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"We are all playtesters for PC games now."

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Thu 28/06/01 at 12:44
Regular
Posts: 787
I bought Operation Flashpoint last week, and have had problems getting it to work online, with constant crashing and machine lock-ups.
Reading the forums for the game, it would appear that many, many people are experiencing other endless problems and the general consensus is that they have released a beta game.

For anyone that doesn’t know this term, it basically means the game has not been fully play-tested and all the bugs identified and removed – it hasn’t passed Quality Assurance yet. A normal stage of games.

But it would appear that the game was released as a beta and the public are playtesters, identifying problems and reporting them so they can be fixed in future patches.
The same was said over and over about Black and White, with features missing and most people experiencing major problems with running it.
And, Lionhead have never denied this claim to anyone.

Personally, I don’t mind about patches to fix minor problems and provide add-ons to games. But I don’t like the idea that games are released intentionally faulty and it is left to us, the consumer, to identify and fix problems.
Not on, if I pay £30 for a game, I want it ready to go from the box.
There have been more and more instances of beta programmes on sale to the public, we are unable to play the games and wait for patches to fix problems that should have been picked up on by the people paid to do so.

I have a PC with a 1gig processor, 256mb ram, 64mb graphics card and I don’t expect problems with software in the slightest.
But Flashpoint is doing this, as Black and White did before a patch was released (2-3 months after the game is on sale).

It just isn’t acceptable, but PC gamers suffer time and time again from an arrogant industry that thinks this is the norm.
Is there anything we can do?

Nope. We have to shut up and carry on paying for bug-ridden software and do the QA job without getting their salary.

And yes, I know this doesn’t happen with consoles, but then once you have a console game, that’s it. No future add-ons, no mods…nothing.
And this post isn’t about the benefits of consoles over PCs.
Thu 28/06/01 at 15:49
Regular
"Psytrance junkie"
Posts: 4,114
When you actually get the damn game launched in Linux, fixing errors is much easier...it reports missing an outdated modules, and you can apt-get most of them off a debian.org mirror. Windows always tries to protect you from all that scary mess under the pretty gui..


Having said that, I'm installing win2k on my new box tonight, as soon as it's built..just had the cpu/fan delivered.
Thu 28/06/01 at 13:06
Regular
"qwertyuiop!!"
Posts: 2,517
Me!!! But I dont own the game

:-)
Thu 28/06/01 at 13:04
Regular
"Eric The Half A Bee"
Posts: 5,347
How many people arn't having the problem?
Thu 28/06/01 at 13:00
Regular
"Infantalised Forums"
Posts: 23,089
Yeah, but I have the lastest drivers and detonators for my system.

It works fine offline in single player missions, but as soon as I go online, it locks after about 2 minutes and I have to reboot.

And yeah, I think consoles will start having problems with online games, how do you download a patch for a console?

Will be interesting to see how that develops.
Thu 28/06/01 at 12:52
Regular
Posts: 6,492
I think we have all been playtesters for PC games for quite some time, but Goaty, there could be a few solutions to your problem, like video card drivers, sound card drivers, etc. Exactly same as why I can't get my Half-life, which worked before, to work now!!
Thu 28/06/01 at 12:51
Regular
"not dead"
Posts: 11,145
But with consoles going 'online' and having hard drives could we see similar bug fixes released on console games in the future?
Thu 28/06/01 at 12:44
Regular
"Infantalised Forums"
Posts: 23,089
I bought Operation Flashpoint last week, and have had problems getting it to work online, with constant crashing and machine lock-ups.
Reading the forums for the game, it would appear that many, many people are experiencing other endless problems and the general consensus is that they have released a beta game.

For anyone that doesn’t know this term, it basically means the game has not been fully play-tested and all the bugs identified and removed – it hasn’t passed Quality Assurance yet. A normal stage of games.

But it would appear that the game was released as a beta and the public are playtesters, identifying problems and reporting them so they can be fixed in future patches.
The same was said over and over about Black and White, with features missing and most people experiencing major problems with running it.
And, Lionhead have never denied this claim to anyone.

Personally, I don’t mind about patches to fix minor problems and provide add-ons to games. But I don’t like the idea that games are released intentionally faulty and it is left to us, the consumer, to identify and fix problems.
Not on, if I pay £30 for a game, I want it ready to go from the box.
There have been more and more instances of beta programmes on sale to the public, we are unable to play the games and wait for patches to fix problems that should have been picked up on by the people paid to do so.

I have a PC with a 1gig processor, 256mb ram, 64mb graphics card and I don’t expect problems with software in the slightest.
But Flashpoint is doing this, as Black and White did before a patch was released (2-3 months after the game is on sale).

It just isn’t acceptable, but PC gamers suffer time and time again from an arrogant industry that thinks this is the norm.
Is there anything we can do?

Nope. We have to shut up and carry on paying for bug-ridden software and do the QA job without getting their salary.

And yes, I know this doesn’t happen with consoles, but then once you have a console game, that’s it. No future add-ons, no mods…nothing.
And this post isn’t about the benefits of consoles over PCs.

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