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> BAH! Atomic Robokid took almost an entire tape to load.. then when
> you died, had to be reloaded. utterly unforgivable!! :D
Yeah the games where you had to load the game up again for every game you played were very annoying!
> nope, definitely 15.
> [URL]http://www.mobygames.com/game/beneath-a-steel-sky/techinfo[/URL]
>
Wow, I honestly though it was less. :D
> Though the C64 with its endless hours of enjoyment of watching the
> timer go around as the game loaded was even more fun
BAH! Atomic Robokid took almost an entire tape to load.. then when you died, had to be reloaded. utterly unforgivable!! :D
> Very_Metal wrote:
> entirely true.
> the disk changing anticipation build the tension up nicely.. which
> is
> why "Beneath a Steel Sky" on it's 15 floppy disks was such
> a
> joy to behold ;)
>
> Slight exageration.
nope, definitely 15.
[URL]http://www.mobygames.com/game/beneath-a-steel-sky/techinfo[/URL]
it was one of the games that caught the A1200/CD32 crossover so got a dual-release on cd or 15 floppies.
> Very_Metal wrote:
> or†ega!!!!! wrote:
> balls to playing it on a pc.
>
> you gotta get it on the amiga and wait countless minutes while
> changing disks to enjoy it properly!
>
> entirely true.
> the disk changing anticipation build the tension up nicely.. which
> is
> why "Beneath a Steel Sky" on it's 15 floppy disks was such
> a
> joy to behold ;)
>
> Or, invent the CD drive, load the game, then go wait in the drizzle
> for 20 minutes to emulate those b'stard loading screens.
>
> A decade or so of progression to get rid of those damn things, then
> someone complains!
millions of years of evolution and people still can't grasp sarcasm :P
EDIT: in fact, we'd got most of the information and images off Microsoft Encarta, which came on a CD! Bwahaaha, ahh memoirs...
> Anyone remember the ZX spectrum? That was worse.
>
> You put in a cassette tape and waited around 5 - 15 minutes for the
> game to load.
Longest I know of was Manic Miner on the c64. 25 minutes loading. This was pre fastload technology however. ;D