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I want to be a hero by day with a wife and kids. Then by night be the village mentalist, running round streaking, punching people in their faces and farting in their general direction.
Gah! I want this game really bad.
I too had Black & White. I sold it after reaching the third island and realising it was incredibly repetitive, boring and offered little reward for carrying out identical actions over and over again.
The company that promised sooo much with Black & White yet delivered a distinctly average game - with many of the features hyped in Fable.
SEE! Your avatar age and keep the scars from youth
CHANGE! Your appearance depending on exercise, diet, workouts
AFFECT! Your environment as you evolve
INTERACT! With villagers and make decisions
GROW OLD! Age with the passing of time
GOOD OR EVIL?! Choose your alignment
When all you did was spend a few hours training your pet, only to then spend weeks micro-managing villages whilst your creature wandered about and sat down.
50% of the promised features were missing, a generally weak and uninspired game and a whole mountain of hype.
The reviews should have read "Play with your avatar, force feed him and then get bored and turn off"
Initially I was into Fable, but having remembered an identical surge of marketing silvertongue from Molyneux, I'm waiting to read a lot of reviews and customer opinions before I trust Lionhead's marketing again.
> Wasn't really looking forward to this game much until I watched the E3
> video's and developer commentaries on IGN.
I'm afraid I'm somewhat the opposite.
I was really looking forward to what I was hoping to be an epic of Morrowind proportions - a free-roaming RPG to fill the gap between now and KOTOR 2. Unfortunately, what I got from the E3 videos was very underwhelming and disappointing.
I haven't given up all hope - perhaps I should check out the developer commentaries you speak of - but I was expecting so much more. It looks and feels a lot more closed in, and doesn't seem to have come along much since it was first unveiled.
Besides, those accents on the characters really grate.
However you have to be pulled into the game, and essentially a giant story plot, somehow otherwise the player is going to lose intrest real quick.
I reckon its gonna be interesting to see exactly how the developers are goning to put all of their ideas togethor :D
The interaction with the world around you and the freedom really looks amazing. I loved the interaction with NPC's and exploring villages in games like Zelda, and by the looks of things this is gonna be so much more. It's up to you how you want to play the game, this kind of freedom is something that Zelda is really lacking.
;)