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"Fans Ruin The Joy of Gaming"

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Fri 06/07/01 at 18:16
Regular
Posts: 787
From the title, you may be wondering, "Hmm, must be another go at extreme gamers who do nothing but enjoy games on a particular console, only to have a go at others." But no, this topic isn't about that.

Instead, this topic is about the fans that are used in consoles, mainly the PS2, and in the future, the Xbox and possibly the Gamecube. Before the DC entered the world, people had enjoyed a previously "quiet" phase of gaming - that is, when they played games on their consoles, the only noise that was produced came from the user themselves (shouting in frustation), the control pad that they were mashing, and of course, the sound effects from the TV. PCs were the only machines that were loud when playing games on, which is probably one of the reasons why console gaming has been so successful (as well as the cost compared to PCs, the numerous patches required to make a game work in the first place and the hassle in installing it, of course).

But after the release of the DC, and the outbreak of more power, gaming suddenly became louder to play - from both the TV and the console itself. Although the DC didn't include a fan, it's loud GD-ROM drive compensated for that, and on many occasions, I felt that I couldn't be bothered to play any more Crazy Taxi because of that stupid drive whirring away. But then came the PS2.

With its ultra noisy CD-ROM drive and headache inducing fan (its even louder than my PC!), I felt that I couldn't play its games for more than 5 minutes, unless I cranked the volume up to full on my friend's ancient TV. However, this could also be due to the fact that I really don't like playing the current flux of games that have been released so far for the console, of which my friend has already bought the "top" games for it.

Therefore, in conclusion, as the power of consoles gets bigger and bigger, in direct correlation the volume of fans will also increase, to cope with the intense heat produced by those frying processors. And this can only have a negative effect on gaming.

Here's another question to rack your brains on - when (and if) you reply to this topic, ask yourself, "Why am I talking about fans?" Nuff said. Bye!!!


Extra Note: As you can tell from above, I don't own a PS2 yet, and am in fact a fan (ha!) of Nintendo consoles. But if the upcoming releases scheduled for the PS2 tickle my taste buds, I may be persuaded to change my mind and not wait for a GC, and instead buy a PS2. But that's a big if, because the only non-Nintendo console I've bought is the Dreamcast. Note that this has nothing to do with the topic, so please IGNORE THIS PARAGRAPH unless you like to read.
Sun 08/07/01 at 01:20
Regular
"Eff, you see, kay?"
Posts: 14,156
You have a didgy fan then. It's only a small whirring for God's sake, don't worry about it. Anyway, the GC is louder, apparently.
Sat 07/07/01 at 20:54
Posts: 15,443
Oh, but I'm not.
Sat 07/07/01 at 03:20
Regular
"Eff, you see, kay?"
Posts: 14,156
I really do think the DC did have a fan.

Anyway, this is balls. You are just exaggerating. Yes, the PS2's fan is noticable but it's no-where near as loud as a PC's and I seriously doubt you have to crank your TV up to full, unless your TV is mightilly crap.

Don't lie.
Fri 06/07/01 at 18:16
Posts: 15,443
From the title, you may be wondering, "Hmm, must be another go at extreme gamers who do nothing but enjoy games on a particular console, only to have a go at others." But no, this topic isn't about that.

Instead, this topic is about the fans that are used in consoles, mainly the PS2, and in the future, the Xbox and possibly the Gamecube. Before the DC entered the world, people had enjoyed a previously "quiet" phase of gaming - that is, when they played games on their consoles, the only noise that was produced came from the user themselves (shouting in frustation), the control pad that they were mashing, and of course, the sound effects from the TV. PCs were the only machines that were loud when playing games on, which is probably one of the reasons why console gaming has been so successful (as well as the cost compared to PCs, the numerous patches required to make a game work in the first place and the hassle in installing it, of course).

But after the release of the DC, and the outbreak of more power, gaming suddenly became louder to play - from both the TV and the console itself. Although the DC didn't include a fan, it's loud GD-ROM drive compensated for that, and on many occasions, I felt that I couldn't be bothered to play any more Crazy Taxi because of that stupid drive whirring away. But then came the PS2.

With its ultra noisy CD-ROM drive and headache inducing fan (its even louder than my PC!), I felt that I couldn't play its games for more than 5 minutes, unless I cranked the volume up to full on my friend's ancient TV. However, this could also be due to the fact that I really don't like playing the current flux of games that have been released so far for the console, of which my friend has already bought the "top" games for it.

Therefore, in conclusion, as the power of consoles gets bigger and bigger, in direct correlation the volume of fans will also increase, to cope with the intense heat produced by those frying processors. And this can only have a negative effect on gaming.

Here's another question to rack your brains on - when (and if) you reply to this topic, ask yourself, "Why am I talking about fans?" Nuff said. Bye!!!


Extra Note: As you can tell from above, I don't own a PS2 yet, and am in fact a fan (ha!) of Nintendo consoles. But if the upcoming releases scheduled for the PS2 tickle my taste buds, I may be persuaded to change my mind and not wait for a GC, and instead buy a PS2. But that's a big if, because the only non-Nintendo console I've bought is the Dreamcast. Note that this has nothing to do with the topic, so please IGNORE THIS PARAGRAPH unless you like to read.

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