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"The Gamecube's BIG THING"

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Tue 25/05/04 at 12:25
Regular
Posts: 18,185
Be it the Gameboy Colour's Pokemon, the N64's Goldeneye or the Playstation's Metal Gear Solid there is always a big seller on a system. A system-seller they are called. Oh sure there are many small versions of that, Zelda's, Mario's, Tomb-Raider's etc... all shift systems, but a game that makes the system, Megadrive’s Sonic, the SNES's Mario. These sell consoles all by themselves.

Microsoft's Halo and Playstation 2's GTA 3.

The problem with the Gamecube? We don't have one.

In a recent BBC article it read Nintendo need to move away from gimmicks (referring to the DS (don’t really agree but never mind) and the GBA-GC link up) and old franchises.

Nonsense.

Old franchises are vital for Nintendo's future. It is what the fanbase is here for. But Nintendo must create new franchises, and a new system seller.

And they came so close. Oh so close.

Believe it or not Pikmin and Metroid Prime, 2 original game series’, 2 wonderful little games that sold really well could have done a hell of a lot better.

Believe it or not, despite the adventure elements, Prime has all the makings of a classic (well it is) and when I say Classic I mean the Goldeneye for the Gamecube. A game that is so good that everybody around the world will buy a Gamecube for that game.

Just one problem. No multiplayer. As sad as it maybe even single player games such as GTA3 have a social element. And Metroid Prime would have spread like wildfire if every Gamecube owner played the multiplayer with his or her mates. "This game's actually rather good", word spreads, and the game stays at the top for months, Gamecube's are sold. But of course who wants to sit and watch someone else play a first person adventure game?

As much as the Metroid addicts feel there is no need for a multiplayer there really was. It had a superb single player, the best single player this generation of first person shooters has to offer. But no multiplayer? Criminal.

Now what about Pikmin? Well where's the freedom!?! Look at GTA 3, look at Mario, look at Pokemon, games like Pikmin need freedom, they NEED the ability to explore. Pikmin is such a fun, quirky and fantastic title. No matter of the age demographic the game is so fun. But for some unknown reason Nintendo strapped a time limit onto it.

Yes it added an extra gameplay mechanic but it destroyed Pikmin's potential. Who wants a game you finish in an hour and a half? It sold well because it was good, unlike Prime a multiplayer was not essential but a time-limit! Good God Nintendo what have you done!!!!!! Nintendo actually (heaven forbid) advertised the Pikmin game rather well and the average Joe knew about it, Pikmin's advertisement campaign in Japan was MASSIVE. But Pikmin had one element, like Metroid Prime, that meant it never had the hook.

The Metroid Prime and Pikmin series of games are now part of the Nintendo legacy, but they could have done so much more. These are 2 brand new series’ that could have shifted Gamecube's in their millions, not in there hundreds.

So what now? Metroid Prime 2: Echoes and Pikmin 2 rectify what they did wrong. Metroid Prime not only has a far more advanced single player mode but also a comprehensive multiplayer mode (several new features for Samus were originally made for this mode alone before being implemented into the single player, proving Retro's dedication to it). Using the grapple hook, the morph boost, the bombs, the various weaponry to escape your foe is a brilliant nice twist on the multiplayer mechanic using the unique Prime gameplay. Metroid Prime 2 is a worthwhile upgrade.

Pikmin also adds a multiplayer mode, which is wonderful, a far larger gaming experience, more Pikmin, more characters, better graphics AND NO TIME LIMIT. *Cheers*. Two of the Gamecube's most innovative games have finally been perfected in the sequel, it is difficult to think how these games can move into a third, it'll have to be the next console as these games cannot expand on this current platform any further.

But is it too late? Surly it is one original game that sells a system, not a sequel, oh well we didn't do it first time around lets have a go this time. No this does not happen.

Well it does.

