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It’s certainly not going to challenge the likes of Half Life 2, Unreal 3 and the countless other, absurdly beautiful looking games on the horizon but for it’s size kkrieger is quite a looker with some great lighting effects.
The game itself (or Beta as it’s not complete yet) is nothing special, in fact it’s nothing more than a dull shooter with terrible sound, more like a sharewhere game with incredibly good graphics. You’ll not want to play this game for it’s content though, more just to see the technology in action. Download the beta here [URL]http://www.theprodukkt.com/[/URL] it’s only 96kb so well worth a look.
Hopefully kkrieger will reign in a new era for Pc games, where you don’t have to assign huge chunks of hard drive space to install and play game, but I think it doubtful you’ll see it’s technology implemented soon. Still it’s clear sign of what I hope will become a reality one day, games that look as good as Unreal Tournament 2004 that aren’t even a megabyte big? One can only hope.
> Looks good. Makes you wonder why other games companies haven't used
> this sort of system before?
Simply because its not practical and quite limiting.
I suppose what it does is use heavy compression coupled with generating textures and such via algorithms which sounds nice except I don't suppose any of us would want to sit there for 10 minutes waiting for UT2004 to load while it decompresses and builds all the textures it needs. Apart from the fact that algorthims will only take you so far in describing certain things.
Btw, should check your processes while its running, memory usage is just a bit more than 96k. ;)
> I've seen that posted on another forum
>
> The reason why its only 96k is because the game is coded purely in
> Assembly which is pretty low level stuff, I don't really like it to
> be honest.
>
.kkrieger was mostly written in C++
> Looks good. Makes you wonder why other games companies haven't used
> this sort of system before?
The scope that assembly offer's is quite limited compared to more higher level languages, if you play the game, the graphics are quite primitive compared to todays games
I'm rather impressed now actually.
The reason why its only 96k is because the game is coded purely in Assembly which is pretty low level stuff, I don't really like it to be honest.
Amazing stuff though
It’s certainly not going to challenge the likes of Half Life 2, Unreal 3 and the countless other, absurdly beautiful looking games on the horizon but for it’s size kkrieger is quite a looker with some great lighting effects.
The game itself (or Beta as it’s not complete yet) is nothing special, in fact it’s nothing more than a dull shooter with terrible sound, more like a sharewhere game with incredibly good graphics. You’ll not want to play this game for it’s content though, more just to see the technology in action. Download the beta here [URL]http://www.theprodukkt.com/[/URL] it’s only 96kb so well worth a look.
Hopefully kkrieger will reign in a new era for Pc games, where you don’t have to assign huge chunks of hard drive space to install and play game, but I think it doubtful you’ll see it’s technology implemented soon. Still it’s clear sign of what I hope will become a reality one day, games that look as good as Unreal Tournament 2004 that aren’t even a megabyte big? One can only hope.