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Thats just silly, if games were easier then playing them would be shorter which is less value for money. Crazy.
Thats just silly, if games were easier then playing them would be shorter which is less value for money. Crazy.
> As opposed to not completing a game and leaving it on the shelf,
> knowing that you have x percent left but can't get past an objective?
Its a difficult thing, making a game which you can complete but doesn't get boring in the process. However, if games are too easy, then it would be pointless... surely.
I got Metroid: Zero Mission today, played it for 1 hour 15 minutes and I'm 70% through, and no it isn't on easy.
Games are already too damn short and easy, it won't be long before my dog can complete the next Mario game.
The only thing sadder than this is the fact you're looking at the Newsround site...
The supposed "simple" games of the past have quite often been the most difficult I have ever played...especially the old NES games.
Remember most people who own consoles nowadays actually need to work, and use their other spare time for other things. When you think about it, there isn't much time left over for games.
> [URL]http://news.bbc.co.uk/cbbcnews/hi/sci_tech/newsid_3750000/3750107.stm[/URL]
>
> Thats just silly, if games were easier then playing them would be
> shorter which is less value for money. Crazy.
I kind of agree with that guy, but if they do that they will have to either offer downloadable levels and stuff (well, maybe not for the Cube)or make the games cheaper because whats the point playying a game your gonna complete in hours. You might as well rent it out.