GTA was a successful game like Pikmin and Metroid Prime BUT it wasn't until the third title in the series that the game blew up into one of the industries biggest asset. Resident Evil was a popular title that sold well, Resident Evil 2 was a popular title that sold phenomenally.

Mario Bros. 3, the third in the series, remains the biggest selling game in the Mario series.

As 2D Zelda's go none of them did as well as the SNES and fourth title 'A Link To the Past'.

Yes this year we will not get the wonderful looking Resident Evil 4 and The Legend of Zelda. Instead we will get the sequels to the born and bread Gamecube franchises, Pikmin and Metroid Prime. Gamecube’s children so to speak.

Can these games save the Gamecube?
Tue 01/06/04 at 12:48
Regular
Posts: 18,185
Strafio wrote:
> But they didn't MAKE it, and that's what we're on about! :-P

Yes but Resident Evil 4 does not use Nintendo resources, Nintendo's money (other than the initial payment), Nintendo's name... or Nintendo's company.

If you are going to play it like that then Smash Brothers, Excitebike 64, Kirby's Air Ride, F Zero GX, Starfox 2 etc... are also not Nintendo titles.

Nintendo games are games published, endorsed and commisoned by Nintendo.

That is why Halo, Perfect Dark etc... are Microsoft titles.
Tue 01/06/04 at 02:44
Regular
Posts: 9,848
But they didn't MAKE it, and that's what we're on about! :-P
Mon 31/05/04 at 18:23
Regular
Posts: 18,185
Strafio wrote:
> Then again, Goldeneye wasn't a Nintendo title either.

Goldeneye was published by Nintendo...

So yes it is.
Sun 30/05/04 at 20:07
Regular
"thursdayton!"
Posts: 7,741
True, though Rare was second-party and Capcom is a third.
Sun 30/05/04 at 13:49
Regular
Posts: 9,848
Then again, Goldeneye wasn't a Nintendo title either.
Fri 28/05/04 at 13:01
Regular
Posts: 18,185
*slaps head* should have put that down. Although I was thinking more a Nintendo title.
Fri 28/05/04 at 12:53
Regular
Posts: 21,800
Gamecubes 'big thing' will be Resident Evil 4. Just watched the 8 minute demo from E3 and it looks excellnt, only thing really missing is a decent damaged model on the enemies.
Thu 27/05/04 at 23:11
Regular
Posts: 18,185
Okay maybe Echoes is a bit hardcore but I predict that Prime 2 will be far more successful than the original now it has established itself.

As for Pikmin, we can hope.
Thu 27/05/04 at 22:44
Regular
Posts: 9,848
Echoes will be BIG for the hardcore.

Casuals will be bored by it.
So no, it won't be Nintendo next BIG thing.
Not like Pokémon or Goldeneye or GTA 3 anysway.
Thu 27/05/04 at 11:12
Regular
"Long time no see!"
Posts: 8,351
I think we only have to look back to when the original Metroid Prime was released to see that the sequel, Echoes, is gonna be quite a "BIG THING" amongst ALL gamers today; whether they like Mario and Zelda games or not.

Another Super Mario title would certainly do something great for the 'Cube though. He's still one of the greatest figures in the gaming world today. So many people know that, and buy his games because of it.

Will "Paper Mario 2" really be enough though?
After all, it's not like many people without an N64 had even heard of the original anyway, is it. Something more 'proper' would certainly grab people's attention. Why-oh-why did they have to shoot themselves in the foot pushing back "Mario 128" even further!?

I don't think we need to mention the new Zelda game though - if, for its appearence alone, it's gonne sell by the artic. lorry-load; much like Ocarina of Time back in the late 1990s!


Like many have said before, though, I still think Nintendo would benefit if only they could somehow 'reach out' to other gamers to SHOW them why we love games like Pikmin, Harvest Moon and The Wind Waker so-much, with all that is so unique and special about each one...

Is commercialisation and advertising really the right way though?
(For Nintendo, that is.)

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