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And since games are succesful because the either help to develop or identify with a certain feeling/genre/activity.
Then i just had an idea that perhaps games are becoming more human. Not in the sense that they stand up and talk to you in the street, but that they display almost human characteristics.
Although i thought this was a bizarre idea at first, after much dileberating i think that in away it does make a whouls lot of sense.
Whether or not you feel that games are becoming more human or not is dependant on your own opinion but i felt it was an interesting idea, and worthy of a note during these hard times.
> Games are moving steadily towards cinema.
Isnt there a post about this? :)
though not more - The Bouncer
At one point in the game, you fight an evil demon version of yourself. This evil twin emerges from a cave during a cut-scene (*not* an FMV sequence) - at first you think it's your character, but then you notice a distinct 'evil glare' look in the eyes.
Simple, but effective - and with the main character being made up from 10,000 polys, probably an effect which was unobtainable on previous generations of console.
Simply seeing the look on a characters face can invoke all sorts of emotions, that couldn't previously done because the graphics weren't good enough to show emotions in anything but the cut scenes.
Plus recent technological marvels like the 'emotion engine' in the PS2 allow developers to more easily get what they are trying to say across to the gamers, so the new consoles have enabled a better communication platform than has previously been attainable.
And since games are succesful because the either help to develop or identify with a certain feeling/genre/activity.
Then i just had an idea that perhaps games are becoming more human. Not in the sense that they stand up and talk to you in the street, but that they display almost human characteristics.
Although i thought this was a bizarre idea at first, after much dileberating i think that in away it does make a whouls lot of sense.
Whether or not you feel that games are becoming more human or not is dependant on your own opinion but i felt it was an interesting idea, and worthy of a note during these hard times.