going to challenge the likes of Half Life 2, Unreal 3 and the countless other, absurdly beautiful looking games on the horizon but for it’s size kkrieger is quite a looker with some great lighting effects.

The game itself (or Beta as it’s not complete yet) is nothing special, in fact it’s nothing more than a dull shooter with terrible sound, more like a sharewhere game with incredibly good graphics. You’ll not want to play this game for it’s content though, more just to see the technology in action. Download the beta here [URL]http://www.theprodukkt.com/[/URL] it’s only 96kb so well worth a look.

Hopefully kkrieger will reign in a new era for Pc games, where you don’t have to assign huge chunks of hard drive space to install and play game, but I think it doubtful you’ll see it’s technology implemented soon. Still it’s clear sign of what I hope will become a reality one day, games that look as good as Unreal Tournament 2004 that aren’t even a megabyte big? One can only hope.

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