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~ Place bloodgulch.map in its own folder,
and open it in HMT from this folder.
You may wish to disable plugins under
options to avoid getting errors about
bitmaps.map. These errors are of no
concern at this point because we do not
need to work with bitmaps.
~ Select Tools, Batch Extract. Click the
browse button, to select the folder that
you placed bloodgulch.map in, check the
'Extract Metadata' checkbox, and click
start batch extraction.
~ Open the rar file, and extract to the
same folder. If you have already
extracted the rar elsewhere, you can
simply cut and paste all the folders from
the rar into the new folder you created.
If asked, yes you wish to replace all files
which have the same name.
~ Back in HMT, select Tools, Rebuild Map.
Click the browse button beside the 'original
map' textbox, and select the bloodgulch.map
file in the folder you created. Select the
build button.
~ Once complete, there should now be a
bloodgulch.map.rebuild.map in the folder
you created. Copy this to your HaloPC\MAPS\
folder, and rename it to bloodgulch.map
(You must rename the original bloodgulch.map
to bloodgulch.bak first if you have not
already.)
~ Also in the rar, was a bitmaps.patch.ppf.
Use PPF-O-Matic to apply this to your
bitmaps.map folder.